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Reply to "PS-1 Sound Car disappointment"

I have no way of synchronizing the sounds to the speed of the train, that requires active sound generation and not just playing recorded sounds.  That enters a whole different dimension, you can ask Rudy from Lionel about that, he's their sound guy.  I am going to have a sensor input so I can tell if I'm moving or stopped. 

At some point, I might consider sensing speed and switching recordings based on relative speed, but that would be down the road.  This would simply be switching the soundtrack I was playing based on speed.  The good part is I can play a virtually unlimited number of sound clips, and track selection is software controlled, so I can tune it at a later date.

Another big issue would be obtaining realistic sound clips at various road speeds as well, any ideas?

OGR Publishing, Inc., 1310 Eastside Centre Ct, Suite 6, Mountain Home, AR 72653
800-980-OGRR (6477)
www.ogaugerr.com

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