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 We were discussing the use of the Atlas coupler in another post. I was surprised that it was said not to hook up the Atlas coupler to PS2 boards. I have a couple hooked up right now and they work fine.

 Of course that leads to the new issue. I have some PS3 engines that I'm 2 railing right now. Will the PS3 board handle the Atlas electric scale coupler?? Too much current draw?

 I have read that there were problems getting the electric scale versions of MTH's O scale coupler to work with PS3. PS3 must work with MTH's electric lobster claw after all. They are also releasing the new G scale engines with PS3 boards and electric couplers. So I'd like to look at what they will use in S scale now. Maybe it will look good and work in O??

Last edited by Engineer-Joe
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2 or 3 rail doesn't matter the O PS-3 board is the same internally.  The PS-2 and PS-3 traditional couplers are the same.  Interesting the Atlas worked, I upgraded one and they did not work.  So I guess it depends on the ohms of the coil.  The PS-2/3 are low ohm coils with a quick pulse of current.  G

Originally Posted by GGG:

2 or 3 rail doesn't matter the O PS-3 board is the same internally.  The PS-2 and PS-3 traditional couplers are the same.  Interesting the Atlas worked, I upgraded one and they did not work.  So I guess it depends on the ohms of the coil.  The PS-2/3 are low ohm coils with a quick pulse of current.  G

 So I must have got lucky with the Atlas?

I'll put my meter to the coil. It might then work with the PS3.

Originally Posted by Pine Creek Railroad:

Joe,

  Man I can not give you an answer on this one, the guy you need to talk to on this kind of 2 rail electrical engineering stuff, is Bill Ingraham, he will probably be able to give you the correct skinny.

PCRR/Dave

hi joe thats me. i just finished a ps3 install in an atlas gp35 (2 rail)fixed scale coupler in the front and a spare premier 3 rail remote coupler in the rear. i now can command all functions including the remote coupler with my dcs remote.it is my favorite yard switcher and still 2 rail.

Last edited by willygee

You can send directional lights over too.  A double pole switch and you can control them similar to the aux tender.

 

Joe,  Your lucky on the couplers.  Those Atlas must release easy.  I have not had the same luck with the 4 Atlas conversions I did.  2 had unique couplers so they had to stay.  G

Last edited by GGG
Originally Posted by gunrunnerjohn:

The Atlas scale couplers I have are about 7.2 ohms and take around 11 VAC minimum to trigger.  They don't fire when I connect them to a PS/2 board.

 

Since the PS/2 board applies PV (more than 11V) to the MTH couplers with 3x or so lower resistance, it seems the necessary power is available.  I'm imagining you building a pulse extender circuit to lengthen the time the PS2 board drives the Atlas coil. 

Well, The other unknown factor is the soundfile.  Since 1 and O are the same PS-2/3 board, the soundfile could be adjusted to handle a coupler design that required a higher internal resistance.

 

I've been doing PS2 conversions in large scale locomotives since 2006 and have used many different O Gauge soundfiles, none of which failed to fire open a one-gauge protocoupler.

Originally Posted by CRH:

Joe, The PS2 One-Gauge couplers are 4 - 5 ohms so if you're reading 6 or so with the Atlas style and they work I wouldn't worry about it 

 This engine has been running this way for years. I don't worry about it. I was just shocked when others that I listen to, said it won't work. I believe them when they say it didn't work for them. I just know ....... better????

 Maybe there were different runs of the coupler that had different triggering voltages?

All the ones I've tried have worked with all the different sound files so far. (all diesel!)

 Hmmm, all have been diesel and all have been modern GE sound files?

Last edited by Engineer-Joe

I know that John.  Just explaining.  Maybe they do for 1 gauge or scale couplers.  They do it all the time to make corrections for smoke FET and Motor curves.  It is all built into the Flash file.  Apparently they are revising the PS-3 flash files almost constantly for issues, especially European mods.  G

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