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Here is a beach scene that was 3" deep and about 38" long. Real (screened) sand was used. The seam where the sand met the painted backdrop was covered with a little vegitation, to suggest the beach itself was farther away. That umbrella though, should have been cut back a bit in size.

BEACHA

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  • BEACHA

Thanks everyone for the response.  Good ideas so far. 

Kunde:  We have thought about a similar river scene leading from the town into the sea.  Very nice.

dk122:  really like how you made yours into a "destination."  We have some amusement park items and stands (taffy, candy apples, etc) and thought about making them part of the beach area.  Really like what you've done.

Ed:  Neat idea.  Looks like a great way to maximize the scenery without sacrificing space. 

 

 

 

 

The theme of the layout was a vacation island with a volcano and beach. This gave me the oppurtunity to vary the height of the layout and to break up a flat appearance. Here are the steps I took to create the beach:

 

  1. I started with a piece of 2" foam and cut out the area where I wanted the water to be.
  2. Because I was using TrueScene modeling fibre, I lined the water area and rock walls with drywall mesh tape to give the fibre a base to attach to. I then mixed a batch of fibre and spread it out. I smoothed the area around the beach and roughed up the fibre on the rock walls.
  3. After the fibre dried for a day, I applied paint using a spray bottle with a solution of 20% paint and 80% water. (I used indoor house paint, which is why I used more water.) I sprayed all of the areas where water would be blue, and the rock areas lava. As the paint dried, I added sand (White Carribean Sand from Sceninc Express.) After the paint dried, I again painted blue over the sand that would be under water.
  4. For the water, I used E-Z water pellets. The pellets wer melted down and poured out in layers. If I were to do it again, I would use another product as the E-Z water gave it a yellow hue.
  5. I used a hot air gun to add the waves to the water. I used a broad back and forth motion until I got the waves to the height I liked.

If you need me to elaborate on any of my steps, please let me know.

 

Stewart

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OGR Publishing, Inc., 1310 Eastside Centre Ct, Suite 6, Mountain Home, AR 72653
800-980-OGRR (6477)
www.ogaugerr.com

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