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Reply to "Getting MTH PS3 steam to Coast (in Conventional)"

gunrunnerjohn posted:

See my post about the issue.  I'm wondering if some diodes and a directional relay would fix this.  I suspect it's because of dynamic braking when the power is removed and the drivers provide a current path from the motor leads and stop the motor too quickly.

Link?  I don't know about his specific collection of PS3 engines but there's not much room to add a relay.

If this is the dynamic braking issue as JGL and GRJ surmise, it seems to me it would also show up in command mode when E-stop is pressed as track power is instantly removed from the track.  Point being while E-Stop is not a "normal" operating mode the software fix would benefit more than just the conventional guys.

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