I test ran my first PS3.0 steam locomotive last night and it seems MTH has made improvements in steam chuffing and whistle effects - the chuffing was more deep sounding. The PRR banshee whistle had a background tone to it, like a 2-tone effect, but I don't think this was true quilling. Is there a way to actually quill the whistle? I have the latest software upgraded - 4.31.

 

BTW: Three of my PS2.0 steamers sound anemic - despite increasing volume - is this a sign that the batteries are depleted?

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If you engine has quillable whistle function you will see a SPW soft key on the screen.  Press the soft key under the SPW and it will highlight.  At that point the thumbwheel becomes the whistle control and as you roll it, it will effect whistle.  If you press thumbwheel you get speed control and press again to go back to whistle.

 

When you press softkey again the SPW un-highlights and the thumbwheel reverts to normal, and the normal whistle button activates normal whistle.

 

As far as PS-2, if the volume starts loud then steps down to half volume, yes the battery could be bad.  Try charging with MTH charger.  If no improvement, replace.

 

If just overall anemic, maybe a bad speaker this is assuming it sounded better before and now is degraded.   Otherwise may be normal.  G

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I followed GGG's instructions and the quilling whistle works! It's a good effect, although I'd prefer if I didn't have to scroll between SPW to activate it.

 

Regarding weak sounds - I did a feature reset also as GGG suggested on the PS2.0 steamers and that did the trick - they're back in operation with robust sounds again.

 

As I am using DCS again the familiarity with the system is slowly coming back to me.

2008 was the first PS2 engine to feature the quillable whistle using DCS. Earlier ones could only play different whistle sounds by holding down on the whistle button longer, but were not controlled by the operator as is the case with the quillable one.

It is, IMHO, much easier to operate the Quillable Whistle from the Wifi Ap.  It works well with both PS2/PS3 and Legacy quillable whistles.

RAK TCA 94-3880 TTOS C45 Southern California DCS Demonstration Team Angels Gate High Railers LCCA

The board is capable, but you have to have the sound and chain files that support it.  I haven't tried to enable the quillable whistle on an upgrade yet, but I believe that GGG has.

John, the reason I've never bothered with it is it's such a PITA to actually use it.  I have a couple of MTH steamers that have the quillable whistle, but after seeing the kludgy operation, I don't bother.

All PS-3 and PS-32 have the code capability to do quillable whistle.  You just need to load the correct sound file that has it.  Typically PS-3 Premier engines.  G

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