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I cleared the last corner of the layout side of the basement. That means that a few coats of paint and I'll be about ready to start bench work. My last layout was over a decade ago, 8' x 8', loop with some sidings. This project is much more ambitious. I've been staring at the track design for at least a year; going over it again and again. I wanted you guys to take a look at it and tell me where you think I messed up or went right. I'm pretty set on this design but I know I have a habit of talking myself into having blinders on. Outside opinions fix that. I do occasionally sacrifice realism for play value but that's an important balance for me to achieve. I like to run my trains but I like when they look good.

EDIT 1/18/2022: I changed the name to Newport Railroad. See page 6.

The layout is fictional. I came up with the name Norgeville for the city as a kid and I decided to keep it for nostalgia reasons. The railroad largely serves the Norgeville Iron Works by delivering raw materials and supplies while hauling away product and waste. There are other small industries too. It's located somewhere along the border of Ohio and Pennsylvania (I'm from Youngstown) and competes with the mills in the region in the 40s and 50s.
The mine (unnamed) is at the top of the picture including the numbers 8, 9, and 13. It will be a drift mine that can fill three tracks and store three strings of empties to be taken over and filled. There's also a spare track under the mine. Four loading tracks seem like a lot so it's fate is undecided.
The mill yard for incoming/outgoing cars will be 16. The yard office is 12.
The blast furnaces are 1. The yellow spot above 1 is the pit for the skip hoist. I'm working on a rotary dumper for the cars to empty into the pit. I haven't seen a rotary dumper here in the Youngstown mills from my research so far but I think the nearby Hubbard furnaces here were loaded from the car, into the pit, like this in the late 1800s. I didn't see a big ore yard in the few photos I have but I'm hoping the Sanborn maps might show that no ore yard existed. I haven't been able to do more archive research on this because covid and life stuff. I'm pretty sure ore yards were the way business was done in the 1940s and 50s so this is either, an old mill, needs a backdrop of a ore yard and ore crane, or I'm claiming artistic license because dumping coal is fun and I don't want to buy operating hoppers haha
The dust collectors are 11. Covered hoppers will go under them to haul away dust from the blast furnaces
5 and 6 are boiler houses or maintenance shops, haven't decided. They'll take up some freight either way.
2 is the incoming liquid iron and solid scrap for the open hearth. I might need to squeak an extra track for tanker cars for fuel but we'll see. Maybe the fuel will be piped over from another siding. It's another freight opportunity
3 is the tap and teeming side of the open hearth. There will be some height difference in those tracks to accomplish that. I think that's the more prototypical way of doing it but I need some more research on it. It's tricky because I've never seen a functioning blast furnace or open hearth in person and up close. I need to get down to the Carrie Furnace in Pittsburgh. That will help with the blast furnace but I might be out of luck on the open hearth.
4 is probably the rolling mill but I'm not sure. It might end up being a forge shop. A coke oven would be interesting but I'm open to suggestions overall. I like a rolling mill and forge because there's lots of potential animated action. I've been to both and they were exciting.
7 is miscellaneous industries to give the layout extra purpose. They could be anything that requires freight cars.
14 is a track that might go to a lower level for staging OR for a suburb. I have some suburb buildings I want to use. I just saw a topic saying command control systems get cranky on multilevel stuff. I know zero about that but now I'll need to learn. There's a whole plethora of other problems that come with that (7% grade, table supports, etc) and I'll likely cover it in another topic. I think I want the option to have a lower level down the road but I have no intention to build it now.
10 is actually a dead end. I saw a trick where you put a mirror there and it creates the illusion of a track going somewhere else. I really love that idea because it helps destroy that sense of looking in on a closed loop world. The placement isn't permanent. It's more so there so I remember to use the trick.
I drew this in Atlas track. I have bought some Atlas track off ebay when the price was right but I've been leaning towards Gargraves lately because it seems the selection is better. I believe it's what Mercer Junction has and I think it looks good. I'm pretty undecided on what to do. I have 0-72 curves in there now so I can run anything on the main line. I might go up to 0-81 because what's 9-ish more inches?
The brown will be mountains. I was hoping to avoid the overhang of locomotives on curves so I hid the curves in the mountains in some spots. I also want to use the mountains in the middle of the layout as a divider to give the layout a bigger feel. The areas where tracks overhang the corners are bridge opportunities. I have two wooden bridges my grandpa made me when I was a kid. They have a humorous story behind their color scheme and they aren't exactly scale but I plan to use them because I like them. They were built by hand and now I realize how many hours he sank into them...it kind of blows my mind.
I plan to be able to run this layout solo or with a group. I enjoy the idea of one coal drag making laps while switching is done at each end of the layout or in the middle at the industries. I also plan to use live coal/ore/limestone loads from the coal mine/staging, into the hoppers, to the blast furnace, and rotary dumped. The dumping would either go through the table or, hear me out, into the skip hoist, up to the furnace, and into the furnace and then through the table. I've been tinkering with the blast furnace design and it could happen. I already planned to have the cars move. Why not give em a job? I also have already 3D printed from ingot molds and ladles for teeming. I would LOVE to be able to pick them up with an overhead crane but I'm getting off topic because I'm excited. Anyway, I just really dig the idea of live loads and I intend it to be a major part of this layout.
Phew, I'm done. I'm sorry for the novel.
What would you guys add/subtract to this layout?
EDIT: I didn't know I could upload Anyrail files so I did! That's convenient as heck. I'm using Anyrail 5 (yes, outdated, I know but oh well).
As far as the area in the basement, this layout stretches end to end against the longest available wall. The two white rectangles along the top of the photo are part of the wall and not removable. That's the only tricky business. I plan to remove conduit that's overhead and along the wall. There are glass block windows near the top but I wasn't worried about those. I plan on putting up drywall or something and making it look like the sky because of the height of the blast furnace. I feel it will kill the model if you look upwards at the blast furnace top and don't see something like a sky behind it. I would love to hear other people's thought on this. If I don't add a lower level, the height of the layout could be brought down to keep all observation at eye level or lower. But then I lose a potentially awesome operating feature going down to a second level.

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Last edited by BillYo414
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A few suggestions / comments; first, attach an electronic version of your trackplan for those of us who might have the same software so we can provide you with examples of modification suggestions.  Second, provide a detailed description of the area where you plan to build, including  dimensions, windows, doors, interfering infrastructure (poles, utility locations, etc.), and anything else that might limit your use of the existing space.  Third, I noticed you have built in only one reversing loop on the right hand side; one on the left side would be operationally better.  Fourth, plan for access to your lower level now because 7% grades are way too much; try to limit yourself to 4% (and a 2% limit would be even better).  Fifth, switches under mountains are a recipe for maintenance disaster unless you build removable hatches into the mountain tops and have easy access to those hatches.  Sixth. your yard area near the mills ends up with tracks way too close to each other; not the way you might expect.  And finally (I feel like I'm writing my own novel in response), what about engine facilities which always add a lot of operational fun as well as storage space for your future acquisitions?

Recommendation:  Use the largest curves you can fit in your space and still meet your operation objectives.  All of your equipment will look better on those curves.

Chuck

Last edited by PRR1950

Well depending how detailed you want to get,  you might want to track down one of the books on steel mill modeling.

I worked in the steel industry for 18 years, but in a support role as an Industrial Engineering, so I have very high level view of the flow and operations of the various elements you describe,

As mentioned, dimensions might help.   A Blast Furnace is a big thing, so do  you have space for 2 or would one done well be a better idea.    John Armstrong recommended rather than do 2 or 3 small versions of something, do one and do it right.    That said, the blast furnace does NOT use coal, it uses coke.    Many mills had their own coke oven complex.   Armco where I worked had Sumit Solvay next door providing coke at Both Ashland and Middletown works.    The coal hoppers would go to the coke plant, and then the same hoppers or large ones would move the coke to the blast furnace.    The track behind where the yellow pits are would not work that most likely.   And it would be most likely be two tracks.    Hoppers with limestone, ore (or ore cars) and coke would come in on that track and dump to bins I believe.    those tracks would be elevated and most plants called them the "High Line".   A skip car (I think it is called that) would run along a track below the bins and load up the materials then run to the skip hoist pit and dump them into the skip bucket.    This was big electrical powered bin type car that ran back and forth.    The tracks were 2-3 times wider than RR tracks.     Most plants stored Ore on the ground because not much shipped when the great lakes froze if the ore was coming from US sources along the Great Lakes.    PRR mostly shipped ore in regular hoppers but they were only about 1/3 filled because of the weight of iron ore.   

The casting floor of the blast fce might be about the level of the High Line and was floored with sand.   If  you are  using Bottle cars then  you would not cast pigs on the casting floor.    The fce would be tapped with the molten iron going into the bottle cars.    The bottle cars would then be moved to the open hearth in your era and dumped into the open hearths as a charge.   You might have a string of 2-4 bottle cars per shift depending on size.   They probably did not use as much scrap in those days in Open hearths.   Scrap charges tend be more common with electric melt facilities.     

The Open heart would make the steel  using the iron and the heating and other additives.   Not sure about coke here.    I have never seen an open hearth fired from fuel from tank cars.    Ours were using natural gas, or gas from the coke ovens.     But it might have happened someplace.    As far as I know the J&L mills I worked in during college did not get fuel for open hearths in tank cars either.     The open hearths take about 16 hours to make the steel, so  you need a bank of them to get a tap about every 1-2 hours.    All the ones I have seen tapped into ladles.    The ladles were then moved by overhead crane to a teeming aisle where the steel was poured into ingot molds sitting on ingot buggies.    Ingot buggies are short 4 wheel very heavy duty cars that hold about 2-3 molds apiece.    These are running on regular RR tracks.   

The Ingot buggies would be moved, allowing time for the outsides to cool a little to a stripper shed.    Here a crane would pick up the mold and move off the car.   Then a large ram would push the cast ingot out of the mold.    the bottoms of the molds were platforms not attached to the mold.    There would be ingots stacked around.    As the ingots were needed, they would picked up and put in soaking pits.    These were gas fired ovens sunk in the ground.   These would be filled with ingots and again fired for many hours to get the ingots to a uniform temperature for rolling.     The ingots would be taken out of the pits and transferred to the slab mill.    Myabe again using the buggies, but more likely very hearvy duty flatcars.     The slab mill was usually a big reversing mill - it would tall but not many stands.    The ingot would be put on the rollers into the mill and rolled back and forth and formed into a slab of uniform thickness.     The slabs might be 8-10 feet wide I guess and maybe end  up being 40 feet long and 6-8 inches thick.         These then would be moved on the heavy duty flats to the Hot strip mill.   they might sit on the ground awhile but better right away so they don't have to be reheated.     The hot strip mill would roll the slab into a sheet 1/2 inch or less thick in most cases.   The hot strip mill would be continuous rolling, not reversing so it would be longer with many more stands that slab mill.    

The Hot Rolled is a finished product for some mills for some uses.     The rest of the hot rolled is moved to the cold mill where is rolled into a finer finish much thinner product for sale.    cold mills is what produce the product for auto body parts for example, or refrigerator wrappers.     This is the very good product with tight controlled specs for metallurgy, and thickness.   

In each step output might be inventoried, with the exception of the hot metal in bottle cars.    In your era there no, or very few continuous casters with steel going directly to slabs.    Also, there were few Basic Oxygen Furnaces (BOFs) to replace the Open Hearths.

Some plants produced blooms (large squares) instead of slabs and they went to different types of products such as pipe or structurals such as I beams.    Also some mills used the slabs to produce plate for fabricating structurals ship building

The mill complex is a railroad job in and of itself.

Think about including some "staging" where you send trains of loaded cars and where you might originate coal trains or coke trains.       You would also have trains of incoming empty gons and such for the mill.

I agree,hidden switches will be first ones to malfunction - murphy's law.

@PRR1950 I appreciate the novel! I'm looking for discussion. I could add a reversing loop to the left side. What's the advantage that I'm overlooking? Just being able to reverse back onto either line?

The 7% grade is if I ONLY go put the grade on a straight section. A curved grade would allow me to move closer to that 2% mark.

Tunnel switches were going to have little access holes next to them. Maybe I'm underestimating the real estate I need to get in there for maintenance? 

I was definitely struggling with how close I can lay tracks together for straight yards. I probably have more than I need in there right now and dividing the width of a track between a few sidings will hopefully get me the room I need. 

Engine facilities are likely to find their way onto the lower level. They do present some solid opportunity for modeling and convenient engine storage. 

 

@prrjim I have the Model Railroader's Guide to Steel Mills. It helped a lot. 

One blast furnace would open up real estate for other mill facilities. I planned to model a blast furnace with a dust collector and 3 ovens. A cast house comes out of the blast furnace. This plus a skip hoist fits on the table as shown. It's a little cramped but that's how things were built here. 

Did older blast furnaces use only coke? I know the stone ones didn't always but this isn't that obviously. Maybe I could swap out the mine for a coke oven or have the coke oven off-layout. Do you have a ballpark height on a high line? It would be awesome to work that in and would probably make it easier for me to slide my skip hoist in under the tracks. 

The tip on 1/3 fill for ore hoppers is handy for being more realistic. I wouldn't have thought of that. I planned on 3 bottle cars and 3 slag cars for a tap. I haven't figure out what my bottle cars would actually hold so I'll have to see if that works on the time table. I know what ours held at the foundry and mine are similar to those. 

I thought oil and natural gas was used for heating open hearths but maybe I got it wrong. Were the open hearths always on two levels? or did they tap into ladle pits? A 16 hour cycle explains why they had a miles worth of these things. I didn't realize that was the timeline on those. 

I wouldn't even want to begin trying to model a continuous caster and BOF buildings are enormous from what I've seen. I think we still have one in Youngstown and it's....dang haha

I'm inclined to agree that I need staging based on what you pointed out about coke ovens. I might be able to sneak it behind some shelves I have nearby. I'm really liking the thought of having a forge/rolling mill but I think the coke ovens are going to be important. A coke oven backdrop still requires staging for coke cars. 

 

Thanks for the help guys! I literally thought this was 99% done but I'm glad I asked. I hadn't thought of a number of these things. I'm also jealous of your experience @prrjim. I don't see myself seeing that stuff in person ever. I think Russia has the last running open hearth. 

Re: another reversing loop

If you start a train around your oval clockwise, you can, with one reversing loop, change its direction to counter-clockwise.  Now, however, the only way to change that same train's direction back to clockwise would be to back it through the same reverse loop.  Reversing an entire train through a reverse loop can be done, but not without occasional headaches like derailments (why I worried about the hidden switches).  It doesn't look like it would be too hard to arrange a second (opposite side) reverse loop through some of your mill trackage.  Then you can have your train(s) running in opposite directions after a couple of rotations almost automatically.

Re: grades

So, start your grade in the loop, but don't start it out at a hard 3%.  Use a vertical easement for smoother and safer operation (e.g. start with 1%, then 2%, then 3% with finally a little bit of 4% before gently scaling back down to 0).

Re: coke ovens

Why not model them as photo dropbacks on your north wall instead of some of the other industries you were considering?

Finally, search on the forum for Steel Mill modeling and look for posts by a fellow going by Roo; his photos and posts provide wonderful steel mill modeling tips.  I think his real name is Neville Rossiter, and I believe he now mostly posts on a steel mill modeler's Facebook page.

Chuck

Last edited by PRR1950

@PRR1950 ah, the reverse loop thing makes sense now. I see what you mean. That would suck so I'll find a way to add one. 

I will transition slower for the grade. I'm not opposed to genuinely needing helper locomotives to get up the grade. I feel like it would present an interesting operation. There's a guy on YouTube with an HO layout and he has this exact setup. They can do it with a 3 diesel lashup but it works better if they add a helper to the back. I thought it was cool. 

I was talking to a buddy last night and I actually think I'm going to model abandoned beehive ovens at the coal mine. I'll base them off the beehives we have near me in Lisbon. Then I think I will use a back drop where the three industries were and use that siding for loading/staging. 

I will look him up! Thanks! 

I never heard of a blast furnace in the 20th century using anything other than coke.    

NO matter how much space we have, we can never fit everything in.   For that reason I would not model the coal mine.    I would include the coke ovens and bring the coal in from staging.    That way, you have a move to bring coal hoppers into the coke plant.    Then you load the coke into hoppers and move it to the blast fce.    Now many RRs had coke hoppers with extended higher sides because coke is lighter than coal.    So you might have captive cars in two strings that move back and forth between the coke plant and the Blast fce.    The coal hoppers would than go back to staging empty, so you need two strings of those too, if you want to run that way.

I am thinking the "High Line" would be about 1 1/2 car heights above the track where the bottle cars are spotted.    That is above the level of the casting floor, which is a level above the bottle cars.    So you could place it at height to get your skip underneath.   This makes sense since the skip would feed from stuff that comes in that line.    Yes there are a few photos around of Ore in coal hoppers and it is just a little on the bottom of the car.    PRR did not get into Ore jennies until late - I think maybe the 60s.    Other RRs  probably followed different patterns.   The P&LE (NYC sub) was a big player in the area you are interested in.  

The bottle cars capacity gets bigger and bigger as you move through the 20th century.   I think they got up to 250 ton capacity.    However, even the smaller models look big.    you can use them with your furnace and few people will look twice.    Another thought consider 4 bottle cars.    2 at the Blast fce and 2 at the Open Hearth.    When you tap the blast fce, you move the two loaded ones to the Open Hearth and bring the 2 empties back to the blast fce. 

By the way, I got into this at the end of the open hearth era.    Armco was phasing them down as they got better and better with using casters and BOFs.    This was in the 70s and 80s.   I did a lot of projects on caster operations to study multiple casts without resetting the caster, which took about an hour at Middletown.    We could cast a heat in about an hour too, so if we had to reset the caster we lost an hour production.   But if we could piggy back heats one after another, we could produce a lot faster.    To do that we had a 10 minute window when the ladles could be switched while the cast ran with the material in the tundish.    If we could not make the window we had to send the heat to the teaming aisle and use it in the Open Hearths.    That 16 hour cycle was a number I remember from our middletown plant.    Other plants may have been more or less, but in the ball park I think.    With the BOF, our tap to tap time was 44 minutes!     That number is etched in my old mind!

Yes all the open hearth firing I have heard about was gas or oil.     There is gas produced as a by product of the coke operation which is why they want it close.    However, I think it was much lower BTU content than natural gas so had to be supplemented.    They also used the gas from the coke overs to heat the hot blast air for the Blast fce.

All the Open Hearths I am familar with, just a few, tapped into a ladle and as you say probably held in a pit, but probably never let off the crane.    The tap does not take long relatively.

This info will save me hours of reading at the archives. Thank you so much! 

I kind of like the idea of having the coke oven where the mine is. Then enforce that lower layer. Put the mine at one end and the town at the other. It would give some distance to cover if I enforced one lap around the loop between all locations. Do you guys think that would give a feeling of distance? The coal train would head out from the mine in the lower level, make a lap on the lower level, then catch the grade up to the coke plant, drop off coal hoppers and pick up empties. Then a lap on the top level before heading down to the mine. Same thing at the coke plant. Leave with coke, make a lap, then drop off at the mill. Pick up empties, make a lap, and go to the coke plant. 

Here's a link to the type of ladle pit I'm describing: http://www.stahlseite.de/eec10.htm

Last edited by BillYo414

Bill, I don't know anything about steel mills, career was in electronics with power and telecom utilities, but being from Butler County, Pennsylvania they were all around.

I had trouble with the grades on my under construction layout.  I thought I had provided enough vertical easement to my 4% grades (yes it's a small layout).  All my cars are 40-foot boxcars, 2-bay hoppers, and short tank cars.  My engines aren't very long since I have 054 curves, but some would negotiate the tops and bottoms of the grades, and some not.  I had to rework them and they seem okay now except the pilot on one 2-8-0 bottoms out at the base of one grade.  That still needs some work.

I'm glad you now see the need for the second reversing loop.  If you have one, you need two.

I will look forward to seeing how your plan and build progresses.  You mentioned Mercer Junction.  Are you still in the Youngstown area?  I live in Butler which is southeast of Mercer.

@Mark Boyce posted:

... had to rework them and they seem okay now except the pilot on one 2-8-0 bottoms out at the base of one grade.  That still needs some work.

I'm glad you now see the need for the second reversing loop.  If you have one, you need two.

I will look forward to seeing how your plan and build progresses.  You mentioned Mercer Junction.  Are you still in the Youngstown area?  I live in Butler which is southeast of Mercer.

That's a good call. I read that in another post when I as searching for info grades but forgot it. I'll rework my track plan to include this because I definitely went zero to incline. No easing. 

I am! I'm pretty much an ambassador of the area. People say it's terrible but we have come a LONG way in the last 20 years since I was a kid. I chose to stay after college and have no intention of leaving haha I've been to Butler a few times. I ate at the Chop Shop. I work about 20-30 minutes southwest of Mercer in Pulaski so I make a side trip once in a while after work when I need something. I'll be headed there to pick up a DCS system on the next paycheck. Can't wait!

Bill, My daughters and their husbands like the Chop Shop.  Most of the food is a bit strong for my old stomach, but they must be good.   They do a good business.  Yes I am familiar with Pulaski.  Also, I am aware Youngstown is doing a lot better.  You will like DCS.  Like anything, It does take a little getting used to, but help is always at your fingertips on this Forum.

@Mark Boyce I'll get a hold of you to run some trains when the railroad is built haha I'm mostly excited to get DCS because my MTH Triplex won't run in conventional. It runs in DCS though. Not sure what to make of that but we'll go with it. 

I'm working on my track plan for the coke plant where the coke plant is a back drop. I feel like scratch building a coke plant could take a while based on what I'm seeing in the real world. I'm currently flying around on Google maps over Warren, OH and Neville Island looking at the coke plants and I'm not seeing anything obvious where the coke is loaded for shipping. I know there's a car that catches the coke when it gets pushed but how does it get into the hoppers? Is it just a tipple? I currently just have a long siding where a train could be loaded and I'm not sure if that's enough. 

@BillYo414 posted:

@Mark Boyce I'll get a hold of you to run some trains when the railroad is built haha I'm mostly excited to get DCS because my MTH Triplex won't run in conventional. It runs in DCS though. Not sure what to make of that but we'll go with it. 

I'm working on my track plan for the coke plant where the coke plant is a back drop. I feel like scratch building a coke plant could take a while based on what I'm seeing in the real world. I'm currently flying around on Google maps over Warren, OH and Neville Island looking at the coke plants and I'm not seeing anything obvious where the coke is loaded for shipping. I know there's a car that catches the coke when it gets pushed but how does it get into the hoppers? Is it just a tipple? I currently just have a long siding where a train could be loaded and I'm not sure if that's enough. 

Bill, That sounds like a good plan.  Thank you!!

Here is a link to the coke plant at Clairton, Pa. https://www.ussteel.com/locati...works-clairton-plant My uncle worked at the Edgar Thomson plant an engineer in the 50's and 60's that is part of this complex on the Monongahela River.  Maybe that location can give you some ideas.

You asked a question about control system signal interference when multiple levels are used.  I'm no expert on that subject (in fact, probably not an expert on any subject except federal income taxes), but I believe multiple levels only generate problems for TMCC.  The usual recommendation is to wire a ground plane under each level's track (some use aluminum screening, some just string plain wire) so that it's not visible but close enough to be useful.

I also noted that you will space the levels between 20" and 24" apart.  To do that, your upper level will have to be higher than where most like to work and/or view, or the lower level will have to be lower than most prefer, reducing under layout access and storage.  Also, try not to put anything other than scenery in the middle of your lower level because if you have to reach in too far for maintenance matters, even a 24" separation will feel tight for your head and body to occupy.

Chuck

Last edited by PRR1950

Interesting. So it's possible but you need to ground each operating plane? I can work with that. I just don't want to set myself up for problems that can't be resolved. 

I was planning to have the upper level at about 45". I setup a test layout at 48" and feel like it's pretty good. I especially like it because it elimates the aerial view feeling. Obviously I'll have that feeling on the lower level but I'm not as worried. I have chairs and stools that will make 20-24" a good level for viewing. I'm most worried about needing to work on the underside of the top level for anything. I don't think 24" allows enough room for a topside creeper and myself. That's going to be tricky business. But I'm confident. More complicated problems have been solved. 

UPDATE 9/6/2020

I attached the updated track plan. I decided Ross Custom Switches were worth a look after using that handy "search" function on the forum. Man am I glad I looked! They have such an awesome selection of special tracks to give you more efficiency in your yards and whatnot. Unfortunately, I had already started collecting bits and pieces of Atlas track so I'm just going to combine the two. 

One concern I'm having is track clearance. Someone brought it up before but I was convinced I had enough space. Now I have some real tight spots. The cross over on the southern reverse loop has a track sneaking by it and that's probably the worst case. I might shimmy the cross over up to make space or scrap the extra little track there. It's on there so the switching engine can get access to the rest of the mill from that side of the layout without having to go through the dividing mountain. I planned to have a backdrop extend from the mountain to totally split the layout in an effort to make it seem bigger. It's tricky knowing how much clearance you need without having everything on the table in front of you. I want to make the tracks close because I know the yards at Youngstown Sheet and Tube were crammed tight. 

Beyond that, I was able to add an ingot stripper building (17) and extra sidings at the coal mine for storage thanks to changing what switches I use. I decided to keep the coal mine, coke oven, and mill all on one level. I was doing some research on coke plants.....they're huge! With jaw dropping intricacy. I'm going to leave that as a back drop. The loading will come out of the wall because I think it should be simpler than all the supporting equipment that goes with a coke battery. The mill is complicated enough. I did find myself relying on flex track pretty often to make up for minor misalignment. 

On a less related note, I found out Lisbon, OH (near me) has old school beehive coke ovens that you can visit. I think it would be an awesome modelling opportunity to model some abandoned beehives in the mountains near the coal mine. Likewise, the Hopewell blast furnace is here in Poland/Struthers, OH. It, and another stone blast furnace in Youngstown are accessible. Allegedly, the Montgomery furnace is in Struthers but I haven't found it yet. These stone blast furnaces stood here while the modern mills cranked out steel for nearly a century. I want to model them as well in the hills. So I'll be headed out here with a tape measure to get some real life dimensions before winter comes along. 

I still haven't even started thinking about the lower level. I got the walls scraped and washed this weekend. I went to pick up paint today. Carpeting will be the next step after painting. The ceiling will follow and then bench work!

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UPDATE 9/8/2020

The attachments include initial track plans for the bottom level of the layout. I was hesitant on the two level design because of storage reasons but I was disappointed that the yards on the upper level were dedicated to industries. No yard for making and breaking general freight trains. Plus there are a number of structures I have for a town that carry sentimental value for me and I would like to include them. So it's looking like a city at the top end, yard in the middle, and then possibly an engine servicing facility to be added later. That's one scenario. 

The other scenario is to move the coal mine to the bottom level under the steel mill so that emptied coal can be sent down to the coal mine directly for reloading. I'm very much entertaining this because a small conveyor system from the mill to the coal mine would be 40' long and possibly pricey. A pipe could be camouflaged in plain site to the coal mine and would great simplify coal loading. 

That just leaves the elevation question. A discussion in another thread on banked curves got me thinking of getting rid of the elevated track that goes up 24" at a ~3.8% grade. I'm not considering just using a single track elevator on the left side of the layout behind a backdrop. I think it could be 100% hidden. We'll see. I'm on lunch at work now. Maybe I'll find some to tinker with the design tonight. 

This is becoming a heck of a project haha

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Bill, While my two grades of ~4% to gain 6 1/2" in elevation do work for my short trains (6 cars), some engines do tend to throw traction tires going upgrade.  Others do not with the same load.  I just built these grades this past winter.  I'm hoping new traction tires will solve the issue on 10 to 15 year old engines, but it is too soon for me to tell.

@Mark Boyce posted:

Bill, While my two grades of ~4% to gain 6 1/2" in elevation do work for my short trains (6 cars), some engines do tend to throw traction tires going upgrade.  Others do not with the same load.  I just built these grades this past winter.  I'm hoping new traction tires will solve the issue on 10 to 15 year old engines, but it is too soon for me to tell.

Well that's reassuring. I feel like I either get exciting operation requiring skill to operate if I go with the grade, or really slick operation with the hidden lift table. The entrances and exits with the lift would both be in a mountain where they can't be seen and that will totally add to the concept of distance if I set that lift to move slowly. So I think I'm going to be happy with either solution.

6 cars is reasonable and prototypically, trains were split to get up Salida grade so it's not like it's THAT unrealistic. It's more an appearance issue I think. 

I have an 0-8-0 that throws traction tires like a toddler rejects vegetables. I ended up cutting them off for the time being but that sure can be irritating. The engine weighs enough to pull empty cars with ease without traction tires but I wanted it to pull switching duty at the mill and those cars will be heavy. 

You got any pictures of your grade Mark?

Here you go, Bill.  You can only do so much with an 11x11 room with two doors and two windows.

I made the inside loop on trestles so I could see through to the town and outside tracks.

2020-08-27 12.31.10

In the upper right you can see the near track going down to the right and the rear track going up to the right.

2020-08-27 12.30.58

Another view of the trestle.

2020-07-24 17.20.49

The caboose is near the top of the rear grade.

2020-06-30 12.07.332020-06-01 16.20.21

Here it is before I started putting in the trestle.

2020-05-09 17.55.42

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Still a good looking layout @Mark Boyce. I feel like the grade looks fine. I was imagining much steeper looking! Thanks for grabbing the pic. I needed some reference Mercer Junction doesn't have a significant grade for me to reference. I'm tinkering with the elevator idea now. Someone recommended a helix but I had an engine shed in the spot the round house would need to go in so I really don't want to give up the real estate if I don't have to. 

I'll have to do some learning about the Blackwater Canyon Line. Is that near us in PA?

Well after a long night on Anyrail, I think the elevator system is going to work in terms of track. Now I just need to come up with a way to lift the track so I can see how much space that will take. I'm basically trying to stay under 5" wide. We'll see. 

Meanwhile, the basement wall remains unpainted haha

Bill,

The Blackwater Canyon is the Black Fork River in Northern West Virginia.  The Western Maryland Railway had a line from Elkins, WV to Cumberland Maryland.  You can find the Blackwater Canyon on a map with Thomas WV at the top of the grade and Parsons WV at the bottom.  It is now a bicycle trail.  Blackwater Falls State Park is at the top also.  

It's not an exciting update but it is pretty important. I found an empty bottle of automotive body filler in the basement and I'm 99% sure that's what the previous home owner put on the walls. It's either that, or he painted the basement walls about 30 times because there's a layer or something on the walls that isn't quite a quarter inch thick. 

Regardless! I have finally finished removing all the loose chips/paint/filler/who knows and wiped down the walls to remove the dust. That means the two towers of sealer and paint are up next. 

You can see the two cement block areas that stick out from the wall to support the beam that spans the house. I wish I could get rid of the but I'll pass on that. I'm planning to use that area to install a lift track behind the backdrop and scenery to get between the two levels I'm dreaming of. The temporary test table is behind me. 

Like I said, it's not a particularly exciting milestone for spectators but I'm excited to get to this point. There was a big wooden shelf in that far corner that was a bunch of nail held together and it was a rough demolition job to say the least. So! Hopefully some painting is in my near future. 

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I hope what you removed from the walls wasn't WATERPROOFING?  In my case, what I started to pull off was something peeling called hydraulic cement, previously painted an ugly blue.  Fortunately, after I saw the damage removal was causing to my concrete brick basement/foundation walls, I stopped removal without doing too much damage.

Chuck

I don't think so (meaning, I hope not!). It didn't work worth a crap if it was waterproofing. The basement was very damp until I fixed a downspout. Plus the paint was flaking off. The sealer/primer I got is supposed to be waterproof and I used a latex paint to help ensure that. At least I think that's what will happen. I never claimed to be a painter haha there was just loose chunks. I used a wire brush and putty knife to get all the loose bits off. 

I'm going to go ice my shoulder now! 

Last edited by BillYo414

I actually got one recently but the paint damage has been done. The house was unoccupied and shut for two years. The yard sits low and I put in french drains last summer. That made an enormous difference on its own. 

I think the humidity down there is starting to level off. It's been sitting at 50% for about three weeks now. It read 70% when I first plugged in the dehumidifier. So I think I'm headed in the right direction. I do wonder if I'll need to get a second dehumidifier to keep under the layout.

The first coat of sealer primer is on. I suspect I'll need a second coat but it needs to dry before I can tell. Painting should move faster now. Covering bare concrete spots and everything always takes so long because the paint is just absorbed. Now I can move much faster since I'll be going over a smooth sealed surface. 

In other news, I got me an MTH hopper and DCS System from Mercer Junction. Command control is awesome!! I never thought I would enjoy a loop of test track so much. The hopper has opening bay doors under it and I'm definitely suddenly interested in getting a fleet of those instead of doing the rotary dumper I had originally thought I would have to do. I'm just trying to find out if all Premier fish belly hoppers had these doors or not. It isn't called out in the features and I hate to assume. We'll see what's up. Maybe I'll have to buy another and find out haha

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Bill, the paint job looks great!

Some of my Premier fishbelly hoppers have opening doors, and some don't.  I actually wasn't sure, until I checked them all just now.  Come to think of it, I ordered the 6-pack of Western MAryland hoppers from the final MTH catalog but it doesn't say if the doors open.  Without an actuator to open them, you would have to do it by hand anyway, which isn't objectionable anyway.

Today I went and got my coal. I decided to use the abrasive coal slag from TSC. It looks great in my opinion! My favorite part is how easily it slides out of the fish belly hoppers like the real deal. 

Now I'm going to do some thinking out loud. 

I've been resisting the idea of going with a helix at the nothern end of the layout to connect the bottom and top level because I felt like it was a waste of space where cool things could be modeled. That was before I started collecting hoppers with opening hatches in the bottom. Now I'm thinking the helix would be perfect because it would be a lot easier to build than a custom lift like I had planned on. It also means that when the hoppers empty at the steel mill, that load could easily be funneled down through the helix, out of sight, and go into the coal mine on the lower level where I can then fill hoppers again. This would allow for continuous operation and I'm very excited for this possibility. A guy by the name of nsmodeler24 on youtube has a similar setup involving a rotary dumper but I couldn't find the video showing them connected. Life and work have been beating me down pretty hard lately for whatever reason so it will be nice to sit down on Anyrail with the dog and just work out the plan for the next few nights while I try to catch some downtime without any surprises. My only concern is the weight of a coal drag going through a helix. I'm not concerned at all about motive power. It would just be a biblical mess if the hoppers stringlined on the helix!

I'll post the track plan when I get it figured out. 

It sounds like a good idea, but I agree I don't know how many cars and how much power it would take to pull them up the helix.  You can work on Anyrail and if you think that is the way you want to go, then I suggest you build a small temporary setup to try out the idea.  That is how I learned I could pull my short trains up a 4% grade.  I built one on the floor and tries every engine on it.

I don't have anything to show for improvements but it's been nearly a month and I still gotta burn 15 minutes at work.

I worked out how much carpeting I need. Now I need the Norgeville Railroad board of investors to fork over some cash haha

I'm working on modeling and prototyping those models on the 3D printer since carpet isn't in the budget. The current item is the car dumper for behind the blast furnace. It might be dumping ore, might be coal, should be coke or limestone but whatever; the end goal is to push hoppers (fish bellys) up to the high line and dump them at the furnace. Atlas and MTH 55ton fish bellys have opening doors and my hand tests show the coal mostly falls out. It might need a little help but that can be solved later. I will need to convert the MTH hoppers to be spring loaded like the Atlas. MTH doors lock open and closed where the Atlas doors are held shut by a torsion spring. I'm having trouble sourcing the springs but I'll get there. I got a place to make custom springs since I couldn't buy them from Atlas but I need to get my measurements and whatnot figured out. I don't know the nomenclature for how to call out spring dimensions.

Either way, I cut the ties out of the track and it sets down into the top of the dump station. Then two axles are connected via gears on the outside. The axles have one finger each. The axles turn and the finger pushes the door open and the coal empties. I'll see about getting some pictures up when I get home of the rough prototype. It works. It just doesn't work well.

That's pretty much the extent of the excitement. I have decided to go with the helix for a number of reasons. The top reason is that the helix will be under the blast furnaces so I can hide the coal falling through the table and going back into the coal mine on the lower level. This will (hopefully) give me hands off coal loading and unloading. That should be a good time and I'm excited to be able to do that.

But it does change the entire dynamic of the layout. Half of the top level just opened up. Do I put a different industry at the end of the table where the coal mine was? Or do I say the heck with it and let the steel industry dominate the entire top half of the layout? That would be interesting!

That's all for now. Maybe I'll snap some pictures of the unloader when I get home. Lunch is over!

Bill, Please do take some photographs of the unloader for us.  I would like to see it.  Several years ago I bought an NIB Lionel 456 unloader with one car with the plunger actuator with the Lionel MSRP on it of...hold your hat...$18.50!!  I have no idea when it was made.  IT works slick, and I have a few other cars with the plunger.  I thought I could use it on my layout, and doctor it up a bit to look more prototypical, really just the base would need work.  That is one reason there was a lull in my layout build topic.  I finally decided I don't have room for it on this layout.

The helix sounds great too!  There are so many things to consider when designing a layout.  Remember, you can always change things around as you are building.  My layout is basically as planned, but I have been able to squeeze in a lot more than I thought!

Two photos are attached. Video coming. The finished unloader will be one whole piece. I printed it in a bottom and top section so that I didn't have to print the entire thing every time I wanted to make a change to the top. It took a few tries to get the side shields designed so coal wasn't splashing everywhere. Then getting the spacing right to fit the ties took two tries because I didn't measure twice like the rule says.

So the bottom has the through axle with bearings at each end. The bearings might be overkill but I figured it would eliminate wear and I wouldn't have to think about it ever again. The two gears are meshed and one will be driven. They are what flips the fingers. The fingers will need more work. A lot more work. They don't fold into the base so cars/trains will be unable to pass over them. I'll need to find a spot to tuck them but I think it will be as simple as a printed slot in the base. The unloader is tapered and the coal falls down it nicely. I'll have to see about adding a cavity ok the underside for an oscillating weight to help get the last bits of coal out of the car.

I assume arduino will be the way I'll control it. The main reason for that is I should be able to set stepper motor spin limits so anybody will be able to unload coal without me worrying that they break something on accident.

I took a day off Friday so I can go vote early and I hope I can finalize the design and print it. I'll post if I get to.

The videos show more detail of it working. It I'll have two fingers in time and I plan to make the fingers out of aluminum instead of printed prototypes.

The workbench is a mess because I've been so busy. It's not normal got things.... everywhere.

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Last edited by BillYo414

It's been a while since my last update. The holidays are a busy time for me. Especially this year. Covid has everyone bungled up so we're excessively busy at work. I also drive a tractor for some friends at their Christmas tree farm on the weekends. Somehow, I've been trucking along:

  1. The floor under the layout has been covered with ergonomic mats from everybody's favorite bargain hardware store so now table building can begin
  2. Research turned up that the Mahoning valley had something called block coal and it was mined from the ground and put right into the blast furnaces. I'm skipping a coke plant now.
  3. Research also taught me that there was a thing called merchant iron furnaces. These furnaces only made pig iron and that was sold puddling furnaces, then open hearths, and eventually bessemer converters. The last merchant iron furnace in the Mahoning valley shut down in the 1960s (which is pretty mind blowing).
  4. The above research made me scrap the original track plan and try something new where the furnaces are not necessarily right next to the open hearth and teeming, etc. That's still in process.
  5. I'm testing the unloader for the hoppers. I plan to post pictures of that as soon as I get the grade built to push the hoppers up to test it. Hopefully I can learn to program Arduino to motorize it.
  6. The blast furnace model is coming along. I plan to post pictures this week after I get a few more pieces printed and glued on. I had to shrink it and that's a bummer but it is what it is. Technically, it's still accurate if it becomes a merchant iron furnace because those were typically smaller.

I dismantled the Fastrack loop on the test layout and started putting the Atlas track down to see how I like it in terms of assembly, reliability, noise, etc. It is silent compared to the Fastrack, that's for sure. I haven't ran full speed just yet because I haven't got enough pieces to make a full loop but I expect them to be in this week.

I picked up some real deals online on conventional used locomotives. I would like to start converting them to TMCC/Protosound. I gotta be honest though, I'm chicken to start getting into all that. I've learned a great deal about electronics here and at work but it's been troubleshooting; not exactly installing. So we'll see. I'm looking for thoughts on upgrading conventional Lionel steamers to protosound or TMCC. I got two 0-6-0s and an 0-8-0 with railsounds that need upgrading.

Anyways, that's the news. Hopefully getting the table built will result in more steady progress. We'll see what goes.

Bill, That's a lot of good information you have dug up about coal mining and steel making in the Mahoning Valley!  Each area has it's own unique history, geography, geology, etc that can make anyone's layout unique.  I have not tried Atlas track, but I like the looks of it.  The solid rail and detailed ties remind me of HO and N scale track I used for years.  I'm sure it is a whole lot quieter than Fastrak.  I went with GarGraves track and Ross switches because Atlas had a real shortage a few years ago, and I was afraid of going with a product line that might not be there in the quantities I wanted in the future.  As it turned out, they fixed whatever problems they were having.

I'll be looking forward to seeing what you come up with when you post it!

I never thought about it like that but the block coal does add a unique element.

I like the look of Atlas but Gargraves is appealing. I'll probably buy a chunk of Gargraves and experiment with it soon. It would be great if I could chop a bit off the ties and thin them up. I can always put the Atlas that I have under hills and such if I decided to make the change. I still have concerns about getting Atlas but I haven't come up short so far when I check stock. I have two of their switches and I'm not impressed with those. Wheel flanges jump the track and I got dead spots everywhere. I bought them used so I'm going to assume they're damaged. Otherwise I figure it's from the era when Atlas had bad switches.

Well I defeated myself.

I used drawings from Youngstown Sheet & Tube's Campbell works blast furnaces to design the BF's for my layout. Now I worked for the Ellwood Group so I thought I knew large industry but those BF's were enormous. So much so, that the height wouldn't fit on my layout as I designed them. We're talking about just over three feet in height. Fortunately, my CAD program of choice has a "scale" command I was able to shrink that down to 75% of the height. But that means I created a confusing situation for myself I have managed to print half the furnace in real 48th scale, and the other half in 75% of 48th scale

So the update showing the model will be delayed. The printer is hard at work right now while I smoke a cigar and continue designing.

The track plan has completely changed though. This is mostly because of how shelving in the basement has already been set up as well as new information about Mahoning/Trumbull/Lawrence/Mercer county iron and steel history coming to light for me. It pays to do your homework as it turns out!

I attached a photo of the track plan for the blast furnace end of the mill and here's the ID of everything

15 - elevated ore track for coal, iron, and limestone. There should be two tracks but artistic compression current has me having one.

5 - blast furnace with stoves to the right and a dust collector over the tracks behind it (below it in the pic)

11 and 12 - canteens. We called them canteens at the foundry I worked at but they're just break rooms for lunch and safety meetings.

9 - hoist engines to pull cars up the skip hoist for the furnace

8 - blower house and maintenance shop

16 - track to the helix for the bottom level

12 - utility shack

I expect this plan to change a number of times over the next few weeks as more items come off the printer and head to the test loop but this is significantly different from the track plan I had posted before. There are now two mainline loops because I want the option to let trains run around a loop while I switch the cars for the blast furnace. I hope to have group operating sessions but sometimes it would be nice just to go downstairs and run some trains. The yard (not pictured) expanded a bit to hold incoming and outgoing cars. The open hearth/bessemer operations moved down to the other end of the layout but I haven't even started on a track plan there yet.

Likewise, I have nothing planned for the lower level yet other than knowing that a coal mine will be there to load hoppers. People have recommended a round house but I'm open to suggestions. I like operation, no doubt about it. Putting a yard on the lower level for other freight is appealing but time will tell. I anticipate that I will build the table on the top level first, get my loops setup, build a blast furnace, and then run trains just to scratch my itch.

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Here's the latest:

The final major component of the blast furnace is on the printer now. That'll give me the furnace itself, the stoves, and the dust collector. Shrinking the model down made for some mishaps in measurements and whatnot so I've had some reprints plus the printer needed a part replaced (no big deal, just lost time).

The benchwork is designed and I'm ready to build it. It's done up in 4' wide sections that will be no more than 6' long. I plan on never moving again but that's not realistic so I think I should be able to dismantle the layout pretty easy. I intend to cut track where the tables come apart and the wiring will follow suit. My hope is that un-drying white glue to remove scenery is small potatoes if your table is simply bolted together.

I found https://www.ohiomemory.org/. RIP the rest of your night if you like history I've been researching the Youngstown Sheet & Tube Campbell works to see what's in a blower house, boiler house, skip hoist, open hearth, teeming pit, etc. There are some really impressive pictures on there and I'm so glad I found it because the local industrial museum is tough to get into with the pandemic. This has helped me move forward and start coming up with some basic plans on the other structures for the mill.

The track plan has undergone some huge changes and it looks like I might be having 3 blast furnaces now instead of 2. The top level of the layout (mill level) will be very congested and I'm hoping this makes for more exciting operations. The iron operations take place at one end of the layout while the steel operations take place at the other. I intend to post the track plan once I finish getting it labelled up. I have some concerns about clearances and maybe having too much track but I'm not overly worried because I believe the most important sections are fine where they are. Everything else is negotiable. I'll be starting first with the giant double track main once the table is built. Partially to scratch my itch to run more trains and partially because everything else is located relative to it, the high-line for the blast furnaces, and the helix.

Which is the last update! I'm going to use a screw conveyor to get my coal back down to the coal mine on the lower level. I already test printed a two part screw that has to be glued together. It fit inside the clear PVC pipe perfectly. Then I test printed a piece that connects to the vertical pipe and feeds the screw.

I have found the table grew in some spots that now means I can't reach everywhere on the layout without help. I'm a little worried about that. I know I can use a topside creeper. I think the layout will support my weight if I had to crawl on it. I mostly managed to keep switches within reach. The only three that are isolated can be reached via the helix.

So I've been busy. I don't have many pictures of anything to show for it but I'm trying to cover my bases before I start cutting and assembling. I thought my benchwork design was done till I went to double check some measurements today. Turns out I was way off. I'm glad I double checked. I'l try to get some pictures up at some point.

Here is a link to the Campbell works blast furnaces. This plant heavily inspired my new track plans. The furnaces there were also the original design of the model I printed. I got the blueprints from the museum and scaled them down to 1:48. Unfortunately, they were still enormous so I made scaled them to 75% of 1:48 and I'm going with it so far. Once the table is built and I start laying track, I'll decide if there's any room to make them slightly bigger.

Bill you are right.  I have eaten my words a couple times by saying I don't plan to move again unless it is to a nursing home. 

How many different facilities did Youngstown Sheet & Tube have?  I can recall hearing that name every so often in the years past.  I recall taking a evening river cruise up the Monongahela River on the Gateway Clipper and seeing the fire and glow from the blast furnaces along the way, but never saw what was around Youngstown, though it is about the same distance from home.  Even George G3750 has had to do some selective compression on his Weirton Steel topic. 

I wish someone else would weigh in on your topic.

I moved every 11 weeks for 5 years during college. I would love for my next move the last one you ever make. Then again, I say that now because my retiree neighbors are fantastic. They keep an eye on my place during the day and teach me how to tend the garden I started. Maybe I would feel differently if my neighborhood didn't feel like extended grandparents. I'm also not married yet. Hope I can find a girl that feels the same as I feel about my neighborhood.

Sheet & Tube had the Youngstown facilities (Brier Hill, Campbell Works, and the Rod and Wire mill in Struthers), the Burns Harbor Facilties, and some coke works in PA I think. I appreciate the Sheet & Tube works for the family connections I have as well as personal connections. (Pardon my rambling)

The Campbell Works were divided by the Mahoning River. That river basically splits Struthers and Campbell. Men from Struthers and Campbell worked at the mill and that boiled over into the Struthers-Campbell football rivalry. I'm a Struthers high school graduate. The mills closed in 1979 but we still hold that rivalry. There's a trophy for the winner and everything; it was the biggest game of the football season. It was good times.

My grandpa was the fire chief at Sheet & Tube. Him and another guy invented a way to refill spent fire extinguishers. I had uncles and cousins that all worked at the Sheet & Tube too. So I got loads of personal connection to the mill. My friends grandparents worked there with my grandparents and so on.

But that's enough rambling haha I'm glad model railroading lets me combine my love of history with my love of all things mechanical.



That poor 3D printer ran 24/7 from December 22nd to January 3rd while I was off work for the holidays and able to be home supervising it. The last piece is set to finish at 1AM tonight. Hopefully I can post some pictures tomorrow. I'll be looking for opinions on whether or not the stoves are too tall.

The coolest part of this project has been being able to create a fictitious city located in Mahoning County where the history lives on. The research has been a good time and I've met a lot of great people along the way before the pandemic messed things up.

I attached a pic of the north end of the layout where the blast furnace is:

18 is a maintenance shop for rolling stock and the engines

17 is the boiler house

16 is the track leading down to the helix. Concealed under hill.

15 is the ore track that empties coal/limestone/iron ore from hoppers

11 and 10 are lunch rooms, called "canteens" where I worked

9 are the hoist engines for the skip hoist

8 is the blower house

5 are the blast furnaces including three stoves and a dust collector on the tracks.

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Last edited by BillYo414

Here are three pics of the blast furnace, stoves, and dust collector on the test layout. I used to use black filament when I was printing other items and I had to use some up to make space for the grey filament I started buying. That's why the colors are mismatched. I also plan on painting these pieces anyway. I just like to get the color close if I can.

There are still a ton of details I need to add. The downcomer to the dust collector, the skip hoist, stacks, steps, the cast house itself, etc, etc, etc. But! I wanted to get an idea on the basic foot print to see if I can squeak a 4th furnace into the layout. More furnaces mean more raw material demand. I decided to model an early blast furnace because the ore yards were significantly smaller and the ore cranes didn't exist. Originally, the hoppers dumped their contents through the tracks and workers carted the coke/limestone/ore to an elevator that took it to the top of the furnace where workers carted the material to the furnace opening. I didn't want to model that because I wanted to animate the skip hoist. I didn't find explicit reference to hand loaded skip hoists but I'm inferring they existed because ore cranes evolved into what we know now. And if this setup didn't exist, then I'm claiming artistic license in my fictitious town of Norgeville haha  Anyway, adding a fourth furnace adds demand to the incoming freight to supply the furnace and adds traffic to the mill moving liquid iron to the open hearth/bessemer converter. That adds traffic to the ingot trains and the outgoing freight. It only took me about a year to decide but this is the kind of model railroading I enjoy.

So now I'll be starting to model the remaining structures. I thought for sure I would need to shrink the stoves and dust collector but I think I'm going to leave them. The dust collector (picture ending in 333) will have tracks going under it for covered hoppers to be filled. Likewise, the cast house will have trains going under it for slag and torpedo cars to be filled. The top of the blast furnace needs more design work. The white platform might need to be moved downwards some. I think I have it too high now that I looked at more pictures. Then I'll need to add stacks and figure out how to get the skip hoist to move up and down.



That silver hose is part of a fume hood I have over the work bench so I can smoke a cigar/pipe without stinking up the entire basement. It will probably double to remove smoke from the trains too. Having multiple locomotives running at once will probably choke me out. I also wanted to have smoke from the mill. I'm veeeery much second guessing that now haha

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  • IMG_20210110_095554907: furnace on the left
  • IMG_20210110_095605665_HDR: stoves in the foreground
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Thanks Mark. Happy to share what I know on this topic. I wish I understood what I like so much about it and about Youngstown in general. My friends love to give me a hard time about how I get on a soapbox about Youngstown when somebody brings the city up. I know part of my interest is because we're in a rebuilding phase. Youngstown was a desolate wasteland when I came up in the 90s. Now you can easily spend a whole Saturday down there. It's pretty cool to be involved in rebuilding a city.

Glad to hear some positive remarks on the printed parts. I'm considering fixing them to a pottery wheel or lathe and spinning them to put a coating of plaster or something on them. We'll see. There are visible layer lines when the light hits at a certain angle. I'm hoping a flat paint or dullcote will make them disappear but the plaster is a back up plan.

Welp, unfortunately I gotta reprint the stoves. I have a 20"x20" footprint to fit the blast furnace and three stoves. My current stoves are true 1:48th scale based on a blast furnace here in Youngstown. I scaled the furnace down but not the stoves because I thought it looked decent in the above picture. Now I can see I'll need to do them as well because I couldn't squeeze into that footprint on the test layout. No big deal. The dust collector can stay as is because it has to be located over tracks to load hoppers. So that's good news. I'll start the new stones tonight or tomorrow.

I now have a pretty solid idea of where my high line will go to get material to the furnace. I'm thinking about what I want to do for the supporting structure. Luckily, Youngstown had a high line and some of it remains. This is off of Mahoning Avenue near the water plant by the Mahoning River. I'll probably need to go snap some pictures and get some measurements while everything is dead in winter. It's tough to imagine steam engines chuffing along on bridges that high up but there's railroad tracks up there. The dog will be pumped to go do some exploring haha

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This is as close to the finished trackplan as I'll probably get for the top level on the computer. I assume I'll need tweaks when I actually put track down. Hopefully this picture is big enough. You might need to open it in a new tab or window to zoom in and see everything.

There are a few spots with custom length track sections and there is one custom crossing. The basic layout is a double track main so I can always have engines running while working the mill. I really hope I can have some people over to run trains but I know I will also run trains by myself. This allows me to have action in both ways. There is only one reverse line on this level. I didn't see a need for another because this one will set trains up to go back down the helix on the right side of the trackplan. I can put another opposite reverse line on the bottom level where the mine is.

I tried to hide as much of the train as I could on the left side of the track plan under a huge mountain. I think that having a completely uncovered loop would take away from the mill operations. I did the same on the right side and might extend the mountain some more there as well. I think that will really come into play once the table is up and track is laid because I'll be able to feel it out better.

The yard in the middle is likely to shrink. I made it as big as possible and didn't really concern myself with how many cars it could hold. I just knew I had a finite amount of space so I would plan to use all of it and that's ok if I don't. Track 1 is the mainline loop. 2-7 are the yard; hopefully three inbound tracks, three outbound tracks. 8 is a run around to get cars past the yard and to get access to the mainline. 9 is the high line. I expect to the final height to be between 4-6 inches. The unmarked side is an optional siding that might not make it to the final build. 10 is another run around track mainly in case 8 is tied up with yard operations. It also could find itself being reduced to a siding.

The blast furnaces will dominate the right side of the layout. There are canteens (lunch rooms) at 10 and 11. Hoist engines at 9. The buildings 17, 8, and 18 are going to be blower engines, boiler house, and probably maintenance. I just haven't decided how to divide that up. I have options there. 15 is the high line ore track. I'm going to start learning Arduino so I can power the unloaders I'm making. The coal/iron ore/limestone will probably be the same material. But I think the fun of actually unloading a car will out shine the part where it all looks like coal. Anyway, it will go down through the layout and be collected and moved by screw conveyor back to the coal mine on the lower level. I started designing and printing the screw conveyors and it's coming along. I never made a screw conveyor before so I don't have a darn clue what I'm doing. But that's what I like about this hobby. You can do it your way and figure it out.

The open hearth (14) will probably be the defining piece of this side of the layout. It clocks in 70 inches long. The track at the top of the plan nearest the mainline will be where hot metal/scrap comes in for use in the furnace. The three tracks to the right of the building will be where tanker cars will be connected for the fuel used in the furnaces. The placement isn't exactly  realistic but I was running out of space and an enormous open hearth building was more important to me than this detail. I could have just had gas lines from off the layout coming in but I decided moving tankers around would be more fun! Teeming will take place on the track below the number fourteen. I already designed an ingot mold (thank goodness I worked in an ingot mold foundry haha) and so now I'll have to figure out what to do about the ingot buggies. I think I'll be able to draw them in CAD and 3D print them but we'll see. I wanted two sets of teeming tracks but it just wasn't working out. Building 13 will be the stripper for the molds. It will probably also include soaking pits and a forge press or small rolling mill. Then I expect the unmarked building to be the shipping building but again, there are options.

You're a beast if you made it this far! Thank you so much for reading. I know I didn't summarize the operations much but the short of it is that freight comes into the yard and gets sent where it needs to on the layout. Maybe I'll make another novel length post about it another night. Now cross your fingers that I'm off this weekend and I can start getting wood together to start bench work haha I'm pretty sure I bit off more than I can chew and I'm going to hit a ton of bumps in the road but it's cool. I don't mind a challenge and I know there's people here with the answers. I'm mostly intimidated by the electrical side of things. How do I power all the switches? How do I power the layout itself? Will I ever leave the house again instead of playing with trains all day? Will Legacy/TMCC/DSC become unruly when I add the bottom layer?  Should be a good time haha



Edit: I think OGR smushed my photo down when I uploaded. I'll try to get it so you can read the numbers when you zoom in.

Ok the pdf seems to work. Let me know if it doesn't and I'll try something else.

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Last edited by BillYo414

Bill, Well I'm not a beast.  I cheated and skimmed some.    I was able to see the plan .pdf fine.  The plan is impressive, and I understand that you realize the yard may shrink, and other changes will happen.  You have to start somewhere.  I certainly can't comment on all the buildings, structures, and tracks since I don't know about the process involved.  It will be impressive looking and to operate.  I like that the tracks will be hidden on the end curves.

Thank you Mark! I would have cheated and skimmed too I'm just ready to stop talking and start making it a reality! I didn't care for the L shape of my house when I bought it but man did that work out to my benefit and then some This is the only empty wall in the entire basement.

And I just started printing the new scaled down stoves. I think I'm going to elevate them on a big ol' platform to maintain that height in the photo above.

Not an overly exiting update. I started getting materials together for installing the backdrop. That included 2x4s, masonite sheeting, paint stuff, and lights. Well I got the first two items. Turns out masonite is an enormous pain to carry by yourself. It seems to want to jump out of my hands. Then I couldn't find lights I feel that 5000K or better lights are going to be necessary. There is almost no natural light in the basement. I didn't start painting because I didn't have the correct light and that's important. So...kind of a bust.

Beyond that, I bought some track and the scaled down stoves for the blast furnace are almost done printing. That's all I got for now!

@BillYo414 posted:

Not an overly exiting update. I started getting materials together for installing the backdrop. That included 2x4s, masonite sheeting, paint stuff, and lights. Well I got the first two items. Turns out masonite is an enormous pain to carry by yourself. It seems to want to jump out of my hands. Then I couldn't find lights I feel that 5000K or better lights are going to be necessary. There is almost no natural light in the basement. I didn't start painting because I didn't have the correct light and that's important. So...kind of a bust.

Beyond that, I bought some track and the scaled down stoves for the blast furnace are almost done printing. That's all I got for now!

I can't wait to see this layout.  I love your historical approach as well.

George

This looks to be a pretty impressive build. I've known guys working in N that did more compression than you in their mills. If I were to do a furnace, I KNOW mine would have to be compressed, as I'd want to do Dorothy 6 at the USS Duquesne works. Used to see her lighting up the night from my grandparents porch and drove by her daily for a couple of years.

I admit to skimming a bit, so I missed if you have any plans for deliveries/shipments off layout? Is that what the tunnel on the left side is for?

@Greg Nagy posted:

This looks to be a pretty impressive build. I've known guys working in N that did more compression than you in their mills. If I were to do a furnace, I KNOW mine would have to be compressed, as I'd want to do Dorothy 6 at the USS Duquesne works. Used to see her lighting up the night from my grandparents porch and drove by her daily for a couple of years.

I admit to skimming a bit, so I missed if you have any plans for deliveries/shipments off layout? Is that what the tunnel on the left side is for?

Darn it...now I'll have to spend the week learning about Dorothy 6 and looking at old pics haha I'm mostly compressed in the open hearth (it should be at least 3 times longer) and the height of the blast furnaces. I'm also fortunate to have the long side of the L shaped basement be unoccupied and I'm not married yet. So this is a beneficial set of circumstances

I would skim too. I get long winded when I talk about steel industry stuff. The current plan for off layout operations is just a staging yard on the lower level. The helix on the right leads down to the a lower level. The whole point of that lower level is actually so the coal can drop through the high line at the blast furnace and go into the coal mine below to be loaded into waiting hoppers. I totally stole this idea from NSmodeler24 on Youtube. Since the only required structure on the lower level is a coal mine, I was hoping to put a staging yard for freight to be delivered to the mill from there. There is another option though!

I think that I could add one more level on the basement floor to make an off layout staging yard. It wouldn't be visible normally and it wouldn't have any scenery. So it would be a true staging area. We'll see what happens. The entire layout is currently held up by Home Depot not having 5000K lights in stock like they used to. I don't want to get gung ho on adding another level when I can't even get the lighting handled. I was supposed to have the backdrop completed today and tomorrow but that didn't happen.

On the upside, the first scaled down stove is almost done printing and I placed the first order for some track.

Progress has been steady on the layout. I relocated the test loop so I could start putting up the sky. There is conduit on the basement walls so I'm pretty much framing a wall over that stuff so I don't have to remove it. No insulation and no footer or header (I think those are what they're called). I just attached the vertical 2x4s to the ceiling joists. Masonite will then be attached to the 2x4s AND the ceiling. It will bend upwards like a coved ceiling. I'm hoping this will create the illusion of a sky. I had to do something to compensate for the layout being 48" off the ground. I didn't want the ceiling to be just....there. So this will help alleviate that.

The table will be built out of roughly 4x6 foot sections that will be bolted together. So I'll probably build the perimeter tables first that go along the wall so I can reach it to build my hills to hide the curves at the end of the layout. Then I'll work my way out from there. I'm bummed it'll stop me from getting the loop completed for a few months (I assume) but I know it'll save me from crawling all over the table and whatnot.

I also decided on 4000K lights. I already have some shop lights in the basement and I felt like they're doing a good job. I'm going to go with T8 sized LEDs. I already have some fixtures that just need the ballast bypassed. But it also will give me the chance to upgrade to 5000K if I decide 4000K wasn't enough.

My 0-6-0T came in and I was disappointed at first but I'm starting to like it as the days go by. The starts were jumpy but they're smoothing out. The short distance between the rollers makes me hesitant to buy another though. I have so many switches in the yard and stuff so we'll see what goes.

The stoves, dust collector, and furnace body are done printing. Finally. Now the ducting to connect it all has to be constructed. But I'm taking a break from that and jumping over to the open hearth. Plastruct had nice columns but I would have to modify them because I want to include overhead cranes in the open hearth. So I designed my own and they're on the printer now. I based most of it off of old Valley Mold (now Ellwood Engineered Castings) where I used to work. Things are coming along with that. I haven't figured out how to print nice rivets. I'm thinking dabs of glue or paint might be the answer there.

I pre-ordered a 2-10-10-2 and an RS3 from the new catalog. The 2-10-10-2 is totally unrealistic for my region and time period but I don't care because it's cool. I guess the Virginian had a 2-10-10-2 for big coal drags but those never came to Youngstown. The RS3 is a sentimental buy. I bought a conventional RS3 as a kid back in the day. It was the first locomotive I ever bought with my hard earned money. It has some drivetrain issues but I saw they had the same engine (a Southern) available in the new catalog so I scooped it up! I'll either repair the old one and upgrade it to ERR or I'll make it a dummy unit.

That's what's news! I'm going to go watch some Youtube tutorials on painting skies.

Bill, It sounds like a good plan.  I will like seeing how you cove the backdrop to the ceiling.  That should be great!

That is good the 0-6-0 running is smoothing out.  Someone else mentioned theire was similar and I thought it may smooth out as it is run some.  The 2-10-10-2 will be great even though not prototypical for the area.  I have always liked RS3s, and have two.

I'm skipping around a bit since I decided against my coved sky idea. I'm going to just paint the ceiling flat black.

  • I relocated the test layout so I have access to all four sides of it. Then I started moving all my boxes under it. That should clear the space for ceiling painting.
  • I got my Legacy CAB2 remote. It's a bit more complicated than a CAB1L but I also only skimmed the set up instructions. I think that I'm doing a few things wrong because my 0-6-0 sounds are messed up and sometimes my B4 doesn't respond. But that's ok. I will read the instructions at some point. I think the most un-obvious part was how to get into reverse. CAB1L just has the direction button. But I figured it out.
  • I started figured out how I will construct the open hearth shop and the other mill building on the layout. I've been referencing some prints I have of mill buildings and that's producing my dimensions. Some of the design is from personal experience in mills. The rest of it is from what is necessary to print the parts. Pictures are attached and more discussion on the building follows.


The parts in the pictures aren't even glued together so that's cool that it works well enough on its own. Those parts are also only semi final. Details will be added and the extra bits from printing will be removed. The parts for the truss arrived in the mail today. I think I'll get away with just printing the tie plates that hold the truss pieces together when I start gluing. I'm going to design little recesses in the plate to help locate parts to get the angles right. I assume I'll need to make my own corrugated siding somehow. I don't think my printer can make that and I don't think it would look good either.

In my dreams, the overhead crane works on the model and there are multiple overhead cranes on the rails like in the mill I worked in. I feel like that's going to come much later because I assume DCC would be the only or best way to run a motor for moving down the runway, a motor for the trolley, and a motor for the hoist. I know nothing about DCC. So the design for the crane runway will include brass tube for the rails so I can electrify it later. The wheels probably won't be scale because I don't want to risk crane coming off the tracks and crashing into the model interior. I also would have to crawl on the layout to put the crane back on the rails for at least two of the buildings. I considered footing the bill for a pricey miniature linear bearing set but I doubt I will because they can be pricey. It probably seems like overkill to make the cranes work but I think it would increase the play value of the layout enormously and be a lot of fun!



It stinks that progress is mostly paused for now because of the ceiling thing but I want to make sure I take my time and do it right. I've looked through a lot of layout threads on here and it seems that taking the time to do it right is the best way to spend the time.

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Partially @Tranquil Hollow RR. The middle of the layout includes the yard that diverts to the different parts of the mill and I plan to have a backdrop with another steel mill back there. The ends of the layout will just have sky backdrops painted blue to match the backdrop sky where the backdrop mill is. The reason for not continuing the mill backdrop is that the ends of the layout are hills to hide the whole bit where engines overhang on curves and because that's literally the back drop of the mills where I'm from; the Mahoning Valley. It's got hills on both sides. So It works for me on a few different levels to have hills there. 

This thread I made has some pictures in it and I don't know the science behind it but it seems like the flat black ceiling is like a green screen for the brain. It's like your brain says "ohh, it's empty space. Ignore it." and it disappears. At least that's how it goes for me. That's the main reason I'm going with flat black.

@BillYo414 posted:


In my dreams, the overhead crane works on the model and there are multiple overhead cranes on the rails like in the mill I worked in. I feel like that's going to come much later because I assume DCC would be the only or best way to run a motor for moving down the runway, a motor for the trolley, and a motor for the hoist. I know nothing about DCC. So the design for the crane runway will include brass tube for the rails so I can electrify it later. The wheels probably won't be scale because I don't want to risk crane coming off the tracks and crashing into the model interior. I also would have to crawl on the layout to put the crane back on the rails for at least two of the buildings. I considered footing the bill for a pricey miniature linear bearing set but I doubt I will because they can be pricey. It probably seems like overkill to make the cranes work but I think it would increase the play value of the layout enormously and be a lot of fun!

Oh, I hear you!  In my dreams, my overhead cranes run as well.  Let's collaborate on that idea in the near future.

Those crane rails and walls look awesome!!!

George

@G3750 I already have the bailer (bailor? The fixture used for lifting ladles!) designed. Just need a means of lifting ladles! I'll get a hold of you once I get the rail/wheel situation figured out. Either I'm bad at Google and can't find scale wheels or I'm going to be making my own!

And thanks! They're based off drawings from a mill built in the twenties. Compromises were made to make it into a more flexible kit that I would love to be able to copyright and sell one day. It's missing rivets but that's small potatoes. Trials I did on printing columns in college a few (5) years ago looked awesome because that machine could handle rivets. I think that a bunch of dabs of paint or super glue will achieve the same affect.

I got my butt kicked at work all week. My job often requires me to learn as I'm troubleshooting. I come home brain dead sometimes as I'm learning all kinds of new things on the fly.

So I managed to buy an airless sprayer to try to get the basement ceiling painted.

I also packed some rolling stock into boxes and moved them under the test layout for when the painting occurs.

I printed my first version of the ingot buggy. Pictures attached. I over exposed the pictures because it was black filament and rough lighting. I basically need to adjust the holes for the truck mounts (they're hidden but they're too small), stop the coupler arms from rubbing on the car body, add details to the design, and make bigger ingot molds. The molds I printed are a bit small but I based the design off of what I saw when I worked in the ingot mold foundry instead of working from prints. I took this version of the buggy around the layout for about a half hour while I swapped trucks on a Menards boxcar and then finished my beer. Nothing bad happened! So that's good. It seems like a got a good foundation to start with. Final colors and design are a long way off. Disregard all the hooplah on the test layout haha

I got colored filament so I can 3D print red/yellow ingots. There will still be painting involved but this is a start. I used to plan on adding lights to the cars so the ingots glowed but I have decided instead to pursue a few working overhead cranes so I can strip the ingots (or I'll build an ingot stripper, we'll see).

So that's about it. Machines are still broken at work and I'm still not a hydraulics/electronics expert so I don't know how much I'll work on things next week. Might just come home and let my brain cool

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Thanks @G3750 I still got details to add but this is a good start. It's actually an assembly but we'll get to that in later posts.

@Rescued Trains I will. The test layout is 4x8 and I've been moving everything (track and boxes) under than table. Then I'll put plastic over the floor, all the walls, the test layout, etc. The ceiling will be the only uncovered area so I can spray freely. I got my paint respirator ready too. I'm a terrible painter and I've said that before. I just hope that I can get some decent results haha

@Mark Boyce posted:

Bill, they look great!

I don’t know about your field of work, but I worked in mine for 43 years, and I never felt like an expert.

Thank you, thank you. The revisions are in the works.

The best way I can describe my current job: "look out kid, it's something ya did. God knows when but you're doing it again". 39 years, 11 months till retirement though!

I still haven't got it together and painted the ceiling. I bought a sprayer though. I cleaned up some more stuff in the basement and discovered a leaky shower drain. It looks to be the original copper piping from 1962 and while it isn't over the layout, it is in the paint zone and so it will need replaced. Hopefully upgrading from copper pipe to plastic will be easy.

I did go to the store and get myself a piece of plywood to start building a test mill. Pictures attached. What I learned is that I better build a good and level layout if I plan to use a level to get straight columns and I better draw out my grid for placing the foundations. Thank goodness I don't work in construction in real life haha I planned well enough for the structure itself but totally failed to figure out how to place it good and straight. I'm considering building it on the final layout so that the building is built on a piece of wood cut to the size of the building footprint. Then I can just use the edges of the board for alignment. It also is appealing because I can just lift the building off the layout when/if the time comes to move the layout. Plus it would let me do some modelling off the layout in the building which could be very helpful.

It's also got me thinking more about how to get a crane up there. I remember riding the crane down the runway at the foundry and the truss was not more than two feet above my head. It was a lot tighter than I expected. I modeled the crane like that but I'm looking it and wondering if I'm going to be able to fit small motors in the same scale space. We'll see. I'll know more about that soon enough.

I think/hope my filament got damp and that's what caused the weird pores/spots on the columns. I was going to fix that in the final print by using fresh filament and dropping my speed a touch but it kind of looks like peeling paint that you might find on those old columns. Maybe I'll leave it. Obviously, a ton of weather work will need done but I'm mostly testing fitment and appearance. I was surprised at how wobbly it is. Everything from engineering statics class just came back to me today haha

Besides that, I have been running the ingot car around the layout with varying amounts of weights in front of and behind it. It seems to have a weak coupler. But it tracks well and hasn't given me any trouble besides leaving the train behind when it uncouples.

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Nope! @Mark Boyce The columns and parts on the bottom are my own design based on a mix of info pulled from drawings, first hand experience, and what would work for assembly. The pieces connecting the columns across the bay are Plastruct. They will be the bottom of the truss when I get around to working out the sizes for the truss.

I'm hoping this structure stiffens up once I add the sides. It should. I might make an appointment at the museum and see if I can dig up a blue print showing the bracing between columns.

Exciting times on the test layout.

The attached videos and pictures show a cast house in the works. Disregard the hot glue please. I like hot glue for checking fit because it doesn't magically find my skin like super glue does and it dries pretty fast. I usually get rid of strings with a blow torch but the cylinder is out of propane.

This experience went much the same as building the start of the open hearth: everything is not straight. I think the solution here is to try to use Plastruct columns instead of printing my own. It would help.

I also realized I failed to print holes into the cast floor for the iron to drop into the torpedo cars below. WHOOPS! I'll have to correct that on the next go around I suppose.

This model comes out 3/8" bigger than what I planned for in the track design but I don't think it will hurt anything. I'm actually much more concerned about the height. The test layout was moved away from the walls to allow for ceiling work to be done so those ducts won't play as much of an issue in the final layout but even still, it sure is close to the ceiling. The blast furnaces will only have the helix under them under the table. I'm considering dropping their elevation a bit. I like the fact that it will add to visual interest (the world isn't flat afterall ) and it will reduce the grade for the high line and that will make the grade look more believable.

I am very pleased with the clearances. B6's, 0-8-0s or the little 0-6-0 docksiders will be working the blast furnaces (torpedo and slag cars). All three clear with just over a scale foot of room.

Hopefully these videos come out ok. They had sideways thumbnails but played upright on my computer.

The rest of the day will be spent rearranging more of the basement and cleaning the ceiling to prep it for paint.

EDIT: Yep. I filmed that with a vertical phone. Sorry! I'm new to the video stuff. I was focusing on trying to hold the phone still. I didn't consider portrait vs landscape

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Last edited by BillYo414

Bill,

I like your build on  the blast furnace.  Is it 3d printed?

If I may offer a suggestion,  lower the height of the casting house floor to expose more of the hearth. I don't know how much detail you're putting in to the cast house but you have plenty of room above the submarine cars. That way you can detail the iron notch and slag monkeys below the bosch.  Just a thought.

@third rail Yes! It is 3D printed. I plan on finding a way to smooth the surfaces and whatnot. I actually raised the height of the furnace slightly because I'm at the lowest height I can go to fit my biggest switcher under it. There will unfortunately be a small compromise in how high the floor is relative to the hearth because of furnace height, ceiling height, and locomotive height. I won't have a slag monkey. I'll be modelling the method where the slag runner is higher than the iron runner and there's a slag gate to make the slag flow over that way. I know a few furnaces in Youngstown had this style at some point. I mostly went with it because of the way the tracks fell on my design. Of course, that's always subject to change as layout building gets underway and I find out I need to make changes.

@luvindemtrains this is a fictitious mill set along the Mahoning river in a fictitious city but the design of the furnace is based on the Sheet & Tubes Campbell Works furnaces, the Hubbard furnaces, and the Anna furnace in Struthers. Some of the buildings are based on buildings from Valley Mold in Hubbard and basically all the buildings that were along the Mahoning River. So it's a big mix of mills in the Mahoning Valley and I set them up so they'll fit on my available space.

Awesome Bill! I spent 6 years in the Youngstown area and became very interested in its history after I left. You certainly have to study this area if you are interested in how big this industry was in the Midwest and specifically in Ohio. There was a hobby shop in Boardman that used to be in a barn. I believe it has since closed down. The owner allowed me to lay my first set of engines away and pay on it for an entire year. I was a poor college student at the time and I think that was his motivation to pass the hobby on to a young person. The units were a pair of Williams conventional NS Dash 9's, one powered and one unpowered. I still have them but have not run them much. When I finally was able to take them out of the store boy you couldn't tell me anything. I realized several years after purchasing them, that the engines lacked a lot of detail but they will always be special to me and remind me of my time in that area.

Dave

That's cool @luvindemtrains! I can't think of what hobby shop you're talking about. Maybe it was before my time? I only remember Amer's, Boardman Hobby, and Brothers Trains. Boardman Hobby is the last man standing over here that I know of. Austintown Hobby is around but I think they're more RC car focused. That first engine you earn is always a special one, no doubt about it.

I love the history here in the valley. I always was fascinated by the size of the mill buildings left in the 90s when I was a kid but I definitely got into it in the last few years. Fortunately, a lot of the history has found its way onto the internet in the last few years. It's made me realize just how much the area contributed to steel production.

Great story, Dave!!  I sadly do not have the first train I bought.  I ran it a lot through high school and commuting to 2-year technical school.  When I moved to Richmond for work, I pack it all away in my dad's shop, which by then was just storage.  I knew it got hot in there, but when I opened the boxes years later, the plastic had gotten soft and drooped.  I threw it all out.

Bill,

I may have mis-spoke. The hobby shop itself may not have been in the barn but I know you had to ride by a barn to get to the store. I believe this was the new location at the time. It could have very well been Amer's Hobby Shop. I will check my boxes to see if I still have that information. I just know it was off of 224 in Boardman.

Dave

No real exciting progress to report. I have not painted the basement ceiling but I have continued to prep for that. There are two sections of the cinder blocks that stick out of the wall about 3.5" so I'm going around the three walls of the layout putting 2x4s up so I don't have to deal with that. They're attached at the ceiling so I have to get them up before I go ahead and paint the ceiling.

I've been tinkering with how I want to build the table too. I would love to never move again but an unmarried 29 year old can't predict that sort of thing so I decided to build the table in sections that around 4' wide and vary in length. They would be framed with 1x4s. I wanted to use homasote (or an equivalent) so I'm not sure if I would use plywood and a sound deadening material or what for the tabletop. I would like to use terminal strips with labels to run wires around the underside of the layout to make disassembly neater. I'm a little paranoid about having so many connections but I bet I'm overthinking it some. I'll probably just bolt the sections together.

That just leaves the table itself. I suppose it'll be sturdy on its own but I'm considering anchoring it to the walls. I was going to anchor it to the floor but I would rather not make holes in the concrete floor if I could avoid it.

The other problem I have to solve is the part where I have a lower level. A four foot shelf for the top level won't be too hard to support if it's anchored to the wall, I think. But the big tables at the end might be tough to support. One end of the lower level will just have a helix under it so I'm not concerned about supports coming down through the helix. But I was hoping to put a town at the other end to generate extra freight and passenger traffic. That might come down to using something more than a 1x4 to frame that end of the top level of the layout or just deal with the supports through camouflage.

The mill building has been going well. I don't have any pictures to share though. I broke the 3D printer the other week and decided it was a good time to upgrade some parts. It has a new hot end on it now and the quality of the prints are just astounding compared to what I was getting. I wish I would have upgraded a while ago! I changed the design of the columns to give me a slot to push angle iron (L shapes from Plastruct) through so things are aligned better. I also added small nubs to the columns so adding cross braces is easier. It's about time to place my order for corrugated siding too so the building is more rigid for the crane. I'm heading to the machine shop this week to get a quote on getting parts made of steel so the cranes don't bounce of the track so easily.

So that's the news. Not too exciting this time. I guess this is the unglamorous portion of model railroading! I expect progress to really slow down with the weather getting warmer. There is a lot of work I need to do outside on my fixer upper house so it looks like it belongs in the neighborhood haha but I think that printing of the buildings will continue because I can send the command to the printer and go do some landscaping and trim painting. I will post some pictures of the building when it's standing tall and hopefully has a crane in it.

Bill, I would suggest you purchase Jim Barrett’s recent book. It’s really helpful. He mentions using breakaway connections which would help with dismantling; should it become necessary. Since you are still contemplating the process: have you given consideration to adding more lighting (with dimmer switches) and additional outlets? Also, make sure your HVAC is adequate for the area. This is the process that I’m almost done with so the information is fresh.

@Tranquil Hollow RR I will look into the book! I know I'll need to add some lighting but I had not considered dimmers. I could look into it. But I do intend to run some extra outlets in the ceiling. It shouldn't be too hard as there are already two outlets up there. HVAC should be covered. It's not ran the way I figure is correct but it does keep the basement more comfortable in the winter time!

@Mark Boyce I will look these up. I thought terminal strips would be secure at the expense of convenience but I'm totally open to something better.

I constructed my train table over a number of expansions. It sits on the floor, with different sections bolted together and is quite sturdy. I used 2x4 for the legs, with 1x2 connecting the legs at both the top and bottom. This made things quite stiff, and easy to move without bending or damage during assembly. The table top is 3/8 plywood, with carpet underpad on top to deaden the sound. A layer of blue or pink foam is used in some locations. The advantage to the foam is you can carve ditches and streams in it, giving the illusion of a varied landscape, even though it is really quite flat and level.

@Joe K Would you say it's sturdy enough to crawl on? I never heard of using carpet padding to kill sound. That's a pretty good idea! I have heard of using the foam insulation boards and that's still an option because of the opportunity to add ditches and whatnot to the layout. It prevents it from being so flat and that very much mimics the region I'm modelling. I know homasote is pricey so foam is definitely an option. 

The strength of the table will be based on the amount of cross bracing you use, and the distance between the legs. My legs are about 30" to 36" spacing. I connect my leg structure with cross braces both above and below the 2x4 legs (this creates a rectangle), then have cross bracing, again at the top and bottom of the legs connecting the leg "rectangles" together. You can use 1x3 for this at the back, and 1x2s at the top and bottom. Based on your table height, you may need to have some "X" cross bracing to keep things from moving side to side. My layout utilises the corner walls to prevent side movement of the table. The table is not attached to the walls, however the walls give it stiffness support.

I covered my layout in carpet underpad, then painted the underpad with brown "earth coloured paint" mixed 50-50 with water to allow more time to dry.  (painting carpet underpad may suck the water out of the paint before the paint cures and dries, so I use a watery paint mixture to provide extra drying time.) While still wet, I sprinkle on grass texture (coloured sawdust) and some N-scale ballast to provide a basic ground appearance. After the paint dries, you brush off the excess ground cover and re-use it. You can then add more layers  later, after the track is in place. This gives the layout a good look quickly. With the carpet underpad, you can run wires between the table top and underpad, then poke it through under the track, operating accessory or building as needed. If you decide to change the location of a building or track, you just move the wire. The underpad naturally "seals" the cut needed for the wire.

My layout signal system uses lots of phone wire for occupancy detection, so all these wires run under the underpad, and I just poke them through at the track connection point. This eliminates the need to have small wire holes in the tabletop "all over the place".

You can easily stand or kneel on the underpad, as it was almost designed to withstand the weight of a person. If you use foam, you have to be a little more careful of standing on top of it as it can be indented by your weight. The advantage of the carpet underpad, is I can move things around easily, so as a result, my layout went up quickly, and I have moved track and buildings all over the place. After every York trip, I learn more, buy more and stuff gets moved.

I appreciate the input @Joe K! Especially on the table top building.

Does the phone wire (ethernet cable?) work because it's a low voltage being carried? That cable is pretty compact and that makes it appealing for me because I know I'll need to power some LEDs and I assume the cable could carry that power.

I think I could come up with a few spots where I replace foam with wood to kneel (like Twister, which I was never good at it). I don't plan on needing to get on the layout anyway. I've talked to some guys with 8' deep layouts and they say they haven't been on the layout in years. I think I need to have the option but I don't expect to use it.

I use phone cable (I use the traditional 4 colour red-green-yellow-black) to carry my 5VDC occupancy signals, and for all my AC and DC accessories. You could also use ethernet cable, however I think the wire is a little smaller. The phone wire is solid copper, which I like as it is easy to strip and connect. I also use this to power my uncoupler tracks, which are never "on" for very long, so the small wire works OK.  I keep the covering on the cable from the local terminal block and run it under the table to the location for a central "hole". then I strip the 4-conducter cover off and expose the four separate coloured wires. In my case this goes between the table top and the underpad.  This allows me to feed two items, one with Red-Black and the other with Yellow-Green. (black and green are always ground). I always keep the wire pair colours the same so there are fewer wiring mistakes. If you are using foam, you will want to get all the wiring in place before you start fastening the foam to the table. With carpet underpad, I can always make changes as the underpad is flexible, The foam will not flex, so wires added later will have to go through both the table top and the foam, to the location you want.

If you label things correctly, You can run AC and DC power to local terminal blocks, using a larger wire, then distribute from there to all the local accessories and lights. This will work for both AC and DC systems. You need to label the terminal blocks properly so you do not accidentally connect an AC item to the DC power supply. I also have different voltage supply distribution systems, one for uncouplers and accessories at 12VAC, and another for activating my switches at 16VAC, There is another DC system to run my Miller Engineering signs. Lots of wiring involved in a good layout.

Hiya Lance! Abolsutely, I'll get a hold of you. I'm in the middle of getting the open hearth building assembled so I can start building a prototype for a crane that works. Progress has stalled on the blast furnace for the time being. But I tend to bounce back and forth between buildings.

Minor update:

I also bought some lumber (and my wallet is still sore) to finish the wall framing. That will get me to the point where I'm ready to paint the ceiling. Then, pending the cost, I can start the table finally. Unfortunately, student loans might be starting back up again by then and that might really stifle progress but whatever, we'll keep at it. At any rate, I'll have a plethora of printed buildings ready to go haha

@Mark Boyce posted:

Bill, I hear lumber prices are really up!  I hope you can get a good part of this done before you have to start paying student loans again.  

Boy you aren’t kidding!  Select 2x4 8ft studs are like $7 right now at my local Lowe’s.  I think I was paying $2-3 over the summer when I got my last load for the benchwork.

@Mark Boyce I sure hope so. I got a lot of other projects going on around the house but as @rplst8 said, paying twice as much for wood was not in the budget. Treated lumber is even worse and I needed some for putting a roof over my deck. That project is basically off the table now. I wanted to build an arbor too but that might still be affordable. We'll see. September is still five months away and our special leaders in DC can do all kinds of things in that amount of time

I'm feeling some serious pressure to get a table up by the time my 2-10-10-2 arrives! Otherwise I'll be setting up a loop on the ground so I can run it haha

On the upside, I have two more beams to print for the crane run way in the open hearth building. I'll post an update with pictures of that half finished model when I get it glued together.

It's about time for another update I suppose.

I went out and bought my 2x4s for putting up studs along the rest of the basement walls. I'll be able to move forward with painting the ceiling once they're up (they attached to the ceiling joists and will be painted). It was a rough purchase given 2x4 prices but I've delayed enough and it had to be done.

The open hearth building is coming along:

IMG_20210403_193531761IMG_20210403_193542366IMG_20210403_193606737IMG_20210403_193610925

I've been sloppy with the hot glue but this is really just a test for the building anyway. It's not intended to look good. This is the building that will house the working crane so it's really about seeing how rigid the structure is and how straight I got the building. I used Plastruct angle iron to try to align the column but the angle iron isn't overly rigid. That was a little bit disappointing but I should have expected it. The cross braces and roof trusses helped a ton for rigidity. So that was good. I still might add to the trusses. I haven't decided. I got some sheets of corrugated siding from Plastruct and I suspect that will really tie everything together and stiffen the building up.

It's about time to start thinking about building the actual open hearth furnaces. These were a little tougher for me to wrap my head around for some reason so progress was going slow until the light bulb went off in my head. The museum in town has an open hearth in the front yard! So I went down there yesterday and explained what I was up to. They gave me the ok and I got to work. It took a while to get the measurements and everything since I was drawing it out on notebook paper and dimensioning the drawing. I attached some pictures of what I was working with at the bottom. One interesting thing was that this is either a metric open hearth or the rule of shrink for steel castings was ignored. Most of the dimensions came out to a half inch of 7/8 of an inch or something. That was odd to me. I usually aim for whole numbers when I build things. I have a better understanding of the open hearths now but still have a few questions. I need to find out if those torches where used for one furnace bay or if it was one torch for a block of furnaces. The book I have on steel railroading suggests it was one torch per 5 bays (each furnace door counting as a bay). We'll see. I gotta start converting my hand drawing into something that can be 3D printed. It'll be cool to give this building an interior.

That's all this time. Let's hope I come into some money or the price of wood drops so I can get a table started! I expect to post again when I get a furnace printed or get the crane rolling.

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@Mark Boyce posted:

Bill, Did you have to get a loan to pay for the studs since lumber prices are so high?  😉

...  I had two uncles who had burn scars on their arms, face, and necks from working in the mills when they were younger.

I did cut into the student loan budget to be honest. I've been saving for a big payment this year but I bought over $200 in studs. I nearly gave my neighbor a cardiac event when we were talking about it.

My great uncle worked open hearth and my aunt said his skin was stiff and had no hair from it. It must have been like walking into a wall of heat in there.

Glad I'll be modelling the orange glow instead of the heat haha

Bill,

The Open Hearth looks great!!!  The book you want to borrow (or buy if you can find it) is The Making, Shaping, and Treating of Steel by US Steel.  I have the 7th edition, 2nd impression dated 1957.  It was my father's.  Chapter 15 is on the Open Hearth Process and contains fold-out diagrams.

This is my plan for a roof truss for my Open Hearth.  It is extremely rigid.

Open Hearth Structural Drawings v22-Truss

I have built one and have another underway.  I will need 9 as the building is 60" long.

George

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Thanks!!

I wonder how different the 9th edition (1971) is. I found that one pretty easily.

I'm kind of cheating on my truss design because it's actually from an ingot mold foundry. I haven't dug up the Sheet & Tube drawings yet. I don't know the nuances of roof design in the mills and what the purposes of each design was. I assume it's just to allow a big spot for hot air to get out?

@BillYo414 posted:

Thanks!!

I wonder how different the 9th edition (1971) is. I found that one pretty easily.

I'm kind of cheating on my truss design because it's actually from an ingot mold foundry. I haven't dug up the Sheet & Tube drawings yet. I don't know the nuances of roof design in the mills and what the purposes of each design was. I assume it's just to allow a big spot for hot air to get out?

I don't know the nuances of roof design either.  My plan is based on plans purchased from the late Mike Rabbit.  He was a member of the Steel Mill Modelers SIG and drew and sold a number of plan types.  This one was a generic open hearth.

George

I suppose an update is worth doing since there has been progress:

  • basement walls are nearly framed.
  • much of the basement ceiling has been cleaned off in preparation for paint.
  • much of the basement clutter has been removed.
  • I added another light to the ceiling to see how I want to do the lighting (lots of shop lights? targeted light? I don't know).
  • I changed my material for the from to black sand from coal slag. I still think the coal slag was better looking but it had magnetic bits in it. No good.
  • I tested the grade for my high line. I think it's at 6% now. It looks ok and performs well. The final grade on the layout is expected to come in at 3.8%.
  • A model of the open hearth furnaces is coming along.
  • The blast furnace cast house grew some walls and a roof.
  • The coal unloader for the fishbelly hoppers is coming along. It's going to need a redesign.


I'm getting closer to being ready to start the table for the layout as I get the walls framed and the ceiling painted. I see lumber futures are down quite a bit but honestly, I'm ready to just suck it up and foot the bill for the wood. I didn't come this far just to be held up over money. I think that I will end up just buying a few pieces at a time instead of all at once like I planned.

I've had my nose in an electronics book lately trying to get learned in all things electronic. I want to get LEDs to simulate the flow of molten iron during a blast furnace tap. Arduino seems to be a good choice because I can directly command the lights so I'm leaning that way. The tap hole actually faces away from the front of the layout so I have plenty of ability to hide components behind things. I don't know when I'll start looking into this part in depth but I'm hoping I can get some great results from it. I'm thinking of just hiding the LEDs under translucent plastic strips along the casting floor. From the angle viewers will stand at, it should look convincing.

I picked up some Atlas 0-36 switches for the test layout and I haven't had much luck with them. The 0-6-0T and 0-6-0 trains I run love to jump the tracks and there seems to be a dead spot. I need to find a remedy since I'm likely to be stuck with these for a few more months. Anybody got any tips?

So that's the news. It doesn't seem exciting to me but I thought I would log it here in case it looked like I fell off and quit working on the layout. I just got caught up in a surprise living room remodel and some extensive landscaping outside.

It has been a project @Mark Boyce. First I thought I could get the spring that Atlas uses made since I couldn't buy them from Atlas. Nope. Then I fought my coal slag because it turned out to be magnetic (I wasn't expecting that) which made it difficult to use magnets. Now I'm looking for some type of sheet metal to use to hold the doors shut. I modified a torsion spring to hold the door shut with the help of the magnets mounted outside of the hopper. The torsion spring seems to be the wrong type of spring here because of the movement (or I have the wrong bend in the spring, I'm still learning).

I'm so darn close. It's a shame these solutions come to me in the evening on weekends. Now I have to wait till tomorrow to go to the store and hope they have suitable sheets of metal or I have to wait for an online order to arrive and hope I guessed right. Tricky business but the ability to load and unload raw material to feed the blast furnaces is a long dream of mine.

With that said, I'm concerned about adding more Atlas cars to the mix before I say I'm interested in your offer. I already have a few. How much weight is too much weight for model trains? Those diecast Atlas hoppers are heavy. Put a load of coal (black sand or coal slag) in them and multiply by 10-15 cars...can modern engines handle it? Double heading postwar pullmor motors would be a sight and sound to behold haha

I was only thinking the Atlas cars would be on level track.  I wasn’t thinking about the weight of the load.  Yes they would really get heavy.  I only thought about pulling my 6 Atlas cars and several MTH cars up a 4% grade.

The bottom line is you able to figure out a solutions and have skills to make them happen.  I just buy what someone else figured out.  I made a 43 year career of that. 😄

I mean I'm genuinely asking what the upper limits of O Scale locomotives are. I double headed conventional locos as a kid when I needed more power. I also had postwar power at my disposal. A lot has changed since then (about 1997). I hope the articulated engines aren't just for show. I have to navigate a helix with them. My b6 can push 5 loaded Atlas hoppers up my grade. That's when I notice some slip if I don't come in fast enough. So hopefully an Allegheny can handle a helix.

I just love hot rodding stuff. I don't have the money to do it with my truck so I will settle with modding my model railroad stuff.

Bill, I setup a train with 2 Premier PS2 H9 Consolidations double heading and one Premier PS2 H9 Consolidation in front of the caboose.  I had all 6 Atlas cars right behind the head end engines, then filled out the train with 4 MTH hoppers and a caboose.  When I had two engines on the train, I could keep it from slipping uphill if I had a nice running start.  By that I mean about 15 scale mph.  With 3 engines, it is no problem.  My initial intention was to make up a train with 3 engines just because I have always thought that was cool.

I agree, I have no idea what the Allegheny will do.

It's summer and everybody I know is having a wedding. Consequently, work has been nonexistent. But I did catch a cold that made me sit on the couch! And so I finished changing the roof on the blast furnace cast house. I saw this style roof on a building behind NLMK in Farrell, PA (former Sharon Steel, I think). I like the way it looks much better than a plain peak. It also looks awesome when the smoke comes out of it. The sheets you see on the building are just there as stand in parts. I will either glue corrugated sheets over it or replace it with corrugated sheets. The sheets on there have small nubs that mate to the underlying beams. It makes it easier to assemble and this has me leaning towards gluing the corrugated sheets to the existing sheets you see in the video.

Not shown are my open hearth furnace models. I got the basic structure done. Now I need to add chains and valve handles and whatnot that were on the real thing. I definitely want to add flickering lights to them too. I'll try to remember to post a picture when I get home.

Besides that, I got the studs nice and straight on the walls. Next step is to clean the ceiling up and paint it. Then add my backdrop and we're off to getting the table started. That will probably be 2 or 3 months from now.

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When you're asking about how much weight a model engine (or multiple engines) can pull or push, a number of factors come into play.  Among them are traction and grade, curvature of track, and strength of the knuckles on your couplers.  To my mind, putting real loads into diecast cars will fast approach the point where knuckles will open or break, even if your engines have enough traction to begin the pulling process.  This, I believe, is why so many modelers use "dummy" loads tucked in to the top of hopper cars because they want to run "longer" trains.

Have you weighed a diecast hopper with a load that will satisfy your desires?  Have you tried to pull a couple of fully loaded diecast hoppers in the track scenarios you envision?  You might want to try before you attempt to convert other hoppers to an "operating" format because finding out after the conversions that it takes 2 engines to pull 3 fully loaded cars up even a slight grade (assuming the knuckles hold) could lead to massive frustration.

Chuck

@PRR1950 the coal loads with the die-cast hoppers do get very heavy.

I have not actually weighed the cars. I have mostly done testing. The grade I have on my test layout is almost 5%. Currently, I can push 5 fully loaded die-cast hoppers up that grade with a b6. The planned grade on the layout is about 2.8%. So I feel good about my grade selections. The coal drags would face a helix but an articulated locomotive would be pulling the drag, not just an 0-6-0. The die-cast cars finding their way to the back of a coal drag has been my biggest fear. That would be a messy derailment. Popping couplers didn't cross my mind. I'll have to search the forum and see if anybody has tested how much they can hold. It would be great data to have in general. I guess I didn't question coupler strength to be honest. I'll need to take a look at it.

I'm having a bad time building an unloader that makes use of the bottom doors. I had an original design.  It failed. I'm on the fourth iteration now and reliability has been the biggest issue. I think I'm going to have to come up with a new design that uses a different mechanism but that has taken a bit of a back seat to just getting a table and big loop installed. I know that the back up plan is a rotary dumper. I would like to avoid it for space reasons but it might be the best way. It would be a bit disappointing to have dummy loads for me but I recognize the benefits. That is still on the table but I hope to avoid it! Time will tell.

I appreciate the thought provoking response! I'm having some doubts and concerns now but I prefer to have them before the time is spent building this stuff.

@G3750 posted:

Fabulous video and great analysis taking place Bill!  You are going about this very thoughtfully. 

George

Thanks! Life dictated that I wouldn't make much progress this summer. I figured it was worth overthinking in the mean time!

I also can remember the reasons my first layout didn't hold my attention as a kid. Having live loads was a major one. I loved the animation I saw at the Carnegie layout and always wanted to emulate that. Throw in a 3D printer, Arduino, and an internet...the possibilities are endless!

Progress is rolling along. I'll be glad when there is actual scenery and what I perceive as exciting things to share.

I rearranged the entire corner of the basement. I built shelves there before I decided to get back into model railroading. They had to go if the Norgeville Iron Works is going to graduate from a merchant iron company to a steel company. The open hearth will go in that in end of the layout. This was tedious. It involved emptying the shelf, battling two wolf spiders while moving the shelf, discovering water damage, and fixing the water damage. I went through the stuff on the shelf since it was from college. I cut 5 boxes down to 1. So this was a good thing overall. I now need to put up the last 8 studs along the wall for the backdrop, and then I'm ready to paint the ceiling.

I am very nervous about painting the ceiling. I have a spray gun to paint it black but I just have zero confidence that I'll get the ceiling clean enough to cover everything. I hope I'm wrong and it's much easier but I just thought this is going to be a very tricky project. My current plan is to use compressed air to dislodge the dust (vacuum in hand so I don't relocate the dust). Then wipe with water. Let dry three days with the dehumidifier running.

I also inventoried all the track I've been purchasing as I go along. If I find a good deal, I scoop it up. The top level (steel area) is supposed to be roughly 590' total. I feel like that's cheating a bit because most of that is yard and siding. The mainline is a double loop stretching 37'. It's funny to think I originally hated that my basement was L shaped when I bought the place. Now it has been a huge advantage. So hopefully Santa can bypass the ports and bring some track this winter.

In addition to track, I've been working on operations. I came up with a spreadsheet with a lot of items I think will need moved around the layout. They're mostly general: coal, iron ore, liquid iron, liquid steel, waste, goods, ingots, etc. A mill needs gloves and uniforms but that would fall under goods. So with that, I've been working out how many units of those items are needed and how many a car represents. That way I can start working out a rough schedule for trains to give them purpose.

I'm starting to think harder about my bench work. My aim is to make the layout able to be moved with reasonable ease. Currently, I have the bench work designed in 2'x4' sections made from plywood of undermined thickness and 1"x3" boards. I'm not planning to climb on the layout because the top level is 48" off the ground and I don't have very high ceilings. It's going to be a top side creeper and access holes if I need to grab anything far off the layout. I'm just not sure how well the design will work bolting together multiple 2'x4' panels. I might have some longer pieces where needed. We'll see. I need to start reading on this. Particularly because I never messed with a two level layout and I better be finding a way to support that top level. This is part of the reason I put studs up. Hopefully I can use them to hold parts of the layout up.

So that's been about it. Not overly exciting but I want to make sure I do some kind of documenting in this thread. I haven't done much high dollar stuff because the bank account is light this time of year and the car needed unexpected attention. It's mostly been planning and figuring since that doesn't cost anything. I already had the studs. I already have the spray gun. I'll need to buy paint next but I'll find some money for that. Hopefully in the next post I can show a picture of a black ceiling!

Bill, you are doing your homework and good planning.  All that is necessary for success.  It is good you found the water damage and fixed that up.  As to the ceiling, I have no experience, but your thoughts of using the compressed air to go over it to dislodge dust, etc sounds good.  I considered how to move my layout when building.  I built one small layout of two modules that I bolted together.  I moved it once, and it worked out okay.  A larger layout, is much more complicated.  This layout, I built modules that I sat on top of a frame of joists on brackets bolted to the studs.  I decided that I would only ever move it once, so I didn't worry about being able to unplug wiring, I'll just cut wires and rewire if I move it.  As time goes on, I think I would only save certain sections I like and build the rest new if we move.  We plan to, but not until my mother-in-law either passes or has to move to a care facility.  She's only 85 and healthy, so we will probably be here for a while.  Keep us posted.  I know how life gets in the way, and I'm retired so I have no employer to blame. 

@Mark Boyce posted:

  As time goes on, I think I would only save certain sections I like and build the rest new if we move. 

I was thinking about exactly this last night talking to a friend about it. Her words of wisdom were something to the extent of "if you make it so you can take this exact layout with you, where ever you go, you'll never built a better layout". Pretty smart in my opinion. I'm inclined to agree with her and your point about taking the sections you really like makes a lot of sense to me. I was already wanting to make it so one or two people could remove the buildings from the layout so I could work on them off the layout. I saw @Norm Charbonneau do this with one of his buildings on his Youtube channel and I think it's the way to go. I remember crawling across my 8x8 layout as a kid trying to work on models. It wasn't great. But if I built the structures on their own bases, I could take the with me!

It would also be much easier to build the layout in bigger sheets of plywood. So I think I'm going to do that. Now to paint that darn ceiling!

@BillYo414  Just a thought about prep for the ceiling.  In my experience, the blast of air from a compressor powered nozzle will disburse dust in a cloud faster and wider than even the most powerful shop vac with a clean filter can absorb.  My suggestion is if you want to minimize the dust getting everywhere (especially on the existing layout) would be: cover everything in plastic or canvas.

Start with the vacuum by itself in two passes.  First pass with a 8-10" wide floor attachment.  Second pass with a brush attachment.

If you still want to use compressed air at this point, wear a N95 or better Dust Mask.

For painting, an HVLP sprayer would be optimal.  Consider applying a black tinted primer before paint even if the paint contains primer.

Sorry if any of this is stating the obvious, just trying to be thorough and helpful.

I got good news @SteveH! The current layout is a 4'x8' sheet with a loop and two sidings. I can either cover it with a sheet of plastic or tear it down. I'm probably going to tear it down because I intend to start the full layout once the ceiling is painted.

I'm no expert on cleaning. Most of the dust I have encountered in my life is silica, mill scale, and saw dust. All three vacuum easily. The dust I'm getting from the ceiling vacuums off but leaves a layer behind that doesn't seem to lift. I will try it with a brush attachment. That's probably what I need. I was going to run a regulator and turn the air pressure down to 20-30PSI but I'll go for the brush attachment instead.

I have a dual cartridge respirator since I have done a lot of drywall work in small spaces elsewhere in the house. I was just going to use that during the dust collection and painting.

I bought the Harbor Freight electric paint sprayer. I don't care if it turns out to be a dud. It wasn't expensive. Searching online revealed this to be a decent gun for the first time you use it. I'll go rent a proper gun if it flops. I'll see about getting a primer. I was always confused how they got the primer in the paint haha

I appreciate the input! I planned to post for help after I use the search function. I know I'm not the only to paint the basement in an older house. Somebody has surely posted what the did.

The Illusion.

It is my understanding that open hearth buildings were enormous. Hundreds of feet long, or longer. So playing in the world of O scale, I need over 15 feet for a full size open hearth. That's just not going to happen for me.

But I got to thinking and I think I can cheat! Exhibit A:

OHIllusion

Building 14 is currently set to be the open hearth building. Originally, the open hearth building ended in front of the brown hill side. The double track mainline is largely hidden in that brown hillside at both ends of the layout. This helps cut down on the obvious loop. Conveniently, if you stood at the Campbell works down here in Struthers/Campbell, the hills on both sides rise a hundred or so feet. Perfect! It fits the model and serves to hide the loop.

In the photo above, I extended building 14 all the way to the layout edge, which is a concrete wall where the back drop will go. Assume the trains to be running counter clockwise in this photo, for this example.

Here's what I'm thinking: I could bring the hill down to ground level right there towards the top of the photo, as if the building is going through a gap in the valley. I could have the train comes through the hill (you couldn't see this because the building would hide it), through the open hearth, and back into the hill where the bend is on the left side of the above photo. But it wouldn't look like the train is passing through the open hearth at all because I can cover the windows in filth, just like I assume the real thing was. The dirty windows would hide the cardboard tunnel I would put in the building to contain the smoke and muffle the sound a little bit. The crown jewel of this effort will be painting the open hearth onto the backdrop with added perspective, so the building appears full size, like it just keeps going off the layout. I think this will be enough to accomplish the illusion and create some extra space on the layout in people's minds.

I have only seen this sort of thing done once in a Youtube video on an HO Layout I watched a week or two ago. I'm trying to find the video to see how they did it but I'm coming up empty handed. I would love to see some example of this if anybody has them and as always, please shoot some holes into this idea. I'm excited so there's a good chance I overlooked something.

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Bill that's a clever idea!  Great use of available space.  Just a thought, it seems like letting a bit of diffused smoke from the tunnel into the building that would slowly waft out from the front doors of the building well after the train passes might actually be a cool effect.  But, not knowing if that would be prototypical for an open hearth...

Anyway, I still like your idea.

@SteveH posted:

Bill that's a clever idea!  Great use of available space.  Just a thought, it seems like letting a bit of diffused smoke from the tunnel into the building that would slowly waft out from the front doors of the building well after the train passes might actually be a cool effect.  But, not knowing if that would be prototypical for an open hearth...

Anyway, I still like your idea.

Thank you. Credit to the creative people that did it before me!

The bold print has been the main reason for the slow progress. I have never been inside a steel mill with a blast furnace or an open hearth and I doubt I ever will be. The last running open hearth is in the Ukraine and it may have even shut down. There are smaller ones elsewhere but that would make for risky travel. I have viewed shuttered versions from the street and seen videos of each but that's just not the same. Especially  when there is so many parts to the equipment. I have to spend weeks and weeks reading and researching to get the idea. I would still been clueless on the open hearth operation if not for the real furnace being available at the steel museum. Seeing that in person made things click for me.

After sleeping on it for the night, I'm thinking you're right. It might be perfectly realistic for smoke to come out of the building from anywhere. The effect is really great when my steamer pulls hot metal cars under the cast house. Nobody has to know it's actually from the train. We had fires all over in the foundry and an open hearth is roughly 500F-600F hotter. By my most accurate maths, that should mean more fires haha But this might be a game day decision. I need to make sure it isn't obvious that the train is passing through a building to make its route and I'll probably need to just test that when the model is built.

I might not need to muffle the sound if I use sounds for the mill. I plan to place speakers in the buildings that play mill sounds, just to give a busy feel to the layout and that might drown out the difference in sound as the train passes through the open hearth. We'll see. Ideally, it'll just sound like an engine passing through in the distance. That would be ideal.

I should have some time tomorrow to start cleaning the ceiling for paint. I already did a wipe down of the areas that are easy to get to. Now I gotta get the tops of vents, pipes, and light fixtures.

Another update that's exciting to have happen but not exciting to read about.

I chopped off or removed as many nails, staples, hooks, etc as I could from the basement ceiling in preparation for painting. I wiped off the tops of some vents but still have more to go. The pockets (I guess it's called?) where the block ends and the wood joists and stuff begins sure is filthy. I'm starting to reconsider spraying the basement ceiling because I have fears that there will be too much mess. I just think a brush will take a long time even if I get lots of help. I'm ready to throw in the towel and just call in a professional.

I also relocated every pieces of rolling stock and locomotive for the last time, I hope. I was going to drape plastic sheeting over the test layout during painting but I guess I'm growing up because I chose to do the right thing instead of work around the covered table like my younger self would have done.

And on the subject of relocating, I also cataloged all my rolling stock in Excel while I was moving them. I have 69 total pieces so far. 21 of which are hoppers, 13 are boxcars, 10 are hot metal torpedo cars, and 7 are slag cars. The remaining are a mix of covered hoppers, cabooses (cabeese?), gondolas, reefers, etc. The rolling stock roster is pretty important as I start thinking about operations. I know roughly what the steel mill will consume and I'm trying to match up the capacity of the car as much as possible. I don't think I'll get it exactly right because of space limitations but I'll do my best.

I'm pretty satisfied with the blast furnace models for the time being. I'll be planning to dedicate some time to the open hearth building. Then I'll be on to the supporting equipment for the blast furnace (blowing engines, skip hoist engine, etc, etc).

I have to go buy one more roll of plastic tomorrow and I will be all ready for painting the ceiling. Looks like in going with the flat black latex paint, prime the metal vents. I cleaned off as much dust as I could but I know there's more up there. I hope it doesn't affect things. I hate paint haha I hate it so much. It'll be good to get this out of the way though.

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The studs are all up. You can kind of see them behind the plastic. Masonite will be go on the studs. Then I'll use drywall patch compound to smooth over any screw holes or ridges. Then the backdrop will go up (I'm thinking adhesive back) and at that point, I'll finally be ready to put up a table. I might sound tired in this post (I'm exhausted) but I am excited to get a real table up finally! Especially with the 2-10-10-2 on the way in January.

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@G3750 He got his fair share of extra coats when I was doing the walls haha he wouldn't move! But I'll have him out of the area since this is a spray situation instead of a brush.

@Tranquil Hollow RR I have the big cartridge respirator ready to go! I'm just wondering if I want to throw a poncho on or see if I just don't get that much paint on me.

I'm so ready to get this moving along. I feel like progress will be easier to make once I get a loop of track complete.

Thanks @Tom Q Fan

@RSJB18 I hope I got another coat in me if I need it.

Some notes for the person that finds this via the search when they want to paint their ceiling:

-The Harbor Freight airless sprayer works with latex paint but is hard on the hands (vibration), runs out of paint quickly, leaks, and is EXTREMELY messy. But it does work. I was on a budget and this will work.

-Get a painters suit.

-I didnt think thinning the paint with water would fade the black to grey but it did. The HF gun needs very thin paint to work. Maybe a more expensive gun that didn't require thinned paint would stay black and work better. I'm not sure. I'm hoping the paint magically dries black.

-This was a filthy job. I'm glad I wore a respirator. Ruined a pair of boots though.

-Black/dark paint is tricky to paint with compared to white.

I couldn't get a decent picture of the paint because it was wet so the shine was making the photos look weird. We'll see when it dries. I hate painting like that (walls and ceilings). I think I hate it more than the interest rate on my student loan payments and the paper work at the doctor's office. Hate it. I'm not a painter. That's for sure.

I will say though that from where I was standing, the ceiling literally disappeared. Especially with the lights on. I'll be able to tell the final results in a while when everything is dried. I care most about the area above the blast furnaces because that's where your line of sight is closest to the ceiling. Im hoping I can get away with one coat. It looked like things were covering well as I was going but it was hard to see. I haven't looked in a mirror yet to see how much overspray I got on my face. It's a good thing I left the dog upstairs haha he would have been covered!!

In more exciting news, I have started buying track in addition to Santa Claus contributing to the effort. I'm trying to have enough to make a single loop by the time the tables go up. Can anybody tell me if Ross is usually quick (meaning less than a month) about producing and shipping larger pieces like the crossovers?

Well I do believe that's a wrap on the ceiling painting. I don't think I'll do another coat unless I find some really obvious missed spots. You can barely see the ceiling right now with the couple shop lights I have been using. I actually had to use my finger to block the light so you could see the ceiling. So here's to hoping the ceiling will disappear once the bright track lights are installed and the interesting layout is built.

I don't know why but the super cheap airless spray gun was much cleaner today. It's not a graceful tool but when you're saving every last cent to make a big student loan payment in May, it's the best tool for the job.

As promised, pictures of paint drying are attached. Plus a bonus I sure do hate painting!

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It was definitely easier. @Mark Boyce I'm just glad it's over. Onto back drops now! I'm also kicking around some open bench work instead of a tabletop. I was thinking it might save some money plus it might make it easier to access deeper sections of the layout. But I already was planning to make most of the buildings able to drop straight down so I could access areas. The idea of not purchasing tons of plywood is appealing. But we'll see. I'll have to look at what some other people have done. I was thinking about this while I was walking in the area the table would be while painting. It's a big space. I'm open to some opinions if anybody has some.

You have a lot of patience Bill and you will be happy that you got that out of the way. When I was at York I had the opportunity to speak with Steve Ross. He said they were about 6-8 weeks in getting orders completed.

Thank you. And thank you for the info! That's not too bad for my current schedule. I just spoke to the local hobby shop about Atlas track and Ross Switches. He said he had some Ross in stock but he told me Atlas delays seem to be a shipping problem more than a production problem. I'm not overly concerned just yet. I've been buying a little at a time because I do want the outter loops to be Atlas. Then maybe the inner yards can be Gargraves.

Bill,

Congratulations on this milestone man! I'm very excited for you. From what I understand Atlas track is on the water, literally. However, there was a forumite selling track the other day. Here's the link Atlas Track. There are definitely some pros to open grid benchwork. Though I don't have it, if I ever build another layout I will strongly consider.

I have to roast on you a bit...you really wear your work well, lol.

Dave

Thank you! @luvindemtrains I feel like I started the layout for real now. He said the last he heard, there was a big production run waiting to leave China. I'm not sure what the timeline is. I have some books on layout building that compare the two. I think the cost of wood is going to be the deciding factor for me. I assume I could just put wood down where the track goes and then build the scenery on thin wood where the track isn't. My only concern about open bench work is the weight of derailments. The scenery would have to hold big articulated engines and heavy coal loads (black sand in this case). But, as I said, I got some time to look over what others have done.

I posted the pic for everyone's entertainment haha it's a great pic haha I had been wearing a painters suit and big respirator. I was pretty shocked when I looked in the mirror

Thanks! @G3750

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Thanks guys!

I checked on the paint job an hour ago now that the paint is dry and I see I missed spots where the conduit is held against the wood and details like that. I'm not overly concerned though because I used a flashlight to find them. You can't really see the mistakes when the ceiling lights on and I can't get over how well it works haha there are a few spots where the paint looks different than everywhere else. I'm not sure what caused it but I'm also not interested in finding out or fixing it. This is a basement, not the Sistine Chapel.

So now I need to hang the Masonite for the backdrop.

I also forgot that I'll need to come up with a venting solution. There are three glass block windows with opening sections along the layout. I think I'm going to try to attach some computer fans to those windows. I'm a big fan of smoke and when I'm alone or with certain people, I'll have smoke units in several buildings plus two trains running mainline and two or three switchers running at all times. I'll need to move some air for sure.

As far as the layout itself, Im basing my arrangement heavily on the blast furnaces at Youngstown Sheet and Tube's Campbell Works. I have been clueless on identifying the buildings but I struck gold yesterday in the museum archives in Youngstown. They have YS&T's property maps for all their locations. So I found out what the large buildings behind the blast furnace were. This would be the Campbell side for those of you following closely. I knew one was a boiler house and the other a blowing engine house but I didn't know which was which. There they were though, clearly labelled. I was very excited. Next up will be the hunt for the pipe schematics. There are four large pipes that go from the boiler house to the blast furnaces. I'm thinking these are waste gases being burned in the boilers because photos don't suggest these are high pressure steam lines. I never saw 4' diameter steam lines. But I'm not an expert yet. I'm hoping I can also track down photos or prints of the inside of the buildings so I can get an idea of what I need to build.

Alright, that's enough rambling. I'm getting ahead of myself a bit here and I don't think most people are into these depth of detail anyway.

Bill, great job on the ceiling paint!

A few things to consider with ventilation are the potential for windblown rain coming in on the computer fans and elsewhere, keeping bugs out, and keeping your house's conditioned air inside when the fans are not in use.  These points may or may not be a concern, if you have already figured out a way to deal with them, or are planning to remove the fans when not in use.

My suggestion for a long term solution would be to install an inexpensive bath exhaust fan combined with a louvered exterior vent.  The fan housing could mount in between the ceiling joists in the vicinity of the layout and a 4" flexible duct would connect the fan to the exterior vent.  I also like to wire these fans to a timer.

This way you would have less to be concerned with after a running session and could leave the fan running unattended if you needed to leave the house shortly afterwards.

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@SteveH would the piece you posted a picture of just go through the wall of the house? Because you called out my exact dilemma. I can make something to mount where the window opening is in the glass block window but getting louvers to open and close is still a concern. The current louvers are hand crank. I removed the crank mechanisms and oiled them but they still didn't flop open easily. This might be an easier solution if I just need a 4" hole saw to go through the siding.

@Mark Boyce yes. The Masonite will go right on the studs and the backdrop on that. But don't forget I am adding the lower level down the road so that the dump area at the blast furnace can drain right into the mine on the lower level so I don't have to fill my coal/limestone/ore cars. It will all be the same material but I will sacrifice the realism of the color difference for being able to refill cars without touching anything. I will add that masonite to the lower section later on and add my backdrop then.

For the record, yes I am concerned about doing the lower level after the upper level but this is the way it has to be. There will be a lot less detail on that lower level though so that make help.

@BillYo414 posted:

@SteveH would the piece you posted a picture of just go through the wall of the house? Because you called out my exact dilemma. I can make something to mount where the window opening is in the glass block window but getting louvers to open and close is still a concern. The current louvers are hand crank. I removed the crank mechanisms and oiled them but they still didn't flop open easily. This might be an easier solution if I just need a 4" hole saw to go through the siding.

Yes these and similar vent designs are routinely mounted to exterior siding and caulked in place after fully assembling the hose connection to it.

Since the exhaust hose is 4" nominal inside diameter, a hole made with a 4 3/4" hole saw allows room for the hose clamp to be snug against the back of the vent housing inside the hole.  Personally I make a lot of holes like this and prefer a hole saw for the speed and neatness it allows, but a jigsaw can also be used to save on tool costs.

EDIT:  I'd also recommend this type of hose clamp with the worm gear.  It provides a more secure connection that's less likely to pull off than other types of clamps (which is a real PITA if the vent's already mounted and caulked to the wall.

In many locales, building fire code now requires exhaust duct to be non-combustible (metal).  The white vinyl spring type vent hose is typically no longer allowed for permanent installations in homes.  Flexible aluminum duct is easy to work with and should meet your needs, although some local building codes may require insulated duct.

Last edited by SteveH

@Mark Boyce I mean there has been a long delay in my progress. As of today, I'm looking at 24" between levels. I got the helix roughly worked out. In fact the switch came in today. I'm setting up the approach to make sure I don't have the grade too steep. I'm considering lowering that 24". The mine tipple (if that's the right word) is the deciding factor. I've been reading on the mines here (which is what my mine is based on) and they were mostly slope or shaft style so we'll see what happens with the height. I have a book on what buildings go with what mine shaft style.

@SteveH Gotcha. I actually might go this route. It would be a lot easier than modifying my windows. But I also have a clear lane between the joists that will stretch the length of the layout. Plus I happen to have about 50' of that flexible duct. This might be the way! Looks like I'll be breaking out that spray gun for one last job haha

@Mark Boyce posted:

Yes there is a bit of engineering needed to make that work out well, but I know you are up to the task!!  👍🏻

I think I got it all figured out too. The approaches have to be smoothed and I'll be good to go. I'm most scared of the wheels on the leading trucks popping up and out of the tracks on the way up. Also string lining 12 hoppers with black sand in them is a scary thought too but that's part of the excitement I suppose.

All but one stud has been stuck to the wall and I cleaned up quite a bit. I had plastic everywhere. Plus a certain dog decided to shred a cardboard box while he watched me do some touch up painting. Then I had to vacuum because of the saw dust and concrete dust from drilling. Now I just gotta get the masonite up so I can attach a backdrop to it. I'm planning on using Railroadbackdrops.com. I was originally going to get one with another steel mill on it to provide another point to generate freight traffic. I decided against it because I grew concerned that my models will clash too much with the printed mill. Capturing the density of detail on a model that can be found in a photo is tough or maybe impossible. So I'm not going to try. If anything, I'm considering taking a photo of my models when they're completed and then sticking them on the backdrop if I want to do anything like that. I'm actually kind of glad to just be doing skies. I think it will be simpler.

The 2-10-10-2 is en route so I best be getting a table of some type built!

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