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Since many forum comments [or part thereof] dealing with model train issues have a way of showing up on the internet search engines, I thought I would pass this on: First and foremost, the perhaps the biggest "culprit" was my own electronic ignorance! The usual problem with ProtoSounds® 1 --- you put the PS1 equipped loco or diesel train on the track, apply power, then back off power and go to OFF power, then power back up and it's supposed to move. I got nothing except the sound of the running diesel engine. Major notation -- no lights which ==DO== work in the PS1 power-up "reset" mode [although the horn/whistle does not in the temporary "reset" mode and this is normal] and except for the PS1 diesel engine sounds, absolutely nothing happened! The ABA PA had been on the shelf for awhile and this alone should have tipped me off with regard to the state of the health of the on-board 8.4 volt rechargeable battery but then I compounded my error --- I saw that 8.4 volt rechargeable battery and because I could ==hear== the PS1 diesel motor sound [and clearly without distortion],  I assumed that the battery was OK but I quite wrongly [hence my electronic ignorance] assumed that the battery function was simply the Proto 'sounds' themselves and not ==an integration== of not "just" the PS sounds but the automatic involvement of the very innards of the engine electronic system and electronic boards themselves so I went bananas checking everything else under the sun, wriggling the wires, checking the components, using Deoxit where there was even a hint of any oxidation issues, etc. etc. .  Nothing. The train was dead in the water. 

So I hit the internet and I spotted a 2003 recorded interview between the MTH Battery Coalition and one Andrew Edleman, then the VP of MTH marketing and in the interview transcript I read Mr. Edelman commenting on MTH's registered/patented use of ProtoSounds [both PS1 and PS2] and how QSI does the boards and do the hardware/software necessities within those boards but then ... "If the BATTERY [the 8.4 volt rechargeable common to PS systems] is capable of supplying more than zero volts but less than 5 volts [especially under LOAD], the board(s) [especially and notably on the older PS1 systems] could get confused and the chip can get scrambled." After I read that, I did the old trick of using a brand new [but temporary] use of a standard non rechargeable 9 volt battery to test out whether my 8.4 rechargeable just didn't have the stuff to do the job it was intended for and with the 9 volt "test" battery, I repeated the process, at first, nothing ==but== upon powering off to back on power there was a few second delay and voila, the train lights came on and the train returned to normal functioning! The culprit was, in fact, a failing 8.4 rechargeable battery which UNDER LOAD could not deliver and thus not only the lights but the movement function of the train was stalled because the board memory had been scrambled! How? Check this out, "It becomes a cycle issue, the interruption of the track power to the reliance on battery power and then back again to track power but if the battery is failing, the system becomes "confused" and the result can be a scrambled memory [...] don't rely on an older [operative word] rechargeable battery showing a good voltage acceptable to PS systems function because that same battery may have serious LOAD issues and in fact fail ==under load== so the simplest step is to check the system with a known fresh battery, either the 8.4 volt rechargeable that is known to be good =or= for test purposes, a fresh 9 volt battery."  Just passing it on and the critical functions of that 8.4 volt rechargeable battery which does much more than simply assist in sound making!

Quick PS -- One source asked whether it would not be beneficial [especially since many folks like to rotate their train usage and therefore some trains tend to, shall we say, "repose" until brought back out for service or a "fresh look" of the lay out] to simply use a 9 volt non rechargeable battery all the time but another source responded that by doing so would result in the train charging unit attempting to charge the NON rechargeable 9 volt battery and quite possibly damage or wreck the on-board charging unit which of course uses track power when the train is running to keep the 8.4 rechargeable battery charged.   --- Doc Tony  

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First off, never assume a battery is charged fully.  Secondly if the battery is the old white battery, throw it away (properly dispose) and replace with a new known good battery.  I use the green MTH battery with no issues.  The battery must be tested under a load.  I remember about a year ago some guy stated he tastes the battery by touching it to his tongue to see if it is charged.  WOW that was one for the books.  I am not that good and use a voltmeter.  I see engines often that have been in trouble from a low battery.  The customer will always state the battery looked good.  Again I am not that good to be able to look at a battery and  say it is OK.  We do not have to go through the problems a low/bad battery can cause. 

 

Guys, if your engine has sat for a long time, charge or replace the battery.  Ps2 (5 volt) have (most of them) charging ports.  Some guys like to track charge the locomotive.  That does work.  On a PS1 (Protosounds) locomotive put in a new battery and do a feature reset to the locomotive.  How to do that comes in the book that came with your locomotive.

 

Doc Tony, you have some good information.  It is a good thing for posts like yours to show up to help new operators in the hobby.

 

Andy is still VP and going strong.

Last edited by Marty Fitzhenry
Originally Posted by jjm:

Might be best to go BCR, but you must remember to let it charge for 30 seconds on startup.

I'll second that. For good measure, let it charge for 60 seconds at 10 volts on startup.

 

Instead of using the Direction button, turn the track voltage off and slowly turn it on again. If sounds and/or lights go silent or dark, turn off the track voltage quickly. Wait about 1 minute. Turn the track voltage on again. Keep it below 10 volts. Turn the track voltage off and on again. If the locomotive does not go forward, turn off the track voltage immediately and start troubleshooting.

The PS-1 battery must be charged up or near full voltage before use. Use a digital volt meter to test it if you can, as digital will give a more accurate reading.

Not sure what the low end voltage needs to be on the 8.4 volt battery.

 

With automotive batteries the full charge rate is always around 12.4 volts or higher, only will a new automotive battery be around 12.6 volts. If your automotive battery fails to hold 12 volts then you need to either recharge it for 72 hours or replace it.

 

Lee Fritz

Originally Posted by Joe Barker:

I have two PS-1 locomotives.  I am thinking that it might be best to just convert them to dummy units rather than to fool with all these battery issues.

 

Joe

$25 for a BCR, and you're good to go.  No big deal.  And, since PS-1 locos sell at such a discount compared to similar PS2 and above, they are well worth the small hassle.

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