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Reply to "Curves Needed To Best Run GGD Super Chief Passenger Cars"

AGHRMatt posted:

We have a Gargraves O-72 curve in a tunnel and the GGD Super Chief cars go through fine. However, the visible curves on the primary mainline are 48" radius (O-96) or larger. For appearances, full scale cars look better on 60" radius (O-120) or better. All Nation gave me a formula that I tend to take to heart -- measure the wheelbase of the car (bolster-to-bolster) and multiply that by three and that yields the minimum mainline curve the car can normally handle at normal speeds. And if you look at an 85-foot (21 inch) passenger car, the wheelbase is right around 16". While they can make it through 36" radius, even with body-mounted couplers, running at high speed can cause problems (not to mention inside/outside clearance problems).

Bottom line -- wider is better. Even on this switching design for 40-foot cars and a single Geep I went with 42" radius on the corner just in case I needed to check a passenger car or six-axle diesel.

10.0x10.0_Corner_Switching--Diorama_10q--30-inch_Decks

10.0x10.0_Corner_Switching--Diorama_10q--30-inch_Decks-3D

I can run my GGD full-scale-length cars with scale flanges on the club layout with this proviso: curves must be smoothly laid, no kinks, etc.

I don't body-mount my couplers. Rather, I mount them on swing arms pivoted back from the endsof the cars, length to keep diaphragms from locking on curves.

OGR Publishing, Inc., 1310 Eastside Centre Ct, Suite 6, Mountain Home, AR 72653
800-980-OGRR (6477)
www.ogaugerr.com

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