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Reply to "DCC GAME CHANGER"

I’m intrigued by this.  It supposedly can be run on “any” power source, But I am unsure if that includes AC. They mention straight DC, DCC or battery power in their presentation.  You can run it with a DCC system or the app.
Itll be interesting for sure if you can run it off 3 rail AC and the BT connection.
I would wait for the 4400 release for anything with dual motors.  I don’t think the 2200 has enough margin of error to handle it.  

Boilermaker1, so am I. I have to admit when I first saw this thread I thought to myself oh boy here's another one of those lol. But as soon as I started watching the demos I realized this Blunami has a lot of potential, regardless of power source, dead rail/battery, DC or DCC. btw the Blunami does include operating from AC power sources, which is what a number of DCC systems utilize, I use NCE's 10amp system with an 18VAC power supply. It appears the Blunami now extends many features previously associated with DCC to DC and battery powered configurations as well, that's pretty nice.

For us DCC users, the app's UI certainly appears to make CV configuration significantly more simplified, much more so than even JMRI's app, Decoder Pro, consisting included. It also appears operations are much more streamlined than using our DCC handhelds, although we can also always fallback to our DCC system promptly in the event of Bluetooth failure. I'm guessing this is already a big hit in HO scale, but the Tsunami2 TSU-4400 is one of the better higher amperage sound decoders available, so marrying it with Bluetooth connectivity and an easy to use UI is likely going to be a big hit in O scale as well. Here's a short video with a loco that has a TSU-4400 installed, using a NCE DCC PH10 wireless system. I think the sound and motor control with the Tsunami's is really good, sound is turned down to about 20%.



John

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