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Reply to "Musings on a 'real' PS3 supercap mod. Update - successful bench test."

I like the idea. I was thinking that if it was too hard, or got too expensive, it would be better to just power the frogs on my layout. It's mainly the #7.5 Atlas switches giving me issues. There's another area where a couple of switches are close together that seems to be acting up too. I think I have a dead rail for a few inches? I got tired of stuff not running right and quit for awhile.

 Ever since I ballasted my layout, things have changed. I need to work towards how smooth everything used to run. All of a sudden it seems like things went south. Running toy trains has me getting used to this type of thing. I don't jump at it in any direction. I have to methodically attack it to get it right. If not, I have to do it again.

 I found a few of my steamers all of a sudden won't run smoothly. I think running over glued track with the smoke on, has over taxed some power pick-up points and they need attention now. I found my 1 MTH Dreyfus wouldn't run with a train. I noted that it only got power from one rail, on one set of tender wheels. That point wasn't working right so the engine kept stalling. The other rail gets picked up by both the tender, and the main drivers of the engine. When the power pick up is spread out, each point seems to hold up better. When smoke is on, power points fail easier.

 Stuff like that has me pulling my hair out because the grandson just wants to run everything all at once. I stop to look at why and he's already on the fifth or sixth train. He finally pushed me too far one day and I stopped everything. We must have run around 25 different trains. Six engines went down and I had enough. He wanted more!

How's that for a simple reply??? 

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