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Reply to "Musings on a 'real' PS3 supercap mod. Update - successful bench test."

gunrunnerjohn posted:

While I've put rollers on plenty of small steamers, and even some larger ones, I don't think this is super realistic to tie the locomotive to a set of specific trucks, at least for me.

As for the cap causing issue with DCS, the answer is no.  Right after that bridge rectifier, there is a giant electrolytic capacitor anyway, the DCS signal is tapped off before that point.

I don't understand the "fully powered trucks" comment.  We're talking about a locomotive here and tieing into the electronics.  So, we already have drive motors.

Fully powered was a poor word choice.  I meant you could simply add a center pickup to the car(s)you modify, instead of also needing trucks that picked up the outer rail as well. In any case, wouldn’t a sufficiently large battery, or cap force you to modify specific cars? Few locos would have the required room. Especially if we are talking about smaller locos (Less pickups) that are more prone to losing voltage. Once in a separate car, you’ll need a tether wire.  anyway

Last edited by Marty R

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