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Both my TIU and handheld is 6.0, the engines are PS3

when I make a lash up it runs and performs as it should. I can run it all day. But once I shut it down and come back later the rear engine is not in sync. I have done this with several sets of engines and each time the rear engine starts but is not in sync

what is the problem? 

 

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david1 posted:

Both my TIU and handheld is 6.0, the engines are PS3

when I make a lash up it runs and performs as it should. I can run it all day. But once I shut it down and come back later the rear engine is not in sync. I have done this with several sets of engines and each time the rear engine starts but is not in sync

what is the problem? 

 

I don't know, we're still at version 5 and not upgrading any further, but I'm curious how you get it working? delete  it and start over??

My F7 NH exhibit this characteristic and moving it to a different place on the layout at startup solved the problem.  I think it is a signal issue where your engine is located on your layout.  When I park my F7s at a place that has a good DCS signal it always starts up properly.  When it is where a signal is not as strong I have found that changing the direction sometimes works as well as shutting down the trailing engine and restarting the MU.

This is a known, intermittent bug that's been around since DCS 5.0. However, my understanding is that it's only some (but not all) PS3 (but not PS2) engines that exhibit the bug. I have not been able to reproduce the bug with my own PS3 engines.

My understanding is that the typical workaround is to simply tap the DIR button once or twice to get the engines going in the same direction.

Dave,

I should have said, AFTER one of the engines in the MU lash up fails to run in sync, the other engines will experience wheel slip and many times will throw a tire. It is also best to replace it with a new one. Sorry for the confusion.

No need for any kind of an apology at all. I agree with your comment as restated.

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