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My MTH WM Challenger (20-3242-1) which I bought new runs great at all speeds until I use the smoke feature. Then, the cab light dims and begins to flicker and the engine runs in a jerky fashion. Of 16 PS2 and 1 PS3 engines I own, this Challenger is the only one that acts this way. Over the years I have had it in several times for this problem but it has never been resolved. Has anyone else experienced this and has anyone found the solution for it? This is my first post and I hope it is posted in the correct category.

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Last edited by Rider
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Thanks much for the reply. Since the problem is not there when the smoke unit is off, I would think a high resistance would not be the answer. A higher resistance would decrease the load. Resistance is infinite when the unit is off. The draw bar has been replaced some time ago and made no difference. However, I do think the problem could very well be in either the tender harness or engine harness. I have visually examined them both with a magnifier look for bare or shorted leads but have found none. Thanks again you reply is greatly appreciated.

 

Bernie

Originally Posted by Rider:

Thanks much for the reply. Since the problem is not there when the smoke unit is off, I would think a high resistance would not be the answer. A higher resistance would decrease the load.

 

You obviously misunderstand what I'm saying.  If the power from the pickups has any significant resistance in the feed to the PS/2 boards, any additional load will drop the voltage coming to the boards.  You could have a voltage drop without the smoke unit, just not enough to cause you issues.

 

High resistance could certainly be the issue, it all depends on where the high resistance is!

 

Pete, if there was a short between the smoke unit wires and most anything, I suspect worse things would probably be happening.

 

Last edited by gunrunnerjohn

I'm back to my original diagnosis, check the wiring that provides power to the board from the locomotive.  You have the pickups and their connections, the tether, and the wiring in the tender to the boards.  That's a pretty long path with a number of places where you could be experiencing a high resistance connection.  Any significant voltage drop there would be greatly exacerbated by the addition of the additional 1/2A of the smoke heater.

 

I don't believe it would be an input high resistance other wise the light and motor would also trigger this behavior.

 

Now that it is isolated as the heater only I would check/trace the brown heater wire which is return.  Since purple is hot all the time it should not be the issue since even with smoke off it could cause issues.

 

So make sure the heater element is not touch the smoke bowl on the Brown wire side, then make sure the brown wire doesn't have a pinch, or knick and touching chassis frames somewhere. 

 

The load of the smoke unit is not so great that it would normally cause this.  It only adds about .6 to .7 amps against a rectifier capable of 8 amps.  Since you have removed one resistor, your pulling even less.  So the wiring on the return side or the element touching the bowl are suspect issues to check.  Than we move to the MUX in the engine.   G

My "guess" is that when the voltage drop exceeds a certain amount that it affects the board's operation.  It may well be something else.

 

One way to see if this is a possible issue is to run at lower voltages on the track.  If it's a voltage drop like I suggested, the engine should have a problem at track voltages that it should have no problem running at.  If it can be triggered without ever turning on the smoke, it would indicate the smoke itself isn't causing the issue, but rather the current draw and/or voltage drop.

 

I'm not suggesting you're overloading the rectifier, but rather a high resistance somewhere in the power feed could be dropping the voltage below the usable threshold.

 

In any case, examining the wiring can't be a bad thing.

Last edited by gunrunnerjohn

To GGG, Gunrunnerjoh, and Rigatoni.

 

Thanks to all for the suggestions. I think you are all on the right track. A couple of years ago, I spent a day Replacing all of the active components in the engine and tender. The main circuit board module, the mux boards, even the speaker, the battery and light bulbs (it now has a BCR). After each component was replaced, I tested the engine.  Nothing changed. That's when I began to suspect either a wiring problem or an inherent design flaw. That's also when I removed one heater coil. 18 months ago, I was put out of commission by a serious back operation that took me away from my trains (and everything else) now I'm back trying to nail down this problem. Yesterday, I began tracing and OHMing the engine harness to see if the connections had high resistance or leaking to ground anywhere. I started to replace the MUX board but that has already been done. I was interested to see the "flickering light syndrome" Rigatoni mentioned. The cab light is on the same circuit and the heater coil and it flickers when the smoke is on. I would like to ask Dick Teal what he found. Got to go now but like a bad penny, I'll be back!

 

Bernie

This is a PS-2 3V model.  The Flicking light syndrome was the early PS-2 5V models with the MUX board.  MTH corrected this on later run 5V boards, and it is not a symptom for 3V systems.

 

For your model, the Engine MUX board produces the Positive voltage for the engine lights, and heater (purple wire normally).  It comes from the voltage applied to the Motor and those motor leads feed the MUX board.

 

So pin 1 out of the engine mux is purple to the smoke unit heater (also engine lights).  The brown on the smoke unit heater goes to the engine harness PCB pin 2.  This may run through and intermediate 10 pin connector on the engine frame.

 

From the engine PCB pin 2 via the tether to the tender harness.  Inside the harness it goes to pin 3 of the 4 pin connector on the board.

 

I still suspect the brown wire path from the smoke fan back to the PS-2 board (Check Pin solder connection for broken solder joint at pin 2).

 

BUT: look at the white and yellow motor leads from the motor to the mux board (solder joint at the motor or nick in those wires. Since this feeds the MUX to make PV.

 

Or a faulty MUX board not producing a good Positive voltage.  In this case loose pin connection inside the connector may not be making good contact.

 

Based on all the other components you changed, I do think the wiring harness or the connector pins of the the connector that plugs into the mux could be your issue.  A previous pinched brown or purple to the smoke fan, or their associated contact pins may not provide sufficient continuity for the smoke element.   G

You don't believe?  It is similar to a bad or shorting to chassis diode on the PCB of upgrade kits harnesses. When it shorts it will make the motor run erratic in certain direction.  Since it only occurs when heater is on (brown wire conducting and MUX having to source a heavy load) it certainly is feasible.  The motor is in parallel with the input power to the MUX.  G

something is a current hog with the smoke unit on.  I had a shorted heater element in a kine smoke element that drew It wasn;t totally shorted but measured 3 ohms on a fluke and when using the smoke boost feature it really slowed down the engine and release the boost button on the remote (the TA system) and it resumed speed.  I just ran it without using the boost feature until it was converted to a ps 2.

I see Ironlake2 converted a K-LINE to PS2. I have done two K-LINE ps2 conversions. The first was a club GG-1 without a smoke unit. The second one was the last K-LINE club engine that Lionel eventually shipped. I bought the basic version for 100 dollars and converted it to PS-2 including the smoke unit. It was a tight squeeze and there is a lot of delicate detail to be careful of but I have to say, that is one sweet running engine. Maybe the sweetest running diesel I have.

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Last edited by Rider

I'm going to trace wires in the Challenger tender today. Yesterday, I went to see my friend Paul Johnson at Catoctin Mountain Trains and Hobbies in Thurmont MD. I demonstrated my home made track cleaner which I think is the best I've ever seen.

I'll post my findings about the tender later. I want to thank you all for your suggestions about my engine problems.

 

Bernie

I just finished tracing out the wires in the Challenger tender. I found no breaks or shorts or leaks to ground in the violet or brown wires. I have been over this engine so many times, I should install zippers on it. I have replaced every component, checked over the wiring harness many times. I've done all I can do except maybe bring in an exorsist to chase evil spirits away. I'm pretty convinced it's a design flaw in this particular configuration of the PS2 circuitry.

I am just south of you in VA if you want to send to me.  Can you post some pictures of the boards in the engine.

 

How about the white and yellow from the motor to the Engine Mux connection.  Probably via a 10 pin harness.

 

Also did you check continuity between wires inside harness like brown to blue, purple, white, yellow?  If there is a break internal in the harness, you may have continuity between wires where you can't see them.  Tedious work, but that could be your issues.  G

 

 

Well, I don't think chances of having two boards with the same problem are likely. The board in the engine now is the second one as is everything else. I thought this circuit was a little different than the pre-tether PS2s . For one thing, I don't recall MUX boards in the engine and tender on those. Also, very soon after the wireless PS2, they went to PS3 one of which I have (PRR T1) which operates flawlessly. As for taking it to techs, It's been to Columbia several times and two dealer repair stations which I don't want to start naming. They of course don't work for free and the cost adds up. Where in VA are you GGG? I live along MD RTE 75 between US RTE 270 and MD RTE 80.  However I ultimately resolve this, I want you guys to know your input has been GREATLY appreciated.

The circuit board is the same and fundamentally a tether and a wireless drawbar are the same.  What is different is that early PS-2 5V Premier engines had the circuit board in the engine.  That allowed all the light functions for the premier engines to be activated easily since there was no 10 wire harness limit.

 

For some reason when PS-3 came out, the circuit boards all are in the tender.  This presented a limitation on light features on the engine since the 10 wire limit wasn't exceeded.  Some engine like Shays and others did go to a 16 pin tether.

 

So to get the extra light feature MTH created a MUX board.  You input your 2 lights signals, and the MUX allows that to carry over one wire.  Additionally it inputs 5V and therefore can run the marker LEDs.  Because of the MUX in the engine, the wiring scheme changes but fundamentally the same wire types are needed, less one light line.

 

It is pretty easy to check and clear certain items.  Based on everything you changed it has to be a wiring issue.  Maybe something was wired wrong at factory.  A tech with the schematics just needs to trace each wire one by one until cleared.    G 

Last edited by OGR CEO-PUBLISHER

This is an interesting decade old thread that I just pulled up while searching the symptoms I'm seeing in one of my factory sample PS3 railking Hudsons.

I've had it for a while and it never ran properly on my conventional track. Odd startup, trying to run at low speeds it would lurch, chuff, stop, lurch, chuff, stop... At higher track voltages it would stop and reverse unexpectedly, whistle at random times, and the chuff taste was about 10x as fast as it should have been.

I recently got a DCS system and thought I'd try it out on DCS. Unfortunately, but rather expectedly, behaved the same way.

UNTIL I turned off the smoke unit using the "smoke on/off" function key. All of a sudden, everything ran perfect, even at 2 scale mph!  Turned the smoke back on, lurching and stopping again.

The wireless drawbar apparently had only 6 pins, but I'll start working backwards from the smoke unit.

In the meantime, @GGG, @gunrunnerjohn... Did this thread about the similar problem in the PS2 engine ever get anywhere?

Isolate the smoke fan if you can leaving heat attached.  This may or may not be via plugs with PS-3 since harness wiring is different for PS-3.  If problem goes away with smoke on, the fan motor is bad and needs to be replaced.  If problem persist, plug fan back in and disconnect heat and try again.  If problem goes away you have a PV issue.  If you had volt/amp meter you might see the issue of spiking PV, but maybe not.  Check smoke for ground, but more likely you might have a PV wiring issue and I would check the drawbar.  Bad drawbar, bad solder joint can show issues at load (smoke heat) that do not show with unloaded continuity check.  Could also be a bad boiler board.  This does not always show on PS-3 tester because loads are not the same as a real smoke unit.  G

Thanks @GGG and @gunrunnerjohn.  As it turns out, the issue was indeed related to smoke.

I disassembled the boiler from the frame and just started checking wires from the smoke resistors all the way back to the boiler board.  No connectors, everything was direct wired from the motor and heaters right to the boiler board connector, and my soldering iron is over at dad's right now, so I wanted to start looking for something obvious first.  Wires all looked good, no nicks or obvious frayed strands sticking out at the crimped connections.

I also took off the motor mount and made sure none of the wires were pinched on either side of the motor through the little wire channels that are in the frame that run around the drive shaft.  After about an hour of checking every millimeter of every wire, including looking for obvious signs of solder joint problems in the tether, I put the engine and tender (without shells) back on the track and fired them up.  This time...no lurching or hesitation.  Everything ran smooth all the way down to 2 scale MPH.  Hmmmm.

So I started to look under the shell, and it turns out that, because this was a factory sample shell (unpainted), I guess MTH didn't spend much time cleaning off the casting boogers from inside.  And right above where the boiler shell sits over the GIANT solder joints with about a gallon of solder on each smoke resistor connection on top of the smoke board, there was a casting booger.  And sure enough, when looking at the giant solder pad, there's a gouge right where the casting booger would be when the boiler is assembled.

File off the casting booger, then run a piece of tape align the inside of the boiler just to be sure.

Put it all back together, and she runs like a champ!

I like the simple ones.

Last edited by Jeff_the_Coaster_Guy

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