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Reply to "Any reason not to harvest PS3 components out of a used 2-8-0 and replace Dead PS2 in a PRR Decapod?"

John Allen,

The battery does power the PS2 electronics for short periods of time.  This runs the sound.  A short in the sound subsystem, would account for the battery drain and the engine sounds engaging.  The PS2 logic chip reads the energized circuit from the battery and the de-energized circuit from the track as a momentary interruption in track power and plays the appropriate sound set.  It may not have been a startup/sequence that I heard, I was in another room when it played.  With out a wiring diagram, chip schematic and code documentation, I can not debug this any further.

I am assuming that this is caused by a fault in the sound subsystem in the PS2 boards rather than a physical fault in the wiring.  There is no indication of pinched wires nor other wiring defect that would cause a physical short outside of the chips themselves.

All of this is based on my direct observation, I have absolutely no training in MTH PS2 electronics.  So I may be completely wrong in my assessment.

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