Skip to main content

Reply to "SCARM track planning software - Hello from the author"

@Mixy, quick question for you...

I've seen the tutorial on how to create mountains using "figures" (user polygons) stacked at various heights.  But the resulting terrain features always end up looking like a wedding cake!

I prefer how the terrain slopes up gradually  to elevated roads and track, or smooths nicely over the sides of a tunnel.  Clearly there is a smarter behavior programmed into the software, that determines how track and roads deform the terrain, compared to figures.

So I've been using "dummy" roads and track scraps to achieve gradual transformations.  I've discovered how to "bury" these dummy splines under transparent figures, so they don't show in the 3-D view.  But they still clutter the 2-D display (unless I move them to an inactive layer, which I can also do.)

One of the subtler things I tried to use from the Roads library is a "Road End."  It does deform the terrain, and it's not too distracting to look at.  But once it's created and placed, I can't figure out how to select it, to copy it or change its position.  Is it possible to move a Road End once it's placed?

Without looking through all of SCARM's many libraries... is there an "invisible" track or road spline that would allow me to form gradual terrain without unduly cluttering up the 2-D display?   

For our readers' benefit, two examples of layouts built with "smooth mountains" are attached.  Thanks in advance for any tips you can offer!

Attachments

Files (2)
Use of an inclined road to make a sloping bluff
Use of road ends and detour segment to create a knobby peak
Last edited by Ted S

OGR Publishing, Inc., 1310 Eastside Centre Ct, Suite 6, Mountain Home, AR 72653
800-980-OGRR (6477)
www.ogaugerr.com

×
×
×
×
×