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Reply to "Adding AutomotionFX Wire-guided Cars to My Layout - 19 Jul 20 Update - Nearing Roadway Completion!"

Lee,

Thank you for the tips!   I bought some tiny (1mm x 2mm) magnets to supplement the tiller magnet on the Mustang.  Three of them did the trick, and it now tracks the 11" curves perfectly.   Also tried the tape you recommended -  it is very slippy as stated & noticeably reduced tiller friction.  Mustang traction on the hill is better but still poor; I plan to add a little back end weight to help it out.    It has plenty of power, but no grip. 

Unrelated question:  Have you tried painting your tillers the color of your road?   I was thinking of doing that to mine to better camouflage them.

 

All,

I rearranged my "city" to optimize viewing of the towers/interiors when they are lit... and to best line them up new roadways laid out in a logical manner

IMG_8742

The AutomotionFX roads won't be the only ones in the city - I have other side roads (and portions of main roads) that complete the city look but won't be "active".  In order to blend them seamlessly, I bought some plain 1/8" MDF to cut my own sections of "dumb" (as in not wired) roads and parking lots:

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Here's an example of a dumb road  - the main drag through downtown (darker MDF).  Note how it will intersect cleanly with the FX roads (lighter MDF)

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...and another dumb road to the right of the gas station

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...and some dumb sections of main road (darker MDF) are also visible in the lower left of this picture - both as components of the main entrance to town and as a strip for parking.   As of this picture, I have removed the majority of the buildings so that I can build their bases & sidewalks.   Since the roads are a uniform 1/8" thickness, I'll make the sidewalks all 1/4" tall for scale 1/8" (6 inch) curbs.   While I'm fabricating bases and sidewalks, I'll also start spackling and painting the roads.  Cat shown for scale.

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Also, I did some doodling and settled on a design for the  tunnel ramp entrance.   I decided to go with a mid-century look.  Below you can see the cover "skeleton" glued together.  I plan to fill the gaps with bondo & sand for uniform curves across the top.

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Here's a test fit of the tunnel entrance over the ramp.   Back of the ramp (behind this cover) will be covered by a removable panel:

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