Tagged With "sound"

Topic

2-8-8-2 Imperial USRA Steam Engine w/Proto-Sound 2.0 Chesapeake & Ohio

Helichuck ·
MTH 30-1452-1 I re-posted this because my other post dis-appeared mysteriously.   Very little run time. Asking $400 plus shipping!
Topic

1970 era sounds of steam tender trouble

Waynestrains ·
Hey everyone new to train repair but love to fix my own stuff . Well with that said can anyone tell me where the wire from the pickup contacts  on a 1970era Pennsylvania tender with sos sound board is wired to on the board . Any help is greatly appreciated this tender came with a 8141 engine 
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?? re: MTH Loco-Sound or Proto-Soun d 2.0??

ogaugeguy ·
Regarding a used MTH steam engine from the year 2000 (with no boxes available), how can I tell whether the engine is equipped with Loco-Sound or Proto-Sound 2.0? The engine was originally made available in both versions.
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A tale of two SW9s with problems

pittsburghrailfan ·
I may or may not have posted about this before. My local club has a pair of MTH PS2 Montour SW9s, product 30-2327-1. A while back, both engine started operating erratically. One of the two has sounds and lights, but does not respond to a DCS track signal or get found by the remote. Sometimes, when it is placed on a track, the sound and lights turn on, other times it remains dark. The other SW9, after running on my home layout for a bit, lost sound totally, no emissions whatsoever. The...
Topic

Cannot create "Custom Sound" files.

Dick Autz ·
I am having trouble creating "Custom Sound" files with the Remote or Proto-Dispatch microphone. With an active engine on the track using the Remote Mic I hear my voice among some popping sounds when I press REC and the MIC button. Sometimes I can press STP and SAV and have the opportunity to name the file. When I press [D] I have a wait and then get the "OUT OF RF RANGE" message followed by "TIU NOT RESPONDING". At this point I can no longer issue commands to the active engine either.
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Help please - MTH P2 30-4038-1 dead

JayR ·
Hi guys, I'm new to the forum so not sure if this is the right spot to post this. But my young Son and I are trying to get our Pennsylvania 6-8-6 turbine steam passenger R-t-R with Proto Sound 2 running. Model No. 30-4038-1.   It started...
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Re: Odd PS2 sound file upload behavior

VADarthDad ·
GGG - Thanks, but this one didn't work either. Got the same error - trying to load a 3V file on a 5V engine - WAIT - it was a 3V engine 2 days ago. Now it's a 5V engine? I think Barry's input that there is flakiness in throwing errors is confirmed - not that I doubted him - he did write The Book - but the odd thing now - after trying to load the above file from 30-4108-1 download and getting the error, the engine has no sounds! I would think that the program shouldn't write anything until...
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Re: Odd PS2 sound file upload behavior

GGG ·
While a message error can be random, file loading normally does not do what yours is doing. So either there is a DCS signal strength issue or the board does have some issue that cause the load not to conduct right. Once a load starts it should load correctly. What you are experiencing with not loading one day but loading the next is totally abnormal. G
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Re: Odd PS2 sound file upload behavior

Barry Broskowitz ·
Dave, Which version of the Loader Program were you using? You should always use the latest available;e Loader program, which would currently be version 5.0. Regardless, the Loader program will occasionally issue an erroneous error message that the file type is wrong for the engine. Typically, simply quitting and rerunning the Loader program will cure the problem.
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Re: Odd PS2 sound file upload behavior

Gregg ·
It WORKED! I had sound back!!!! But 2 hours ago, I got a warning that the engine needed a 5V file? I've never run across this error before , however most of my upgrades were done years ago until a recent one with version 5. . At one time the loader did a factory reset as one of the last steps loading sound files. Would hurt to do a factory and hopefully the error message disappears for ever. Menu/advanced/reset engine/ factory reset.... You may even end up with a few new soft keys.
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Re: Odd PS2 sound file upload behavior

VADarthDad ·
Barry: Loader is 2.3.4 with 4.2. I'm sure I wrong, but I could have sworn I saw folks complaining here about 5.0 (and it sounded like it's main driver was wi-fi, which I wasn't planning on moving to yet.) The DCS website doesn't have access to back-level loaders, so I'm leary of moving forward if I run into issues. Gregg - yes - I thought of this and manually did a factory reset after it loaded the file and had no sound. Didn't do a thing. I'm assuming I need 3V files and not 5V files and as...
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Re: Odd PS2 sound file upload behavior

Gregg ·
What type of battery is in the engine? 3 volt or 5 volt? That's the only engine on the track right?
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Re: Odd PS2 sound file upload behavior

VADarthDad ·
2.4V
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Re: Odd PS2 sound file upload behavior

Barry Broskowitz ·
I'm sure I wrong, but I could have sworn I saw folks complaining here about 5.0 You are are absolutely entitled to believe whatever you like, no matter how incorrect it may be. Regardless, my opinion is that DCS 5.0 and Loader Program 5.0 are the best versions of each that MTH has ever produced. Period.
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Re: Odd PS2 sound file upload behavior

Gregg ·
Keep trying you'll eventually get something loaded.. use a 3 volt file..
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Re: Odd PS2 sound file upload behavior

VADarthDad ·
DCS5.0 now loaded and installed. Thanks Barry. Numerous loads (and errors) of a 3V file has DCS still telling me that the engine is a 5V engine. It still comes up on the screen as 5V under Engine when trying to start the loader, and then throws the Critical Error. Yet as you can see above, it's currently loaded with a 3V file and the sounds works great. I'm leaving as-is for now, as my guess the FT is close enough to an F3. But one would think it should work. Dave
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Re: Odd PS2 sound file upload behavior

GGG ·
http://mthtrains.com/30-4108-1 Go to this one and see if it works. It is freight from 2005. That file you listed is the only one posted between 2007 and 2009. It may be corrupted. I e-mail MTH and get it checked. Or have them send you the factory file. G
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Re: Question About the Lionel Conventional K4

ES44AC ·
No one?
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

PaperTRW ·
A few comments that might help. The first red flag is between Steps 2 and 3. The power provided to the RailSounds system through the tether to the C&O tender is right off the pick-ups of the locomotive without going through any electronics. Did you try to see if the sound system would work in conventional mode? If the sound system powers-up in conventional but doesn't do anything in command, then the LCRU could possibly be the issue. (In this case, the sound system would be waiting for a...
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

Nick12DMC ·
I am not familiar with the engine but did you check the tether wiring between the loco and tender? If you need to replace the LCRU use a ERR AC Commander. It is cheaper and allows 100 speed steps. Maybe worse case gut the electronics and upgrade to the AC Commander and Railsounds Commander which is Railsounds 4 or 5 based. Nick
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

JeffreyJ ·
Yes, the tether was tested and passed. Moved all the wires in a circle with a VOM attached; all the wires had continuity. If a wire was bad it would have shown. Where would I get an AC Commander and AC Commander sound card?
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

JeffreyJ ·
the pod and speaker were tested in the working commodore and both worked. The tether was tested with a VOM and passed. I did NOT try placing the system into conventional mode and testing the sound board. In conventional mode, is the LCRU unit bypassed?
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

Chuck Sartor ·
Not likely the LCRU. The Commodore tender and the Yellow belly tenders are not wired the same. The Commodore tender has a four prong plug and the C&O has six. While both tenders have the same plugs for the circuit board, they connect to different pins in the tether. I highly suspect the power and ground pins. The guys at Lionel service should be able to supply you with a modified wiring diagram with the correct pin-outs from the six prong plug to the 4 prong plugs. Once you get that...
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

Nick12DMC ·
Here you go. http://www.electricrr.com/ Sounds like Chuck has the answer with the different pins in the tether. Nick
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

PaperTRW ·
You essentially eliminate the LCRU as a cause by working in conventional mode. Chuck, I agree with you that I don't believe it's the LCRU, and that the tenders are not wired the same. One correction though, is that the Vanderbilt has a six-pin tether and the C&O has eight. The wiring diagrams for the C&O locomotive are here , and the tender here . Scroll down to the last page of each file. The RS2.5 board gets its power from the black and black/red-striped wires. As you can see, it's...
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

Marty Fitzhenry ·
I have that engine I converted to DCS and can motor. I saved all the parts in the event someone may want to make it original. If you need any pictures or to borrow parts let me know. Everything is good as I found one NIB to work with.
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

Chuck Sartor ·
TRW, you are correct, it is 6 and 8 pins/socket. Memory failed me there.
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

JeffreyJ ·
Hello Everybody: It is the LCRU that is bad. Connected the sound card directly to track power and it works great with both the Commodore and Hudson sound chips. When the sound card is plugged into the tether it does not work in either conventional or command. Placed a VOM on pins 1 and 2 (they supply the sound card power) from the engine and received a reading of about 12v in conventional. I suspect that the current output is the issue most likely caused by a failed card or an aged solder...
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

Marty Fitzhenry ·
Send me a picture of what you want to martyfitz44@aol.com .
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

PaperTRW ·
Hold-up for a minute... unless I'm reading something wrong, what you've said doesn't make sense. 1) You've proven that the sound system works when connected to track power. That's good, as it eliminates things like the speaker and volume pot. 2) It doesn't work in conventional or command when connected to the tether, but you're getting a reading of 12v in conventional on pins 1 and 2. If your track power is also 12 volts, then that's good. Track power and the voltage on pins 1 and 2 should...
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

GGG ·
If you definitely had smoke come out of tender, the RS board had to have some damage. Did you test the damaged board in your good engine? Just to ensure it was bad. Regardless, you know the replacement board works with your old chips, so now why not work in the engine. It very well can be the LCRU. The RS May sense command mode and stay quiet, but not have serial data getting to the RS board to operate it. So, swap LCRU from the engine. If it works the LCRU is in fact bad. If not, there must...
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Re: RS2 sound failure in Lionel Hudson "Yellow Belly" 6-18043

fl9turbo2 ·
Sorry to hear about what happened I have one and have been hoping that lionel will do a legacy version so it sits on my shelf waiting for its legacy brother to arrive, Good luck with yours
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Re: 1970 era sounds of steam tender trouble

ZWPOWER13 ·
If all else fails, I have someone that can actually repairs these boards. Contact me for his information.
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Re: 1970 era sounds of steam tender trouble

hobby-go-lucky ·
The green wire running from the pickup contacts pairs with the white wire.
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Re: 1970 era sounds of steam tender trouble

C W Burfle ·
When you put your tender back together, make certain to insulate that board from the frame. The foam that originally did that job is almost certainly decayed. I like to use a piece of illustration board, with a dab of hot glue to hold the circuit board to the illustration board, and another dab to hold the illustration board to the frame. It only takes a bit. The glue only has to keep the pieces from sliding around. If the board shorts against the frame, the board is often damaged.
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Re: ?? re: MTH Loco-Sound or Proto-Soun d 2.0??

SJC ·
One thing that immediately comes to mind is the stickers on the under side of the engine, if they are there. They are small black stickers that will either read "PS2 Passenger/Freight" or "Loco Sound...."
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Re: ?? re: MTH Loco-Sound or Proto-Soun d 2.0??

ogaugeguy ·
Unfortunately, no sticker on it.
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Re: ?? re: MTH Loco-Sound or Proto-Soun d 2.0??

Barry Broskowitz ·
It would be on the bottom of the tender. The other option is to open the tender and look for a battery. Only PS2 engines have a battery, Locosound engines do not.
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Re: ?? re: MTH Loco-Sound or Proto-Soun d 2.0??

Marty R ·
I pulled out my locosound 2-8-0 -I HAVE to sell this thing - It has a manual coupler on the tender. PS2 would have remote control coupler. - if you power it up, and let it sit, do the little men inside the train start talking? loscosound trains don't come with little guys that talk.
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Re: ?? re: MTH Loco-Sound or Proto-Soun d 2.0??

Mike Norberg ·
Ask the seller?
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Re: ?? re: MTH Loco-Sound or Proto-Soun d 2.0??

Bob Delbridge ·
If you have DCS, put it on the track and turn on the DCS power in Command mode. If it jets down the rails then it's Locosound (conventional), if it clicks (watchdog signal) it's PS2. Locosound has horn/bell/whistle, cruise control, diesel rumble, steam chuff, and directional lighting (diesel). My Locosound RS3 sounds OK, but my Locosound 2-8-0 sounds like a box-o-rocks. A Locosound engine wouldn't have a battery charging jack either.
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Re: ?? re: MTH Loco-Sound or Proto-Soun d 2.0??

PRRronbh ·
A sure fired method is as Bob pointed out if you have DCS. Also the tether connection for PS-2 will have ten pins and most probably Locosound has say only four. The lack of a charging port is not a sure indicator since this was not added to PS-2 engines for a year or two. Ron
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Re: The New Lionel "Techonology Boxcars," a few questions

BNSF-Matt ·
I can help you with the sound car, but I don't know much about the sensor boxcar. According to the description these are not command controlled at all. There is a sensor near the wheel that determines speed / movement and the boxcar plays all kinds of freight sounds based on that movement (they are very realistic in my opinion and sound really cool) The Vision Reefers add a lot of triggered dialogue that can go on for minutes to hours depending on how long you want it to go, it also adds...
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Re: The New Lionel "Techonology Boxcars," a few questions

CAPPilot ·
The Notch 6 catalog pod cast has your answers. Basically: Sound car: it can not be controlled. It has an on/off switch and manual sound control. The car does a variety of railroad sounds when the car is moving. Sensor boxcar: you put in the engine TMCC number (not sure how) and when the boxcar crosses the sensor track a signal is sent to the engine to perform the pre-programmed function. Works with both Legacy and TMCC engines, so l assume the engine must be capable of performing the function.
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Re: The New Lionel "Techonology Boxcars," a few questions

CNJ #1601 ·
How will the sound car be powered? By track voltage through center-rail pick-up rollers, or by a rechargeable battery? I'm assuming the same way as the previously-released reefers, but I'm not familiar with how they work either!
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Re: The New Lionel "Techonology Boxcars," a few questions

BNSF-Matt ·
Track voltage through center-rail pick-ups.
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Re: The New Lionel "Techonology Boxcars," a few questions

MartyE ·
If it's still similar to the pre production model we used for the Legacy Users Group demo last April, for TMCC engines it will ID it as it rolls over a sensor track for the LCS app but will not play a pre-programmed action like grade crossing. To do that you will have to create a recording using the sensor track so when it plays back, it plays back TMCC commands. All the pre-programmed sensor track actions are Legacy commands. For the older non-sensor engines it works just as a later model.
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Re: Suggested ways to add additional crew talk to Lionel's steam whistle effect Polar Express locomotive?

gunrunnerjohn ·
You can't modify the existing sound board sounds, of that I am certain. I think you could use something like the ERR Mini-Commander for accessories to trigger a sound playback from a sound player. The trick is modifying a player to interface with the TMCC receiver board. I've thought about doing a project like this, it seems pretty straight-forward.
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Re: smoke unit question on 1970 lionel mighty sound of steam

TrainLarry ·
What is the number on the loco? The smoke unit should not leak. Not sure if the hole is factory, or a defect. Is the smoke unit being overfilled? Just a few drops at a time is all that is needed. A clear picture would help. If you are having a traction tire issue, have you replaced it with a new one? A missing traction tire will not cause the loco to reverse. Larry
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Re: smoke unit question on 1970 lionel mighty sound of steam

Adriatic ·
Don't shelf it, mine are actually good runners. After a quick review of your post titles, here's what I'm guessing... low smoke output -The smoke unit needs a repacking of the batting material so the fluid can creep up it, reaching the hot element. To get it to produce smoke now, you add lots of fluid. And it works for a short time, but really you are just getting the element a little wet, it doesn't last, you fill again, you end up overfilling it. This causes the extra fluid to drain out of...
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