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Always worked but today the engine is not responding to commands from the remote. The green light on the receiver is flashing when I press the button on the handheld remote. Sometimes the engine will respond to commands. I cleaned the track and checked the batteries. I recently installed Ross track on my layout and installed the PSX-1AC but I don't think any of that should matter. What do you think is the problem?

Last edited by Charlesp34
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Charlesp34,

    Listen to Barry he knows DCS inside & out, what you must understand is that the Remote Commander is not the full DCS package, it will not work with the Remote Commander from what I understand, and although Ross says the PSX-1AC is compatible with the full DCS unit, I have not witnessed it's operation myself.

PCRR/Dave 

Last edited by Pine Creek Railroad
Originally Posted by Charlesp34:

OMG! I removed the PSX-1AC and now everything works as it did before. Why? The instructions that came with the PSX reads compatible with AC, TMCC and DCS.

Do the instructions say to hook it up:

 

a) power source -> Remote Commander -> PSX -> track

b) power source -> PSX -> Remote Commander -> track

c) power source -> PSX -> track -> Remote Commander (in so-called passive mode)

 

or if they don't specify, how did you hook it up?

Based on previous discussions on the topic of using the PSX with a DCS system it seems that any connection method that has a PSX connected directly to the track (such as your described passive mode setup) will not work.

 

In this discussion on the use of a PSX in a DCS passive mode setup...

 

https://ogrforum.ogaugerr.com/t...ired-in-passive-mode

 

...John suggested that 22uH chokes wired between the PSX and the track might prevent the PSX from killing the DCS signal, but I don't think this has been tested yet.

 

Last edited by hmb
Originally Posted by Charlesp34:

I'm willing to try out John's idea but I'm not sure how to wire the "choke".

The choke is wired in series with one of the connections between the PSX and the track. The current carrying rating of the choke you purchase will need to be rated to exceed the "tripping" amperage you have set on your PSX.

Last edited by hmb

CRH,

   If the layout is constructed properly you do not need welding power to operate O Gauge DCS trains. 

 

Guns,

   Thanks for the education did not know you could put the PSX and the choke before the TIU and make it work properly, I will pass this info along, have you ever seen this actually work Guns?  Or is this paper work engineering?

PCRR/Dave

 

Last edited by Pine Creek Railroad

   If the layout is constructed properly you do not need welding power to operate O Gauge DCS trains. 

 

That doesn't answer why you state "I am never going to run my DCS in passive mode!"

 

Just push it off onto layout design?? Really ??!! Try telling that to Tommy Z. who runs passenger trains that use more power than what 12 amps can provide. 

CRH,

   Tom would not need to run with that power either, if he had different transformers supplying power to individual blocks, the passenger cars would then draw power from different places as they passed thru the different blocks, its still layout design work.

I can understand your need for more power, done properly however it does not need to be welding type power. However I do understand with your outside garden type layout you don't want a lot of wiring all over the place either.

PCRR/Dave

Last edited by Pine Creek Railroad

From Tony's Trains..."First make sure the PSX has the C1 chip component removed. It is located at about 7:00 from the U8 circle in the upper right corner. This is probably interfering with the DCS signal."

 

Once removed, everything operating as it should. Tony's Trains removed the chip and tested the PSX before returning the product free of charge.

Last edited by Charlesp34

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