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I've been away from this forum for the last five years and there have been a lot of changes here including a completely new look to the site, with different operating tools, etc.  Fortunately almost all hobby forums including model ship and car restoration forums seem to use much the same software so I think I have figured out how to navigate the OGR forum's current system.

There have also been a lot of changes on my layout and in my O-Gauge collection since I was last here.  My collection of locos has grown to about 140, my diecast vehicle collection to over 2,000, and I've made big changes at times to the buildings and arrangement of them on the layout.  

But the biggest change is recent, and one I am very excited about.  It may seem strange since only six years ago I wrote two books about using the 'Streets (K-Line Superstreets/WBB EZ-Street) system, but I am removing all the 'Streets roads I had installed on my layout and replacing them with with with-guided roads using a system somewhat like the German  Faller's Company's Car System, in which cars with magnetic sensors actually steer along the roads following an iron wire buried just under the road surface.  I moved to this system because it is so much more realistic than 'Streets or slot cars - no slots, rails, or anything on the roads except miniature versions of what should be there.

This system allowed me to rebuilt my downtown San Bettadaise Main Street with much more realistic streets, with curbes and gutters that have storm drains, lane and crosswalk markers, etc.  The cars, and the roadway sections that I used to blend into my new Main Street, are made here in the US by a new start-up in Colorado called AutomotionFX.  I also have made several car conversions from diecast models myself.  I am extremely pleased about my new Main Street, shown in the video below (the first video I ever posted on Youtube - apologies if it is rather non-professionally done).   I am excited about converting my Country road next and getting some big rigs and buses using this system running on that .

San Bettadaise Main Street

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Lee, welcome back, the new streets look fantastic; I like the crown you gave them.

Is the FX system remote controlled; how do you activate power to the cars?

Am wondering why the lead guide is placed where it is, rather prominently in the front of the vehicle?

I incorporated Super Streets into my layout inspired in no small part, by your earlier work and articles. I can see that the FX system is a step in the right direction towards more realistic streets and vehicles. Am wondering if they have intersections? The only downside is that if you want a trolley you'd need to inlay trolley tracks, but if anyone can do it it's you.

Lee, I am so glad to see you back here on the OGR Forum!  Welcome back!  I'll be glad to see what you have to share in the coming months and years.  The AutomotionFX system will be a treat, since I have not yet reached the point of laying out the towns on my layout.  On the same token, you must be anticipating a lot more here than just a new look to the Forum!

Last edited by Mark Boyce
@Paul Kallus posted:

 

....Am wondering why the lead guide is placed where it is, rather prominently in the front of the vehicle?

 

I was looking at the same thing. Best I can tell is the guide acts as a tiller arm to steer the front end and it needs to be a certain length to have enough leverage and be effective . If it were flipped around so it was under the car and the guide arm behind the front end, the steering would lag and the wheels would plow straight into the curve before it started to react. That's my guess anyhow. 

Last edited by G-Man24
@G-Man24 posted:

I was looking at the same thing. Best I can tell is the guide acts as a tiller arm to steer the front end and it needs to be a certain length to have enough leverage and be effective . If it were flipped around so it was under the car and the guide arm behind the front end, the steering would lag and the wheels would plow straight into the curve before it started to react. That's my guess anyhow. 

Yes, that's it.  The tiller has a small magnet on the end that is attracted to the iron wire under the road, and pulls it right or left to "steer" the car. The action steering mechanisms are jewels of precision, complete Ackermann steering systems with the road controlling them.  

@Lee Willis posted:

I've been away from this forum for the last five years and there have been a lot of changes here including a completely new look to the site, with different operating tools, etc.  Fortunately almost all hobby forums including model ship and car restoration forums seem to use much the same software so I think I have figured out how to navigate the OGR forum's current system.

There have also been a lot of changes on my layout and in my O-Gauge collection since I was last here.  My collection of locos has grown to about 140, my diecast vehicle collection to over 2,000, and I've made big changes at times to the buildings and arrangement of them on the layout.  

But the biggest change is recent, and one I am very excited about.  It may seem strange since only six years ago I wrote two books about using the 'Streets (K-Line Superstreets/WBB EZ-Street) system, but I am removing all the 'Streets roads I had installed on my layout and replacing them with with with-guided roads using a system somewhat like the German  Faller's Company's Car System, in which cars with magnetic sensors actually steer along the roads following an iron wire buried just under the road surface.  I moved to this system because it is so much more realistic than 'Streets or slot cars - no slots, rails, or anything on the roads except miniature versions of what should be there.

This system allowed me to rebuilt my downtown San Bettadaise Main Street with much more realistic streets, with curbes and gutters that have storm drains, lane and crosswalk markers, etc.  The cars, and the roadway sections that I used to blend into my new Main Street, are made here in the US by a new start-up in Colorado called AutomotionFX.  I also have made several car conversions from diecast models myself.  I am extremely pleased about my new Main Street, shown in the video below (the first video I ever posted on Youtube - apologies if it is rather non-professionally done).   I am excited about converting my Country road next and getting some big rigs and buses using this system running on that .

San Bettadaise Main Street

Lee, how do you get to the autos to go down the street?

The hidden guideways are great for having operating roads that do not have to be constantly watched. 

If you model a railroad where the trains or a trolley operate on the street, then SuperStreets would still make sense to use. 

There is a German system where they have miniaturized radio controlled vehicle technology down to 1:87th scale.

Andrew

Welcome back Lee!   I'm interested in using this for streets on my layout as well.  Love what you've done with yours - it's awesome.

Do you know if it can handle inclines, or coaxing the road pieces into a grade?  I've seen the Faller system do "hills" and overpasses, and I see the same on the AutomationFX website video, but the roadbeds they sell seem only suited to flat terrain.  

Last edited by ScottV

Lee,

Its indeed been awhile since you posted last.  Nice to have you post once again and welcome back to OGR.

Your post was interesting as I've wanted to learn more about how the German street system actually worked.  You've given us some nice teasers and you've piqued the curiosity of some of the forum members including me. 

Again, nice to see you again on the forum.

@Lee Willis posted:

Yes, that's it.  The tiller has a small magnet on the end that is attracted to the iron wire under the road, and pulls it right or left to "steer" the car. The action steering mechanisms are jewels of precision, complete Ackermann steering systems with the road controlling them.  

Good to see you here Lee.

The AutomotionFX is fascinating.  I have seen Faller demos before and wondered when it would reach us in O Gauge.  I even went as afar as acquiring Tamiya slow speed gearboxes to try to build my own version.  

Does the Ackermann steering method cause clearance problems with the front fenders?

Regards,

Lou N

Wow, great to have you back Lee, I can't believe it's been 5 years!!!  The street system looks great, although the modeler that installs it has a "little bit" to do with that I am quite sure 😁👍

I hope you currently have your nasa/rocket module on display.   Let's hope for good weather and good fortune for SpaceX and NASA today!

Lee it's great to have you back.  looking forward to whatever you've come up with in the last 5 years and what is to come.  I'll be embarking  on a permanent layout build soon and will be using the Streets because I purchased it in the past waiting for this new layout and won't be able to abandon it for this newer system.

Wow, it’s great to see your amazing imagination developing such really cool cars, moving so realistically on real looking streets on a model railroad. Cool, and I wonder if the speed can be controlled and if you also would post more pictures of your layout. I’ve seen your name in the past and congratulate you on this nice technology for realistic automation of cars with the trains. Thank You for sharing your ideas with us on the OGR Forum. Happy Railroading 

 Excellent presentation Lee'.  However we definitely require a  more in depth and longer video...(PLEASE)😉.. I just researched the product line.  Not overly expensive', to my surprise.  Plus a bonus is converting cars one already owns. I see lots of potential with these products. Very interesting concept. Thanks for showing this, and nice to see on the forum again.  

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