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Reply to "MTH Wifi DCS App Updated Today (Version 3.2.0)"

Lionelzwl2012 posted:

just updated my app and I am just using the engine screen. no switches or accessories with it. when I first connected my andriod tablet to the wiu and powered up the layout. as usuall the screen shows no active engines. so with track power on I did an engine refresh and OH BOY almost every engine came up in the active list.

I only had 3 mth engines on the layout. one engine in the inactive list was one the track. also tmcc and legacy engines witch were on my shelf and no where near the track were in the active list. plus the lashup mute sound issue is still there. I would like also at some point also when building a consists that individual engine sounds could choosen such as the horn. as it is now if you want all engines in the consist to blow there horns you have to address the middle and tail engines and turn up thier horn volumes. only the lead engines horn sounds when a lashup is made. having the ability to choose that all engines horns sound when blowing the horn would be a lot easier than it is now. I like all my engine horns blowing at the same time in a consist it just makes for a cool sound experience,plus it make for a real loud show for visitors. 

also I was told by andy edelman that the volume sliders would get plus and minus symbols to either side of thier respective Dot like sliders to make it easier to set sound volumes to exact levels. that feature was not present. at least for me and my Android app update. it seems they made it worse rather than better. really hope they get this app right at some point as I really love using it. it is what got me back into mth engines again. 

OK, so, I'll use this post to try and respond to everyone concerning the enhancements to the engine list(s).  Many of you asked to leave your lash ups and Legacy/TMCC engines active after a refresh.  So, we listened.  Now, when you build a DCS lash up, we no longer move the member engines to the inactive list.  If you want them there, you can move them.  If they are in the inactive list and you do a refresh/read, they will be come active again (assuming they are on the track).  Lionel engines, regardless if they are active or inactive, remain where you had them.  Since they can't respond to the DCS system, we just assume you have them where you want them and leave it alone.  This is how we should have handled things from the start.  

As far as varying volumes in lash ups, etc., this is unrelated to these changes and not something we see here.  Please just know engines can have very different actual volume levels at the same setting.  The lash up control is sending the same volume commands to all of your engines.

Blowing all the horns in a lash up is something we just don't offer and, to be honest, may never.  There is very little demand for doing this and considerable expense so, not really on our radar.  The work around you are using seems reasonable.  Sorry.  

OGR Publishing, Inc., 1310 Eastside Centre Ct, Suite 6, Mountain Home, AR 72653
800-980-OGRR (6477)
www.ogaugerr.com

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