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I've been told the ps3 Aero train is unable to handle more than 4 or 5 cars on a straight stretch of track and performs much worse on curves and inclines. If you have or had any version of this engine has that been your experience, too? What, if anything, have you tried to make it a more robust puller and was what you did successful?

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gunrunnerjohn posted:

I added about 20 ounces of weight, distributed all across the locomotive.  Made a huge improvement in the pulling power.  For whatever reason, my PS/3 version was far worse than the PS/2 version, so I added the weight to that one.  I'm planning on doing a similar upgrade to the PS/2 version.

I'm a novice and not in your league with your knowledge of trains, engineering, and electronics, GRJ, but 20 ounces seems like a lot of added weighy. While it's necessary to improve pulling power, does that weight add significant stress to the Aerotrain's motors?

Last edited by ogaugeguy

I don't know about significant stress, lots of diesel locomotives with the same size and style motors weigh a lot more than the Aerotrain engine, even with my added weights.  I'm not really worried about the added weight wearing them out, it's not really usable without it.  Besides, if I can't use the engine without the added weight, who cars if they stress it a little more, the price of admission, right?

Good to know the Aero trains motor is also used in engines heavier than the Aero train so it's obviously robust enough to carry that additional weight you added without stressing and overheating it.

Will be interesting to see what steps, if any, MTH takes in their upcoming new ps3 version Aero train release to address its anemic pulling power. Maybe a heavier weight shell, a weighted yoke, or possibly a redesigned rear truck mechanism / assembly?

I'll certainly stay tuned to see what the future has is store for it.

ogaugeguy posted:
gunrunnerjohn posted:

I added about 20 ounces of weight, distributed all across the locomotive.  Made a huge improvement in the pulling power.  For whatever reason, my PS/3 version was far worse than the PS/2 version, so I added the weight to that one.  I'm planning on doing a similar upgrade to the PS/2 version.

I'm a novice and not in your league with your knowledge of trains, engineering, and electronics, GRJ, but 20 ounces seems like a lot of added weighy. While it's necessary to improve pulling power, does that weight add significant stress to the Aerotrain's motors?

Fred Rominski from the  Raritain Valley Hi Railers added 3 lbs of weight... significantly more than 20 oz and it pulls all the cars just fine.

Other diesels that don't weigh any more than the Aerotrain locomotive have much better pulling power.  What I see with the stock Aerotrain engines is the rear truck hops up and down and loses traction.  Since it's also the truck with the tach sensor, once it loses traction, the front motor doesn't get as much power and that's the ball game.  I'm 98% positive that the rear truck design is the whole problem with the Aerotrain pulling power.  In an interesting twist, the PS/2 model appears to have better traction, even though the truck design looks the same.

gunrunnerjohn posted:

Well, I started with the weight just over the rear truck, around 9 oz.  That didn't do squat, so I spread it around, most of the additional weight went up front with a few ounces in the middle.  That seemed to tame the beast and it pulls much better now.

 

 

Just purchased self adhesive 1 oz black wheel weights.  Hopefully there will be clear flat to stick them down.  Package has 24

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