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Originally Posted by jjmmagoo:

Ok, call me crazy but I am thinking of adding another siding or trying to figure out a way to add some more excitement?  Any help or suggestions greatly appreciated!

 

....

About the only thing you can do to add a reverse loop is essentially convert to a figure-8.

 

I don't think you're crazy. You're analyzing a layout change that can improve your operation.

 

Also, judging by the job you did on the layout, you're no longer a noob. 

Last edited by AGHRMatt

 Matt is Right. You are no longer a Noob! And I am far from a guru More like a parrot that likes to argue options, however obscure...."!Squawk!"-An elevated reverse loop is a one off solution to beat the figure 8.."!Squawk!" They use the same hill to go up & down so you only need one "hill". !Squawk! How tall is the tallest loaded car?-"Squawk"

 

Ok.....Im going to look for a video I remember of a good example of a PW setup that used one small elevated R-loop(& one larger lower R-loop).(Neat, block wiring set up so you can run two trolley's or shorter trains without ever crashing. The loop doesn't cover too much, and it doesn't appear "loopy". Lower level as its own normal loop is possible too) .....Oh!..Adding two feet anywhere on a small layout is like adding two miles! I cant wait to see what you decide on. (Can you add to the back edge, or add to the side edge? Im reading it both ways.)

 

You know its funny, the thing that made me notice the lack of response & remember it had been a while was me (flirting with the "enemy") watching a live group video game get played, Grand Theft Auto V(so violent its absurdly funny, like Bugs Bunny to me). Flying a helicopter over an intermodal shipping port, the "target" was stuck waiting on a train at the crossing!..Fire rocket!..Swish!..BOOM! and right then I looked around and thought of your layout.  You can "glitch" into trains cab, then kill the engineer, but no gaining control. Strange,..the cab is somewhat detailed inside for somewhere without a normal access...future use? Trains/stock are all indestructible & most are unstoppable, except transit trains & trolley. No "train" missions. No prototypical stock. No operating intermodal cranes. But some missions use an intermodal high-low and some use containers to be delivered. "Death-matches" and "Survivals" are held at various rail yards and sidings. Best cover is found hiding in open box cars and ducking down in gondolas. In general, rail areas look good considering the game has little to do with trains & wasn't made by train people.    

Magoo,

I just saw this now and caught up with your progress. I went through the same process as you where the small layout for the kids became my obsession! I also have the M7 and decided to build an O48 elevated figure eight to run it. It allows you to separate your passenger service and not clutter up your main level. I built all the trestles with MDF and wood dowels and it was quite easy.

 

good luck with your expansion,

 

Jay in Ottawa

 

 

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Last edited by Jay Ottawa
Thank you everyone for your feed back.  I guess I have graduated from being a noob to an impatient train fan!  Jay, I love what you have done!  I was thinking about that with my layout.  I even went as far to measure and figure out the height required.  Your layout is bigger in sq footage then mine, If I was to add the figure 8 it would look way  to cramped and unrealistic.  I even thought of utilizing one OGR sponsors who specializes in bridges.   I was thinking of making it an elevated trainline  with stations and everything but the cost was just out of reach.
 
I have since added another siding.  It is running parallel to my power plant.  I have my LIRR MP-15 parked there.  At the Y switch I extended one of the tracks about three inches so I can now comfortably park my diesels. 
 
Since I will be doing the extension in stealth mode so the wife doesn't find another reason to divorce me.  I really cant do a massive expansion.  I figured adding 2 feet or even maybe three feet might help the situation.  I am not a huge fan of trolleys.  I am enjoying how this is turning out.  I just want to somehow utilize my passenger train as well.  Even if I have elevation changes with a small hill and place a trestle in the center????  I don't know still doing a lot of thinking on  this.
 
Thanks everyone for your positive vibes!
 
Adriatic, I have to check that game out!
 
 
 
Originally Posted by Jay Ottawa:

Magoo,

I just saw this now and caught up with your progress. I went through the same process as you where the small layout for the kids became my obsession! I also have the M7 and decided to build an O48 elevated figure eight to run it. It allows you to separate your passenger service and not clutter up your main level. I built all the trestles with MDF and wood dowels and it was quite easy.

 

good luck with your expansion,

 

Jay in Ottawa

 

 

 

 

 

 

Originally Posted by Adriatic:

 Matt is Right. You are no longer a Noob! And I am far from a guru More like a parrot that likes to argue options, however obscure...."!Squawk!"-An elevated reverse loop is a one off solution to beat the figure 8.."!Squawk!" They use the same hill to go up & down so you only need one "hill". !Squawk! How tall is the tallest loaded car?-"Squawk"

 

Ok.....Im going to look for a video I remember of a good example of a PW setup that used one small elevated R-loop(& one larger lower R-loop).(Neat, block wiring set up so you can run two trolley's or shorter trains without ever crashing. The loop doesn't cover too much, and it doesn't appear "loopy". Lower level as its own normal loop is possible too) .....Oh!..Adding two feet anywhere on a small layout is like adding two miles! I cant wait to see what you decide on. (Can you add to the back edge, or add to the side edge? Im reading it both ways.)

 

You know its funny, the thing that made me notice the lack of response & remember it had been a while was me (flirting with the "enemy") watching a live group video game get played, Grand Theft Auto V(so violent its absurdly funny, like Bugs Bunny to me). Flying a helicopter over an intermodal shipping port, the "target" was stuck waiting on a train at the crossing!..Fire rocket!..Swish!..BOOM! and right then I looked around and thought of your layout.  You can "glitch" into trains cab, then kill the engineer, but no gaining control. Strange,..the cab is somewhat detailed inside for somewhere without a normal access...future use? Trains/stock are all indestructible & most are unstoppable, except transit trains & trolley. No "train" missions. No prototypical stock. No operating intermodal cranes. But some missions use an intermodal high-low and some use containers to be delivered. "Death-matches" and "Survivals" are held at various rail yards and sidings. Best cover is found hiding in open box cars and ducking down in gondolas. In general, rail areas look good considering the game has little to do with trains & wasn't made by train people.    

 

Originally Posted by AGHRMatt:
Originally Posted by jjmmagoo:

Ok, call me crazy but I am thinking of adding another siding or trying to figure out a way to add some more excitement?  Any help or suggestions greatly appreciated!

 

....

About the only thing you can do to add a reverse loop is essentially convert to a figure-8.

 

I don't think you're crazy. You're analyzing a layout change that can improveme your operation.

 

Also, judging by the job you did on the layout, you're no longer a noob. 

 

That's the thing, now that I have DCS I was hoping to be able to program the trains to move around the layout and not have any issues.  That's a cool layout.  Im trying to keep it spread out.  I figured a switch at the ends of my layout and a steady grade with trestle in the middle.
 
Originally Posted by Adriatic:

Its not the one I was thinking of but I found this on Youtube. http://youtu.be/d_JyaNI4vWc

An online image or video search for "GTA5 trains" or "GTA5 port" would give you a quick peak at the chaos. Check out the attempts to stop one. The trains momentum always wins! Go figure

 

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