Marty,

I have several older subway Loco sound ps1 motor cars. How hard will it be to go from a Loco sound power car to a ps3? I would love the fact that we could do a lash up of 3 motor cars and 15 non powered ones. That will be awesome. All working together and not against one another.

Can someone tell me which chain file to load? There are four files when I unzipped the chain file. Do I load them all?

If so, Is there a certain order?

I'm not getting control of the lights and believe it's in the chain files? I already loaded the Evo sound file. It runs but the lights won't respond to soft keys.

There are some lights that don't light? The rear markers are on in reverse but the front don't light at all for example.

" on Sour mash and cheap wine " ??

Why go back to DCC when I have DCS!

Joe,

You did some extra work, since the Chain File .zip archive is meant to be the actual input to the Loader Program.

While you can do as you did and, after unzipping the .zip file archive, load each file in turn, it's much easier to simply select the .zip file as the input file. The Loader Program will then unzip the archive and automatically process each file, one after the other.


DCS Book Cover

This and a whole lot more about DCS WiFi is all in MTH’s “The DCS WiFi Companion 1st Edition!"

This book is available from many fine OGR advertisers and forum sponsors, or as an eBook or a printed book at MTH's web store!

Get the free TMCC & Legacy Addendum here!


DCS Book CoverThis and a whole lot more about DCS is all in MTH’s “The DCS Companion 3rd Edition!"

This book is available from many fine OGR advertisers and forum sponsors, or as an eBook or a printed book at MTH's web store!

Barry

 

DCS Ambassador & author of The DCS Companion series of books

Train-Ca-Teers - All For O and O For All!

 

Someday Barry, I will get it right! See what I get for being cheap! I didn't upgrade to 3rd edition of your book.

The loader didn't see the whole ES44Evo file until I in-zipped it and saved that again to my key chain drive. I thought I had to in-zip all of it.

Maybe it's my old computer not showing it?

" on Sour mash and cheap wine " ??

Why go back to DCC when I have DCS!

You unzip the downloaded file, it gives you a sound file and the chain files in another ZIP file.  Then you point the loader at those to upload to the engine, you don't unpack the second ZIP file.

gunrunnerjohn posted:

You unzip the downloaded file, it gives you a sound file and the chain files in another ZIP file.  Then you point the loader at those to upload to the engine, you don't unpack the second ZIP file.

I got that much from what Barry had posted John.

When I used my old computer to load the files, it did not show them? I had to go upstairs and unzip them for that computer to recognize them on that removable drive card.

I can only guess that it's a older windows XP or 7  issue?

" on Sour mash and cheap wine " ??

Why go back to DCC when I have DCS!

Engineer-Joe posted:
gunrunnerjohn posted:

You unzip the downloaded file, it gives you a sound file and the chain files in another ZIP file.  Then you point the loader at those to upload to the engine, you don't unpack the second ZIP file.

I got that much from what Barry had posted John.

When I used my old computer to load the files, it did not show them? I had to go upstairs and unzip them for that computer to recognize them on that removable drive card.

I can only guess that it's a older windows XP or 7  issue?

You don't have to know what's inside the second ZIP, it's all taken care of by the loader.  You just point at it when you upload the FLASH code and it automagically unpacks it and loads them all.  I've loaded them on Win7 and Win10 the same way.  Everything here is Win10 now, but when I was using Win7 they worked the same way.

bruce benzie posted:

Joe,

I installed pins w/wires in slots 7/9 for rear ditch lites on a NS Heritage Reading SD70 (20-20271-1)

using a PS3 diesel upgrade board and for some reason they do not work.  Am going to troubleshoot tomorrow.

bruce

They have to be enabled in the sound file and/or chain file in order to function.  I suspect that some configurations don't have them enabled.

One thing I did note while loading each chain file, is that the lighting functions kept changing. The beacon did not work at first. Then, it came on with a load. Finally, it is back off again when the final chain file loaded.

 I swapped the marker lights while searching for why the green front ones didn't light? When I plugged them into the rear socket they lit. So I put the red into the front socket and they lit too? I think they're just messing with me!!! ????

 So Bruce, it seems important to find a soundfile and chain file that supports the functions you're after as GRJ stated.

and finally, another video....

" on Sour mash and cheap wine " ??

Why go back to DCC when I have DCS!

I'm planning to use a PS3 upgrade kit to replace a bad PS2 board on a Premier Triplex. When I right click on the associated upgrade sound file, I get a screen full of symbols. No zip file. When I click on a PS3 sound file for a later Triplex engine, I get a zip file to save. But MTH instructions say  I should only use PS2 files. What am I dong wrong?

I just picked an early PS/2 model, this one: https://mthtrains.com/20-3069-1

I clicked on the Upgrade link and got this file.

pr_triplex_011129c_final_3v.mth

I'm not sure what you're doing wrong, but you may have to right click and select "save as" to get it properly.

The PS/3 Steam Upgrade uses the 3V PS/2 files, do NOT load the chain files.

Attachments

Bob, you need to configure your browser for file types.  What are you using.  I tried it with Firefox, Chrome, and Microsoft EDGE, all of them were able to download the file properly by just right clicking on it and saving the link as...

Joe, for EDGE I just go to the MTH page, select the Support tab, and right click on the ProtoSound Upgrade icon.  I get the following drop-down, I select Save target as and I get the proper .MTH file.  Below is the display I get in Microsoft EDGE.

Attachments

Photos (1)

I thought if you just save the target, you are saving where the web page is? That didn't work for me as I load downstairs with an old machine that is not connected to the internet. Maybe I'm wrong, again?

" on Sour mash and cheap wine " ??

Why go back to DCC when I have DCS!

Hey guys-

I'm considering upgrading a few of my PS1 diesel locomotives to PS3 and am looking into sourcing an upgrade kit (50-1912).  I recall in the past that MTH club members received a discount on the upgrade kits when ordering directly from MTH, however when I look at the MTHRRC details on MTH's site I don't see any mention of it.  Does anyone know if that discount is still available for members and if so, how much each kit would cost?

Thanks!

mattrain posted:

Hey guys-

I'm considering upgrading a few of my PS1 diesel locomotives to PS3 and am looking into sourcing an upgrade kit (50-1912).  I recall in the past that MTH club members received a discount on the upgrade kits when ordering directly from MTH, however when I look at the MTHRRC details on MTH's site I don't see any mention of it.  Does anyone know if that discount is still available for members and if so, how much each kit would cost?

Thanks!

I bought one last fall as a MTHRRC member at the discount price. I want to say it was $175.

H1000

We are an ASC for MTH and I cant seem to find any correspondence from Jeff or Jason which lists the different part numbers for proto 3.0 steam in tender boards.  I've checked with what service bulletins along with the common parts listing and I cannot find and reference to any PS3/2 part numbers (similar to Marty's original post which started this thread). Am I missing a service bulletin ?  also could you tell me the part numbers for the Proto 3.0 steam boards that go in the tender ?

Thanks to all

PS-32 Steam Upgrade board in the PS-3 Steam Kit is AE-100035-3V as a repair part, but this will require a turn in part.  G

MTH Authorized Service Center

Authorized ERR Dealer

Lionel Independent Repair Tech

Virginia Train Collectors Member

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