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Reply to "Issues with planning a double reverse"

DoubleDAZ posted:

I see you've gotten better with the Trax Editor, good for you.

Here's another variation that gives you more access to the middle by extending the "yard" to a peninsula off to one side of the room. You'll still have access all around the layout, but you won't be able to walk around it.

The dead-end spur at the bottom served no real purpose other than to store a train, so I turned it into a passing siding.

I also straightened out the spurs in the middle, though I think you'll find you can't store much more than an engine and maybe 2 cars on them.

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That's sweet! Thanks!  I'm going to move to SCARM soon, so it's more compatible with what everyone else is doing. I'm good with those internal sidings being short, just hate having to pluck engines on and off the table so having them there, and powering them off is a feature I really like.

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