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Reply to "Can two DCS "Powered" locomotives run in tandem using DCS Remote Commander?"

stan2004 posted:
RWL posted:
...

Update: If I put a lighted car on the track, the horn doesn't blow, but the moment I take it off, the horn begins constant blowing.

Now that you mention it, I've heard of that before.  Apparently some transformers need a minimum load to behave well with respect to momentary Horn and Bell DC-voltages injected onto the primary AC-voltage. 

RWL posted:

...BTW, you mentioned that this setting is remembered between sessions, so that the Speed Control does not default back to "ON" each time the engine is shut down.

However, the printed instructions do say that Speed Control will turn back to "ON" each time there is a full shutdown of the locomotive.
Is the printed documentation incorrect on this detail?

I'd go with the printed documentation for the PS3.  Of course you can try it too!  It just seems that this topic came up a while back (10+ years ago with original PS2 engines). 

I know that the direction-lock toggle feature is retained between operating sessions so perhaps I'm confusing that.  Sorry for any mis-direction.

 

 

So, I was able to turn Speed Control off on my PS3 Genesis, and it did run much faster than with it on.
However when I put both locomotives on the track, they seemed to confuse each other.

I just tried it with both on the track, and with the DCS receiver box completely disconnected.
I waited for both to come up and go into idle sound, then when I hit the direction button, to put then into forward direction, the PS1 started moving but the PS3 did not.
I have had this for a couple of tries.

One other thing, the PS1 came up into idle, and gave a single CLANK, like you get when making settings changes.

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