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Picked up my first PS3 engine yesterday - a Railking Scale B&O GP9. Today, just for sh*ts and giggles really, I happened to hit the track voltage (not track signal) test under the "More" Menu on the DCS Softkeys. I was alarmed to see it reading at 26 volts and thought surely that can't be right. I ran the test on another engine on the track, a Railking Scale F3 ABA Proto 2 set and it was showing a more friendly 18 volts all over the layout. Is that a quirk with the PS3 system and 4.10(?) DCS software? I use MTH Z-1000 and trains were running normally with no problems. I didn't have time to attack the layout with a Multimeter but will ASAP. 

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Just went around with the meter and was showing a modest 18-19 volts all around the layout and at the transformer outputs....all seems well even though the engine still shows track voltage as being in the 26 volt range. The ABA Railking set also showed the same as the meter so I'm inclined to believe it is a glitch in the PS3 electronics (or something else but not a problem with transformers or power). 

All kidding aside, there is something wrong with the way PS3 is reading voltages. I tried my new PS3 equiped E8 and on a track powered by 16 volts, and it was reading 24. I tried a PS2 Loco and it gave readings from 15.8 to 16.4 on the same track.

 

However, who really uses that feature anyway? I don't really know what use it is.

Hi guys,

 

I'm not sure, but from the numbers you gave it sounds like the board is measuring peak to peak voltage on AC, rather than RMS voltage.  That could be a software artifact that got copied over from code developed for earlier PS3 decoders.  Until now all PS3 decoders were made for HO and only operate in DCS mode on DC current.  I'll try to remember to test an O scale PS3 engine on AC and DC next week.

Originally Posted by dave hikel:

Hi guys,

 

I'm not sure, but from the numbers you gave it sounds like the board is measuring peak to peak voltage on AC, rather than RMS voltage.  That could be a software artifact that got copied over from code developed for earlier PS3 decoders.  Until now all PS3 decoders were made for HO and only operate in DCS mode on DC current.  I'll try to remember to test an O scale PS3 engine on AC and DC next week.


Dave,

 

Please report your findings...I'd be interested to hear the results of your test. 

The Control Master 20 uses pulse width modulation to regulate voltage, but at 20 volts it should simply be putting out 20VDC at 100% duty cycle.  That pretty well confirms that something is wrong with the math in the PS3 voltage sensor.  Out of curiosity Mike, what does the engine read if you drop the voltage to say 10 or 15 VDC with the Control Master 20?

Dave,

 

I tried that too. It still showed 6-7 volts higher than the power supply's output.  

 

It did the same on AC.  There seems to be a consistent result 6-7 volts higher than the power supply output; on AC and/or DC. 

 

Note that initially, all readings were taken with two PS2 and one PS3 engines stationary in the same block.  The reading was the same whether the engine was "started up" or not.   Then, with the engines moving at 6 mph, the readings were 2 (plus/minus a tenth) volts lower in all of the 3 engines.  

 

The PS2 engines are recent(2010)models, while the PS3 is the recent release Premier Dash-9.  All engines operate as they should with no issues. 

 

 

 

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